#Flamethrower (Rare)

31 messages · Page 1 of 1 (latest)

clear owl
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When a card is scored, have a 1 in 7 chance to destroy it. For every card destroyed by this card, gain a permanent 0.1x mult.

The mult is not supposed to be the biggest factor in the card, it’s just some jokers that scale on card destruction will benefit from this.

jagged oasis
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I know it sounds dumb but do retigger effect this

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I know oops does

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And this is wheel odds
And the wheel hasn't flip over on of my card since the 19th century

clear owl
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yes retrigger affect’s this

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maybe the chance can be 1 in 5

loud pelican
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if the mult isn't the point of the card why have it

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jokers shouldn't have multiple effects

clear owl
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a lot of joker destroy and do something else

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but ok

loud pelican
pale temple
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sixth sense

loud pelican
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true but sixth sense uses the destruction as a downside

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it's not really the same category

jagged oasis
clear owl
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yeah. but if the first trigger destroys it, it still triggers, like glass cards

jagged oasis
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Glass cards aren't affected by retiggers. Right?

clear owl
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uhhhh

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idk

jagged oasis
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You @loud pelican do retigger affect glass

loud pelican
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no.

jagged oasis
loud pelican
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Yeah and Trading Card isn't really well designed because of it

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imo

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It shouldn't be based on both econ and deckfixing, it should just be deckfixing

jagged oasis
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I think 20-40% of the jokers in the game would be giving a nope if they were suggested

jagged oasis
loud pelican
jagged oasis
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Sometimes this is true

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Like no hate to LT but, some jokers ||(around 20)|| have the same problems as suggestions here but don't get noped