So like basically all blinds have a 80% chance to be normal, 6% chance to be foil, 6% chance to be holographic, 4% to be polychrome and 4% chance to be negative.
Foil-decrease 50 chips from the base hand (similar to flint but -50 rather than half)
Holographic-decrease 10 mult from the base hand size
These both give 2 extra money
Polychrome-blind size is multiplied by 1.5X
(So like boss blinds become from 2X base to 3X base)
Negative-increase the allowed number of boss blinds this ante (so a negative blind makes another boss, max 2 negatives)
These 2 give 3 extra money