#Energy Drink (common)

37 messages · Page 1 of 1 (latest)

scarlet saffron
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1/2 chance for played cards to gain a random enhancement. Expires if played hand contains a card with and enhancment

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i just realised this is complete ass pretty much but whatever too late

sour terrace
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this isn't ass

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its good

upper schooner
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vampire with this 🤤

wooden bane
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This seems like a good idea, but maybe Uncommon is more reasonable

upper schooner
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Only issue is the rarity or the chance

wooden bane
broken parrot
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This is better vampire synergy than midas mask I like it

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Also needs oops to be reliable

lavish compass
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I dig

silent elm
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Since.. this gets destroyed if you play a hand with any cards w enhancement

somber forum
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But yeah should be uncommon

broken parrot
somber forum
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you objectivly just can

wide helm
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Whether or not it works depends on Joker ordering left to right

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This makes it so that you have run Vampire left of Energy Drink or you risk destroying Energy Drink, but that's the better way to run this Joker Pair anyway

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(because then you can actually benefit from the enhancements)

silent elm
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Or atleast thats how itd make the most sense in my head

wide helm
silent elm
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They are not the same thing

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Vamp doesn't change played hands (wild flush doesn't change into a HC) so id assume those enhancements still count as part of the "Played hand"

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Which is my entire point- this isnt worded to act like Midas, it should check for "a card with an enhancement" when the hand is played.

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This would work for using this to fuel vamp, but should still be destroyed if you play a hand with enhancements that Energy Drink didnt apply; which makes it a decently powered common

wide helm
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@silent elm 9 times out of 10, when a person posts "played" they mean scored. So I have taken to simply assuming this until proven otherwise.

@scarlet saffron did you mean "played" or "scored"? Most effects in Balatro only consider scored cards (highlighted cards that give chips)

fluid aspen
silent elm
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I assumed "played cards" was meant to be "scoring cards"

I dont see how "played hand" could mean much else personally

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And if vampire cant change a played hand, the played hand is determined as soon as you touch the button to play it. Thats how I view it

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Now if this was meant to be whenever an enhanced card scores this destroys itself; yeah itd work w vampire just fine

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Edited for clarity

wide helm