#Infcognan

1 messages · Page 1 of 1 (latest)

coarse verge
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Infcognan is just one of those mods where I'm just adding whatever I want and just rolling with it. There could be the occasional updates for it, but for the most part, this thread is just for sharing some neat Joker/Consumable/whatever else art that would most likely make it into the thing. I'm also open for some ideas relating to what I share here! I will share the mod once I feel it's alright enough in its content.

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I wonder if some can recognize these-

severe lion
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oh damn thats a ncie art

manic veldt
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fr

coarse verge
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thanks you lot

graceful trout
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which is of course wrong

coarse verge
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I do not know this game so yaeh, completely wrong lol

coarse verge
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The Boiler

Can pump steam to either the left or right Joker depending on the chosen direction. Certain Jokers may retrieve additional abilities or bonuses if powered by this Joker. Does not do anything if the direction is up.

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I could see this Boiler Joker quickly becoming a Uncommon or Rare depending on the Jokers I add lmao

coarse verge
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The Freezer

Freezes your money. You can no longer gain or lose money. If a Furnace Joker is owned or your scoring catches on fire, this Joker will thaw.

coarse verge
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this one joker im demostrating here is prolly gunna be one of the most complex things ive implemented for this mod lmao

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like, the boiler sounds so simple on paper, but it's going to be very complex to come up with some additional abilities that would make some meh jokers into powerhouses lmao

icy charm
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following with interest

coarse verge
coarse verge
# coarse verge

I'm really proud of this art tbh. take a shot at what these consumables might do-

icy charm
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mmm

coarse verge
# icy charm mmm

there's meant to be an extra one, but hhhh, she's kinda hard to draw

if you know your Blue Prince, these are actually based on some certain art found in a certain room lol

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and if you know who im referring to, :D

icy charm
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i actually havent finished blue prince yet lel

coarse verge
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oh

icy charm
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its actually amusing how much content the game has

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ive spent like 2-3 days watching walkthroughs and it doesnt seem like ive seen everything yet

coarse verge
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yeh

those consumables are actually based on the stained glass seen in the chapel

icy charm
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mm ic

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pretty good art, btw

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:3

coarse verge
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thanks

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Ive excluded the last one because damn that one's kinda hard to replicate lmao

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but yeah,
each of these consumables gives any 2 cards the blessings of a certain room type (aka giving them a sticker)

So, a card could behave like a Bedroom or a Hallway

icy charm
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oh, how does the boiler switch its direction btw?

coarse verge
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Right clicky

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on the boiler

icy charm
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ahh icic

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there should be something saying that in the description btw :3

coarse verge
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gotcha

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btw, i decided to make these blessings feel different; you must pick 2 cards, not up to 2 cards, 2 cards.

icy charm
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interesting

coarse verge
icy charm
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mhm

coarse verge
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you see the text on the Furnace Joker in that little boiler demo right? Does it make sense?

icy charm
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it makes sense, yeah

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something i noticed those jokers' mechanics are primarily tied to the mod itself

coarse verge
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and btw, the Freezer's already implemented. it basically prevents you from losing or gaining money, but it also means you can't buy from the shop or reroll (unless those rerolls were made free)

if you have that and the furnace joker, the former will just delete itself

icy charm
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in which case, id probably suggest a config option to make it so only jokers from your mod can spawn lol

coarse verge
icy charm
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with the amount of rooms there is in blue prince, i think thats def possible :3

coarse verge
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and eventually ill add other games to this mod so

icy charm
coarse verge
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and rentals

icy charm
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yeah but you cant gain money too

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so its not really an ox synergy

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but its a synergy for rentals though

coarse verge
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yeah

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it's exactly how it works in the original game so

icy charm
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albeit not that good?

most people gain more money than rental's prices

coarse verge
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yeah, tho considering this mod, i could add even more things that could steal your money

icy charm
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mhm, thatd make it better

coarse verge
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like, even more Jokers that gain power by stealing your money, but if you had Freezer, it's just a bonus

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it just means you can't buy anything from the shop

but that's where tags (and by extension, the Green Room border) comes into play

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-# played and scoring green-bordered cards have a 1 in 3 chance to generate a random tag. (excluding Orbital Tag because i do not wanna deal with that thing's shit lmao)

icy charm
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mmmmm

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green-bordered cards sound good :3

coarse verge
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yee

and uh

Red-bordered cards give X0.8 when scoring

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but that does mean there's going to be rare jokers that makes them good in other ways

coarse verge
# icy charm mmmmm

my brain thought of something

Chamber of Mirrors
Applies Showman effect. 1 in 5 chance per Reroll that an already owned Joker shows up in the shop.

icy charm
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oh thats fucking busted lmao

coarse verge
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Prolly a Rare card lmfao

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Or even just make it Rare and have it be 1 in 15 instead

icy charm
coarse verge
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yeah. it's basically a better Showman in all regards lmao

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would it be funnier if the 1 in 15 chance can stack up with other Chamber of Mirrors?

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like, if you already have a Chamber of Mirror and you get another, it just increases the chances with an upper limit of 4 in 15

-# see what i did there

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hell, i could have the effect apply to consumables as well

so for each reroll, it rolls a chance and if it hits, it randomly picks from the Jokers or the Consumables (or it'll just pick from Jokers if there isnt any consumables), and forces it into the next set of cards in the shop

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It's going to be interesting to see how ||Conservatory|| is gunna be implemented lmfao

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not to mention all the shit you could get from the ||Mount Holly Gift Shop||

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@icy charm

hm

im sensing a theme with the Blue Prince cards and jokers

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all of features I've been thinking about and the ones I've already added (with one or two exceptions), all abuse rng mechanics

which makes complete sense for them lmfao

coarse verge
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hehehehe

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i havent actually implemented its functionality yet im just adding the basics first

-# also may or may not have changed 4 in 46 chance to 8 in 46. yes this is gunna be silly when Oops gets involved

icy charm
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odd odds but looks nice

coarse verge
icy charm
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-# i dont

coarse verge
coarse verge
# icy charm -# i dont

also, is it better wording if i said force-adds... to the shop rather than just forces... to the shop

icy charm
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you could say add/spawn

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force feels like it would snatch your joker and put it into the shop

coarse verge
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this one could be interesting lol

coarse verge
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after thinking

yeeeaaaahhh canning this one for now

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idk how i would be able to pull it off even looking at the code for potential hooks

coarse verge
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The Great Alzara - Legendary
If possible, take $1 and have 1 in 2 chance to generate a negative Planet card for your most played hand at the start of a new blind. Generate one for your least played hand otherwise.

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im just braindumping ideas here for later lol

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also, obtaining the Great Alzara would have slightly different conditions for him to show up

You'd need the Rumpus Room Joker, which gives you $8 at the end of the blind. Then with the Joker in hand, search for a Soul Spectral

coarse verge
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braindump #2

this time for something completely different. this one is not from Blue Prince but rather, Cassette Beasts. unfortunately, Cassette Beasts is a yet another heavily spoiler-territory game, sooo

||Binterloper
When a Blind is selected, trigger a Binvasion. This Joker gains X0.01 Mult for each Binvader Minion left in your Deck.

Binvader Minion
An unique Suit card that cannot be changed. If a blind is beaten when held in hand, trigger a Binvasion.

Binvasion
1 in 6 chance to destroy a random card in your hand. If it does so, add 2 Binvader Minion cards to your Deck. ||

coarse verge
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I just did a huge refactor of my mod and now I can sort my content based on game origin, and even be able to toggle on and off certain catergories

this might be pretty sweet for those trying to avoid spoilers for certain games and whatnot :)

coarse verge
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Ivory Die | Blue Prince | Consumable - Spectral
Increases all odds on one selected card or joker by 1. (4 in 5 -> 5 in 5).

||Draxxus the Dead | Blue Prince | Joker - Legendary
When an Ivory Die consumable is used, increase *all odds * by the total amount of Ivory Dice used in this run.||

coarse verge
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oh my god

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i just realized something funny about the boiler joker (the thing im working on right now)

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amber acorn is just going to completely mess up any strats involving the boiler lmao

coarse verge
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There might be some bugs and you might need DebugTools if you wanna see some of the jokers idk

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i never did a full test run :D

thin scroll
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Haha, I'll make sure to send you any crash reports 😛

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I'll do a run after work today!

coarse verge
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nice!

tho a lot of these jokers are uncommon to rare, so again, you might need DebugTools if you wanna see em

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and i think there's a couple of them that literally does nothing because their functions arent implemented yet

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-# I blame Boiler joker for taking up most of my attention lmao

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also, there's one silly Joker that I plan on giving a unique rarity

you'll know which one if you look at the collections

coarse verge
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@icy charm ive got a small question if you dont mind

how does one add an extra box ui into the hover ui?

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i did a quick flipthrough your Stacked mod code since it pretty much has what im after but i kinda can't really follow any of it tbh

icy charm
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mmm

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wat do u want to do

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i can probably try and create a sample code and break it down for u :p

coarse verge
icy charm
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oh

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mm

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r u sure you need it, if its not really dynamic then you can just change the loc key in loc_vars

coarse verge
# icy charm r u *sure* you need it, if its not really dynamic then you can just change the l...

I just think it'd be nicer looking if the steam-enabled ability had its own separated top description, just in case it somehow gets lengthy to explain

on top of that, i want this ability to be stacked with the original ability. if i had the steam power running into a joker and have its ability entirely replaced, i'd want to program in a different joker to have that different ability

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oh yeah, having the additional ability be put in a separate description box really helps seperate what is the base ability and what is the extra

digital tusk
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Although my approach is a bit hacky

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Actually I have another example that’s slightly easier, if you want a native-looking info box

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The Jokers aren’t enabled in the release, but Consume and Flesh Card Jokers have a tooltip for the Consume keyword

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Example:

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This is also possible

coarse verge
# digital tusk

While that's neat, it's not quite what I'm looking for tbh

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This is what I'm kinda looking for. Lemme do a quick hack edit

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here's a edited version of that same image to show what i'm really after here

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yes i used mspaint to make this

digital tusk
digital tusk
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This might help

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I think it might be this

coarse verge
# digital tusk

I've already looked into the code for this mod but couldn't really make much sense of it, which is not good if you wanting to just implement just one part for one mechanic and keeping it simple

hence why i asked @icy charm in the first place

digital tusk
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I see

coarse verge
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the implementation i wanna make should not be as complex as bepi's because it's simply not needed

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its just one mechanic vs something that encompasses the entire ui system

digital tusk
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Unless you modify the UI after it is created

glossy pivot
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aw hell yeah bloop joker

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thank god i found this thread