Has a different effect for each rank.
Has a different trigger for each suit.
Hearts: 1 in 3 chance to trigger if held in hand. If rank effect has a chance to trigger, odds are multiplied together BEFORE oa6s or similar effects apply.
Clubs: played but not scored
Spades: held in hand at the final hand of the round
Diamonds: scored.
2: 1 in 3 chance to gain +2 chip permanently.
3: +1 chip permanently each time this card is retriggered if played hand contains 3oak
4: +4 mult
5: add a negative stone card that gives 20 chips to the deck
6: destroy this card after this effect triggers 3 times. Create a random tarot card the first time this effect triggers, a random planet card the 2nd time, and a random spectral card the 3rd.
7: lucky card effect.
8: all 8s give +2 chips for the current ante.
9: x1.1 mult. Increase this value by 0.1 for each other card with this effect in the deck.
10: +10 chips for each 10 that triggered last hand.
J: permanently gain x0.05 mult. Starts at 1
Q: use wheel of fortune
K: for the rest of the round, all probability effect are 1.1 times more likely to trigger. Stackw additively( 1st trigger is 1.1x, 2nd is 1.2x, 3rd is 1.3x, ect.)
A:trigger the ability of 2 random ranks excluding 6 and A
#Gifted enhancement
8 messages · Page 1 of 1 (latest)
Too complex for vanilla, I ain’t reading all that
fr
mucho texto
thats my line
I can feel your anger though my screen.