#Ectoplasm - Poker Hand Type Selector (Very WIP)

1 messages · Page 1 of 1 (latest)

alpine loom
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So, my main idea would be to make something to let people play the hand they want to play instead of one that ends up getting forced on them by the game (For example, people who play 4 of the same rank and suit alongside a card of the same suit won't be able to play a flush, and instead would be forced to play a 4oak hand)
This would help a whole lot with large modpacks that add many new hand types, along with preventing overlapping hand types from causing issues

I'm not sure how I'd get it done, but I'll get to it when I learn how to do LUA stuff (Presuming I'm not busy/procrastinating and not getting stuff done)
I don't mind people trying to make this a reality themselves either, its just something I personally would enjoy having in balatro in general

steel anchor
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Should be doable. I'd personally want the entries for hand types in run info to be clickable to prioritize them (one level of prio should be enough for all but the jankest of runs)

karmic sphinx
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The simplest way to do it is to just prioritize playing the most leveled hand.

alpine loom
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Polychrome - Poker Hand Type Selector (Very WIP)

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I should learn lua.

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will prob make it some button you can press on the side to choose what it'd be (like being able to play three of a kind with a flush five hand)

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also yea no its not gonna be named polychrome

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Ectoplasm - Poker Hand Type Selector (Very WIP)

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again, this mod is essentially meant to be the Balatro equivalent of the Polymorph mod for Minecraft, except instead of letting you choose between duplicate recipes, it lets you choose between valid hand types

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ngl i could have it be similar to how Cryptid does their ://EXPLOIT code cards now (at least how the menu would look, I mean.)

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idk how it'll go ngl

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i mean, if cryptid can forcefully set what your poker hand type is going to be, then it should be