Community Based Big Num Mod. I'm not gonna code and art this alone if I start this.
Update: Now merged with Balatro Chaos Update of Prior
https://docs.google.com/document/d/1zV5S-8p28WRq4i-oCzB3XW4c2Uru9IgeA0RiwBzzr2Q/edit?usp=sharing
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Community Based Big Num Mod. I'm not gonna code and art this alone if I start this.
Update: Now merged with Balatro Chaos Update of Prior
https://docs.google.com/document/d/1zV5S-8p28WRq4i-oCzB3XW4c2Uru9IgeA0RiwBzzr2Q/edit?usp=sharing
This also is last priority on my end. I got too many mods to update and work on
There will be a document to write down ideas
The mod will be compatible with Talisman, but the mod will NOT be intended as a Cryptid Add-On
if you have too many mods? then why add another one to the pile
Pot calling the kettle black there with Custom Playing Cards, Blueprince, Grim, etc etc
"Tu quoque"
i wonder why
its peam
Ortalab Testing, Re;Shuffled, Parallel Update, Chaos Update (Which I may merge into this mod), the Balatro Fandom Wiki Mod
Just to name a few
ok
Maintain this amount of mod is kinda problematic. Esoecially content ones
dont you think thats a biiiiit too much
Yeah but I got nothing better to do, plus I just finished for now one of their updates
(reshuffled)
what if real knife was in uhm the uh erm
Ortalab has a few testers so me stepping back a bit is fine as well. I can work here and there on the Shinku Add-on later, Parallel and Chaos Update are kinda stuck atm, and the Fandom Wiki mod just needs some people
i mean like its 1 thing to keep up with allat
but another is are you sure youll be passionate throughout the entire development process of the mod
doesn't matter, if other people chip in and I can compile it together, then I won't drain as fast
That's really the dependency of it all rn
if u say so
id say the active community part is a problem but youre shinku so i think youll figure it out
what's that supposed to mean?
it will be difficult to keep community retention
I am?
what did you think it meant
yea
No I'm not, lmao
i mean like atleast to me
That’s not how popularity works
Here let's go ask the modding chat
you own an balatro server with 800+ members i doubt communitys gonna be a problem
800+ members is not popular lol
it kinda is tho
Check cryptid in comparison
right, but youre comparing with cryptid
Yeah, the popular thing
the MOST popular thing, to be precise
Bread is more popular.
most popular balala mod
smods
balala content mod
You know what. I got an idea on how i can make this easier on me with mods
Gonna merge a couple together as one upload
Fandom Wiki, Chaos Update, and this. All as Chaos Update
I mean they're all chaotic to begin with
i wanya maek a joekre
then make one
idk what to make
make +5 Mult
jooker
who the fuck is baby bones
Prevents death if you score at least 100% of the blind score requirement
prevents death at a 40% chance
Prevents Death prevention
_ _ death if you score at least 1
why are you speaking in spamton its not even related
death
funny
thats why
dont touch that dial
is it made of vials?
no its made of croco-dials
the anti-smiles
Balatro - Chaos Update
how chaotic
aww i was kinda expecting a funny name
yes
So yeah, Chaos Update has some old concepts from Shinku's Card Binder rn, and then everything planned over in #1392352925237514270
is archived gonna be revived through this
Uh... not sure yet
Probably not through this one specifically, but I did add toker from it
ah ok
There is a new rarity btw, Ultras. They're inbetween a rare and legendary (if legendaries spawned naturally)
oh dear lord im prett sure i only know what the 7 grand dad joker does on this page lmao
is that worse than a legendary
Give or take the same power but this is chaos update, who cares lol
me
i care
Because I felt like it
tbh, this was a bit before it was chaos update
We can "Balance" rarities of cards later
Did do a chaotic Joker if that makes ya feel better
Séance if it was Chaotic Joker:
gives mult depending on how low your selection limit is /j
btw, the Chaos border and name does not HAVE to be Ultra rarity, I just chose not to change the art for most of the ports over
ok
So here's the template for ya
what if perk ay owe was cay aw tick
dustman cooler
are ya coding it too or do i have to?
im not
econ related prob cause money smart
Wonder if lua can check for dates
if youre on january 7th add 700 dolla
Alright I got an idea
"Earn $1 at end of round
"Earn $15 at end of round if January 7th"
peak
dustman from megaman
What rarity is that then?
"Creates a negative version of a random consumable from the type of a random consumable in tray, can make copies of given card"
-probably a bad idea
book enhancement
thats my boy
how hard would it be for each edition to randomly be linked to another edition with scoring abilities and have a joker that makes it so those editions trigger their respective edition's scoring effects ?
wait, or, all {x} trigger {y}'s edition effects
what?
idk im just thinking of a joker that makes things act as if they have editions they dont
ehhh needlessly overcomplicated
edition jokers are kind of a pseudo favorite of mine
Y'know what. I do have a compromise
i have a really funny idea
Hm?
treat current mult and chips as the two legs of a right triangle, then set them both to the hypotenuse of said triangle
Woooah
Edition Jokers you say
wow that was quick
hi lol
yea, like this kinda edition
this shit boring as fuck let me draw like a plane
editions are funny
alright lol
i get what that means, but maybe describe it correctly.
that is the square root of the summed squares of Chips and Mult
this is at worst X2 Score
Btw, yes, the effects of the edition jokers will literally be Joker + the edition effect
the ratio between chips and mult completely decides how much it increases score by
Probably not gonna be hard for rarity
this is on order of ^2 Mult/Chips
kinda
if either is really big and the other really small the triangle just kinda becomes a line
still massive score
Set Chips and Mult to the square root of the summed squares of Chips and Mult
this is the correct way to phrase it
edition jokers being like alternate versions to cryptid's edition jokers (or edition jokers for edition jokers that werent edition jokered before like Negative or even Basic (or whatever editionless is called)
Crap, I gotta figure out how to do this
Some Jokers I'll have to code in lovely too
I think i got it working
Plama dekc
I got this right, right?
multiplying it itself is squared, then sqrt is rooting it
HYPOTENIZED
also what color should i make this instead
Green for Glop /j
Thinking swapping the colors around and make it orange
So a^2 will be blue, b^2 is mult, and C^2 is the hypotenuse and that'll be the plasma recolor
Hypotenizing the color itself
sickkk
90 Degrees
now we need one for 180 degrees
90 Degrees as a joker, rotates a joker 90 degrees in the atlas (swap x and y), whatever joker it lands on it becomes
I get chaotic but I'm not that smart
rotate chips and mult 45 and 135 degrees on the complex plane
180°, Common joker that swaps Chips and Mult, but also multiplies them both by 1.1
90°, Played 9s and Aces gain the square root of their current chips when scored.
I feel like I'm spitting niche shit lmao
Idk why I'm relating Aces to 0s
:3
I got some other jokers to code
I gotta readd pocket change
Pocket change: +$0.62, Gain +$0.62 at end of round
idk what rarity that'll be since it gains the money on joker_main
joker where it turns the mult to e^ln(mult)
that's just x?
Lemme do the edition jokers
They should be poorly tinted in their edition's color
assume a degree 3 polynomial that passes through the previous 3 round's final score with the x value being the corresponding round value, add the value of said polynomial's graph with the current round number as the x value on the final hand
Assume a assume that assumes through the previous 3 assumptions
theres exactly 3 defined points (r, v) so there must exist a degree 3 polynomial that passes through all three of em
nvm im stupid its a quadratic
Btw, All Ultras cost $10
Yummers
they spawn naturally?
Money
is it like a static number or does it double every time
ok
So always increases by $0.62
like idk, uncommon?
Here's the thing, it'll SCORE that every time you play a hand
i don't get it
yeah its too complicated
Alright, I need to work on some tarots that I gotta add
that and the edition jokers
@latent wadi Welp, I better make enhancement jokers
thanks for the suggestion lol
Btw the enhancement jokers will ONLY be Base Balatro's
How the heck am i gonna do "All Suits" as a joker
I'm sure i can figure something out
Steel Joker 2
All Steel Cards prock no matter if they're discarded, debuffed, or still in deck.
/hj*
I'm just gonna do the card as if it was just the enhancement on the joker
lmao
I would do something like "Counts as all Rarities" for wild card, but idk if that's even possible
No it'll just be named Joker still lol
but pretty much
Stone Enhancement Joker > Foil because it's cheaper
yeah seems like these jokers aren't so .. . gud on paper lol
they aren't
but that's the fun of it
You could probably do something weird with it
is it actually possible to give a joker a suit?
its like cryptid except instead of pushing the boundaries of balance youre pushing the boundaries on how much they suck /j
I decided Murphy’s joker will make 2 blanks instead of 1 or 5
All the enhancement jokers will work the same. (So technically polychrome and steel work the same)
Stone Joker will literally become a stone card, and gold will always trigger at end of round
Red seal will be attempting to retrigger, gold will always give $3 each trigger, blue seal will create last played hand planet, and Purple seal… huh…
Sell the card to create random tarot ig
There will also be some more Ports from Shinku’s Card Binder including remakes of some from scratch with new ideas, and some that could just get new art and call it a day
Example:
Jimbo’s Deck - Start with Every Deck Effect (or just written out)
Tag Cards - (For now the consumable version)
Remastered Suit Deck - Randomize Starting Suits, Additional Suits may be found in booster packs
Old Screenshots
And yes, you can only find these new suits in the suit based decks
Another deck i wanna remake: Mahjong and later on Hanafuda w/ Koi Koi
My problem is having to merge ranks together
dying is unhealthy
I'm fine with that
anyways
I'm gonna overwork myself on trying to do all this tbh, idec anymore
Need to separate the jokers and everything out into different luas to make it easier
(not a lua for each joker but probably more like jokers in one lua, suits in another, decks in another, etc)
This the one you currently working on
yes
Alright, time to add all the suits
what are those suits?
Paddles, Cats, Pluses, and Ships
Essentially points where the curves are and curves where the points are
Chaos Nothings:
The plan is to have one deck with every suit and it randomizes which 4 you start with
and then you can get others
This is so jank but it works
i disagree
Probably the jank
Gonna have to make a manual pool for valid suits for the suit deck. (don't want some suits)
Imagine this works first try
oh
It's erratic'd
I rather have the whole Ace to King be one suit
ok there we go
Yes, the deck can roll the same suit
nevermind i guess
it's only the one outcome
I THINK i got it working, lemme try
This'll be more random once i add in all the re;shuffled suits
oh, that's just a checkered deck technically
Hey, a 4-suit deck
does no rank or suit just mean it doesnt have a rarity
eh... no it's flavor text
it's common but i changed the rarity badge to the stone card
smh it shouldnt count as a rarity but secretly be common
there are jokers from other mods that target commons
you can't make a joker not a rarity
and if i gave it a new rarity, it'll break the rarity odds
miff maff
tiff taff
liff laff
okay enough
downloads Seals On Everything and gets a red seal steel JOKER
oh. i'm already working on seal jokers
red seal red seal
Golben Seaw
I mean I assume it was pretty easy considering you only need it to get your most played hand, and create that planet card while needing room
well tbf, vanilla remade got it in smods for the most part
true
i had to rebuild red seal though
Gold was the easiest, just the same thing as the money side of pocket change
This is what Seals On Everything doesn't want you to know
Yummers, I sure do love money per hand
And changed purple to Sold instead of discard (It's the equivalent of discarding)
I still don't know what seals on everything is
But yeah, this mini-series of jokers is complete
somethingcom's mod. want me to to explain or does the title tell you enough?
The title kinda gives enough, but idk the exact "Everything" in this regard
you can give your gold joker a blue seal and a gold enhancement
Every edition
Every Enhancement
Every Seal
done
why enhancement
and theres a Jokers version of Immolate 😭
it's SEALS on everything
it literally does the same thing as Immolate but jokers
gold card is enhancement
Yummers
You can take that up with Somethingcom
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😭
Every time you say that, my brain legit is like this: https://youtube.com/shorts/u5sQ42ibrBo?si=_OopfTDE6on1YOJg
#viral #shorts #satisfying #crash #oddlysatisfying #python #simulation #trending #ball #song #childhood #colors #meme #memes
ok time to try and figure out the merging ranks thing
and while i do that, i'll work on the fandom recording
nevermind, guess the code's too old for tag cards
I'll have to do from scratch
Damn i wish i had a pc to play these broken mods
@spiral lake pinging only so you can see the thread for this mod
What should Goku do?
Fight the other jokers
^2 mult, destroy all other jokers
i don't like the destroy all other jokers part
why
why add it?
why 2?
idk
2 would basically make Goku like the entire build, not even like part of it, just the build, overshadowing everything else, but 1 is just Madness if it was flat ^mult
1 but make Goku an Ultra
flat ^2 is a lil boring imo what if he had like 3 forms? idk
So i found this really crazy video where it's like "Plus times plus"
ERRATA:
• The "Church-Turing Thesis" is different from the "Church-Turing Theorem". The "theorem" is the claim which I discussed in the video- namely, that the Turing machine and lambda calculus are equally powerful. The "thesis" is the informal claim that the two of these systems are a sufficient formalization which capture the idea of "arbit...
assuming abcd are 2,3,4,5 respectively
5^(4^3) = 5.42e+44
5.42e44^(2 + 4) = 2.5e+268
that vid is ancient i watched it like 5 times
anyways what the fuck thays strong
gang its still 90 days ago
post legendary rarity #16984
im kidding go ahead
Mathematically, yes an impossible joker is rarer
but it's not a branch off Legendary
its better than legendary tho
yes, but lemme explain it still
isnt that how rarities work
at a base level that's how it works in this mod but...
butt
are you gonna expand the needs soul thing
Mathematically, things can be rarer than Legendary because the code says so
Lore wise, nothing should exist past Legendary due to the fact that you NEED a soul to appear
However, because Ultra does not have that soul requirement, things can be rarer than it
tbh
legendary rareness is basically equal to soul rareness
theres no other outcome to a soul
You can't get a legendary normally in the shop, and I plan to turn anything from #1392352925237514270 that says "Legendary" into an Ultra
Does that make sense?
yeah people vandalised the wiki and I'm merging it into this mod
ok
but yeah, does that help explain my thought process?
tbf i think its more of just a line instead of branching paths with a single conditional for legendary
but whatever sure
i get your point
Woez.
its spelled Wowza get it right
Woez.
:(
Woez?
):(
(:)
So yeah...
Addition Squared - Impossible
+(d^(c^b))^(a + c) mult
-# (a, b, c, and d are all numbers between 1-4)
is there other lambda calculus expressions
Lambda calculus is VERY very confusing
so a b c d are randomized?
There's nothing that really STAYS low enough to be used without it possibly frying talisman
Especially with something like Cryptid existing
what about Oops! All Fives
lambda calculus as a whole is really interesting i wonder if we could incorperate that into a joker
In a vacuum, I could do hand size, joker slots, ante, etc
like what if you land on 5 for all of them
alright...
lambda calculus is just applying functions right
ERRATA:
• The "Church-Turing Thesis" is different from the "Church-Turing Theorem". The "theorem" is the claim which I discussed in the video- namely, that the Turing machine and lambda calculus are equally powerful. The "thesis" is the informal claim that the two of these systems are a sufficient formalization which capture the idea of "arbit...
watch the video
Oh
5 times before
Well normally you're not supposed to be able to do something like this
who.pinged
yeah but fundementally its just applying functions and defining functions
(5^(5^5))^(5 + 5)
(5^3125)^(10)
(1.91e2184)^10
6.5e21843
balanced
No joke the number got so big I had to switch calculators because the default one broke
i mean its an impossible joker
Maybe 5 is too high
I guess
no i'm not doing that
its only e 5 digits
This isn't a cryptid add-on
we could get 1 million digits
4 is more manageable
(4^(4^4))^(4 + 4) = 1.04e1233
and it works because there's 4 values so you could just go 1,2,3,4
function joker
whenever a hand is scored, record the score-based calculations as a function
function enhancement
call the current stored function
btw this is the visualization of plus x plus
because that video didn't show it
I'm gonna try and put it in the BG if the joker
dawg this joker is extremely op
no way you only making it 50 bucks
default_weight = 0.0001,
imagine if you just get extremely lucky
no way ultra is only 5 times rarer
Ultra is 5x rarer than rare
which mind you rare is 14x rarer than a common if my math is right
impossible is 100x rarer than an ultra
so 28,000x rarer than a common is not that bad
pulls it anyways like a chad
yes
ok
idk how well the code would work if i just did the entire function so i split it to base and exponent for now
I should probably change it around a little
that is really easier to code than i expected
I was gonna show the value of abc and d on the joker but at the same time idk if i should
make it like misprint
probably
i'll have to see how that localization works
this is all calculate does btw
first_hand_drawn will set up what the values will be secretly and get you the value "lambda"
once you score, boom
cant you just do pseudo random seed 1 5
maybe round it idk
(i have coded in lua for 1 minute in total)
yeah i meant to do the right math.random
💔
blud forgor the localization
blud didnt do the localization
bluds joker works
LMFAO
blud is unlucky
its not that rare
oh my gosh i hit it again
thats 1 in 4^^2
dude, i legit get jumpscared by the numbers
255 in 256 chance for Xe123#456 Mult
1 in 256 chance for +1 Mult
oh that wasn't bad
I swear there's gotta be something making it 1 mult that much
i think i get it
maybe you just had terrible lowrolls
It's d
thus makes it the weakest impossible joker
if d hits 1, you're getting a 1
oh yeah its litterally a 1 in 4 lol
if anything, this is a 25% chance at 1 mult
and then a 1/4 chance of getting fucking jumpscared
wait what's the list of impossible jokers
just lock d to be above 1
This
okay but it's funny that 25% of the time you're getting fucked over by something so rare it should be good
brother its a fucking impossible joker
because you get this
okay so forcing D to 2 means the lowest you can get is 2 mult
yeah it should stay like this
but you garuntee higher amounts
theres a plus sign
zzzzz iriririrriiririririririr
wtf?
?
but that lowers the chances of scoring low sigmificantly
nvm
since for that to happen you would need all others to be 1
i stupidly forgot to put it on
why is it called black joker
there's not a single pixel of black there
I CAN STILL GET 1 MULT!?
did you save the file
well it could be 0 exponent except thats not possible
wtf, the joker's constantly changing the mult
already did
ikr
so uh... i'm still getting one
okay now it legit only seems like i'm getting 1
lemme try again, i removed repetition and added a for loop for 1 round
hopefully it'll just do it once
ok i think i get the problem
what
for first hand drawn
no hear me out
first hand drawn is only set 1 time right
yes
then its being overrided by the local letter = 0 thing
so its set to 0 after
lambda is litterally 0^0
okay then what do i do then?
just set local letter = math.random stuff
okay but i don't want it to be random every time played
that's the problem the other way
why not
i think you gonna have to use global values
and change the global value every time first hand is drawn
doesnt local variables just implode after the code ends running and only work because its getting set again
I think it works now but may be wrong
hows code
should work
#awesome
also each one gives the same mult as a heads up
coolio
not what i intended but works ig
if it stays a set amount each round a b c d should totally be displayed btw
love to make players do math
ok
shinku can you add a joker that does nothing but add decimal mult to piss integer mult lovers off
and not something like 0.5 something atleast 2 digits in
ugh
Probably Common Base. Uncommon SSJ, Rare SSG, SSB Ultra, UI Sign Impossible
wild +4 joker that draws 4 cards to you hand for every scored wild card
Uno would come after our ass, no joke
FOR SAYING DRAW 4 in a game
Gambler’s Addiction - ???
1 in X chance to double your money at start of round.
X = Amount of money you currently have
Open Beta for Chaos Update
Talisman is included in this
Why is this public beta?
Balala
Ortalab x Chaos Update:
Fanart Joker:
+1 Mult for Every Ortalab Fanart Saved By Shinku
(Currently +X Mult)
*.05 mult for how many times Shinku (or Ortalab or something idk) has been said in the Balatro discord /j
yup
but number is updated before i update mod (depending on how many drawings are in my fanart folder)
is there a way to automatically count it
no
i'm not giving people access to my pc
there's one other folder i have for ortalab fanart but it's not being shown
the heck is this?
chiptune player
oh
effect is a bit complicated
oh boy
shift current scored card's enhancement to the next in collection order (excluding base)
What the fuck?
From now on, all my cross-mod compat stuff will be like this
And yes, it’s a fake lock
Lockpick:
Alright, I decided for now I'm gonna work on the Proof of Concept for stuff like Hanafuda and D&DG content
They won't be added into the main mod until this is solved btw
Also we're gonna bump the mod up by 150 joker automatically with Upgraded Jokers
Downgraded Jokers when?
lol
But yeah, I will be documenting D&DG's effects, translating them over to Balatro and we'll figure that out later
Meanwhile hanafuda will be based on a game called Koi-Koi.
New WIP:
Complex Score (iScore): Introduces an imaginary number system that'll work as future scoring. Whether that be converting Complex Score to Chips, Mult, Money, or even actual score... or vice versa depending on the card.
+Score: Now Cards can give you score on the actual score. Any +Score will happen in context.after.
+iScore: Cards can give you iScore and aren't restrained to the context.after, so you could give +iScore during context.joker_main or any other thing like chips/mult/etc.
I'll probably be making different score/iscore hand cards and some way to translate iScore into something to play around with.
The DMV: Boss Blind
+2 hands
Halve chips and mult per card played