Oops! The game crashed:
Thread error (Thread: 0x01f9960e3b20)
engine/sound_manager.lua:62: bad argument #1 to 'newDecoder' (filename, File, or FileData expected)
stack traceback:
[C]: in function 'newDecoder'
engine/sound_manager.lua:62: in function 'PLAY_SOUND'
engine/sound_manager.lua:151: in function 'RESTART_MUSIC'
engine/sound_manager.lua:117: in function 'MODULATE'
engine/sound_manager.lua:210: in main chunk
Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-0711a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.8.0
Platform: Windows
Steamodded Mods:
1: Handy by SleepyG11 [ID: Handy, Version: 1.5.1f, Uses Lovely]
2: BoMod by BoNoise [ID: BoMod, Version: 1.0.0]
Lovely Mods:
Stack Traceback
(3) upvalue C function 'error'
(4) LÖVE function at file 'callbacks.lua:181' (best guess)
Local variables:
t = Thread: 0x01f9960e3b20
err = string: "engine/sound_manager.lua:62: bad argument #1 to 'newDecoder' (filename, File, or FileData expected)
stack traceback:
\9[C]: in function 'newDecoder'
\9engine/sound_manager.lua:62: in function 'PLAY_SOUND'
\9engine/sound_manager.lua:151: in function 'RESTART_MUSIC'\