#Cultist Simulator Crossover Mod
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First
First things first, to show off what's already done
The Influences: Each gives either +2 Mult or +20 Chips to all cards in hand of a certain suit, currently depicted in the corner of the card, I'm going to try to find a good way to incorporate the effect into the base design
The Boosters: Basic picks 1 of 4, Jumbo picks 1 of 6, Mega picks 2 of 6, all for immediate use like an arcana pack
Why are the bottoms different colors
for now they're all matching the rest of the card itself, since they're not uniformly colored like other consumables
I meant these why are the hearts blue
Rite Tag: Gives a free Mega Occult Pack
An Occult Scrap (Left) - Influences will now appear in the Shop
Vagabond's Map (Right) - Doubles the rate at which Influences appear in the Shop
Deck of Hours - Start the run with both the Vouchers above
Enlightenment (Left) - If scoring hand has all 4 suits, create an Influence card (Uncommon)
Sensation (Middle) - Destroys first played Face card, add its Chips and Mult to this Joker (Rare)
Power (Right) - Gains X0.05 mult for each card with extra Chips or Mult in full deck, starts at X1 (Rare)
Sensation and Power both account for Mult and Bonus cards from Heirophant and Empress, and Power includes Stones as well
this look peak
this looks so good
i'd assume that's mult vs chips
I wish to download this Immediately, even if it's only partially finished
yeah thats to show which is +mult and which is +chips
https://github.com/ThisGuy465273/BalatroXCultSim and now the github is ready I think
This is a content mod focusing mainly on adding a new consumable, Influences, which are used to directly increase the Chips and Mult given by playing cards. It also includes vouchers, boosters, a d...
yay