#Power Cards

96 messages · Page 1 of 1 (latest)

hidden stump
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A Card Enhancement.
Naturally gives +50 mult and +50 chips, but all Power Cards are always at the bottom of the deck.

wheat cargo
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wdym, like they are always the last cards drawn

hidden stump
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Yes

bronze current
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This seems like a fun idea, numbers are definitely too high though

Edit: Maybe not actually

wheat cargo
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you would need a fixed deck for this to be useful, which by then 50 mult anf 50 chips aren't helpful

hidden stump
mellow whale
wheat cargo
hidden stump
astral ember
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This is also lowkey kinda neat as pseudo deckfixing

bronze current
mellow whale
velvet mason
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i like this a lot but probably needs tweaks

wheat cargo
ember rapids
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Modded

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Very missed

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Modded*

mellow whale
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And thats already the big problem

spiral kraken
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I think 50 mult is too large, 16 mult is okay 😶

ember rapids
mellow whale
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That doesn't feel modded to me

tight pewter
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A great deal of the mechanics in Balatro would probably be called "modded" if they weren't already in the game. Could you imagine the response a Mr. Bones suggestion would get?

sour mortar
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The numbers could use some tweaks but I really like the concept

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Though all the major arcana (which give enhancements) are already taken up with other effects...

bronze current
tawdry sage
tawdry sage
sour mortar
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It's the only deck to interact with tags in a meaningful way

tawdry sage
sour mortar
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Very fair

tawdry sage
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Compared to Plasma and Erratic, as well as most modded ideas, which don't change playstyle but introduce entirely new playstyles or mechanics

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I agree that Anagylph plays differently from other decks, but not different enough to constitue snth like "feeling modded" IMO

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(Tho I'm the same guy who said Plasma feels more natural than erratic so 🤷‍♂️)

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Katie i saw you typing

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Spit it out (with love)

drowsy cobalt
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I could see this idea working if it was only like +20 mult and always bottom decks, no chips

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Feels like a red herring argument ngl

tawdry sage
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Especially if you can only get 1 power card per [consumable]

drowsy cobalt
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It is also deck fixing though, and 20 consistent mult feels strong enough

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Not a fan of chips and mult, just make it x mult at that point fr

tawdry sage
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Not to say it'd be bad; but being a bottom draw would almost always go on cards you dont want to play, unlike other enhancements (which even if dont promote playing them, should go on cards you want)

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Id honestly think it'd be better as a utility option, but thats a half baked thought so dont dig deep into it

tawdry sage
tawdry sage
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Something that gives like 5-7$ on scoring but is always at the bottom of the deck?

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Nvm i dont think itd be worth it

drowsy cobalt
tawdry sage
drowsy cobalt
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Lowkey what about x mult? It could be 2x just like glass

tawdry sage
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Hm

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Honestly

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Yeah

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Xmult works best with high mult hands or consistent hands, so a high Xmult option that you have to dig/work for sounds fun and balanced as it MUST be your endgoal, can't rely on it randomly popping up

drowsy cobalt
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Would make it sliiightly better than glass in endless too

tawdry sage
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You can optimize economy options (Rebate, gold cards, gold seal, etc) without worry as long as your deck is the right size

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You will never see your scoring cards before you want them

drowsy cobalt
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This actually sounds cool

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2x I like, +mult and +chips I dislike

tawdry sage
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I agree w Katie, switch this to 2x mult and we've got a meh to decent enhancement for ante 8, and an amazing new toy for endless

mellow whale
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2x is what would like too

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but its not meh in 8 ante

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its still decent+ there

tawdry sage
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Its meh to decent depending on deck size

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In some runs i never even see the bottom 12 cards in the deck

mellow whale
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yeah but making undsirable cards go to the bottom is helpful too

tawdry sage
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At worst it's meh since it's deck fixing thats slightly better than Tower/Stone cards

mellow whale
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i would still say thats a good effect

tawdry sage
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Especially since those same "undesired cards" will NEVER be drawn unintentionally or easily again

mellow whale
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when you get 3 arcana cards it adds a third weaker one

drowsy cobalt
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Wait actually this is like both upsides of glass lmao

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Removing cards you don’t like and scoring 2x

mellow whale
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which is helpfull

mellow whale
tawdry sage
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Also what happens at 5+ power cards in deck

drowsy cobalt
tawdry sage
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I assume just random draw

drowsy cobalt
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Yeah, I think in Spire if you have 10+ innate cards it’s random

mellow whale
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any better names

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weighted cards?

drowsy cobalt
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Lead

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Tungsten

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Some other metal to contrast steel maybe

mellow whale
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lead is good

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youve got first print cards so why not last print cards

tawdry sage
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Anchor cards/j

drowsy cobalt
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Yo mama card

tawdry sage