wild cards sound very fun in theory, but i feel that they're lacking, there should be etheir, 1. more powerful jokers that play with suits, 2. an easier way to get wild cards or 3. make wild card not a card modifier, but a simple buff that can be applicable to all cards.
on the first point, i imagine first, buffing the flower pot, directly to x4 mult, or making it exponential, so for each suit played in one hand, you get x1 mult (or maybe x1.25 mult) something like this: playing a hand with only hearts will give you no extra bonus (x1 mult), playing a hand with hearts and spades, will give you x2 mult , a hand with hearts, spades and clubs x3 mult and playing the 4 suits will give you x4 mult, this makes flower pot more reliable, and a single wild card can actually make a difference.
some joker ideas i thought of are:
- pantone card (common): each scored numbered card has a 1 in 5 chance of becoming a wild card (this joker feeds on the second point)
- Der kuss or the kiss (uncommon): gives x0.1 mult for each wild card in your deck
- Prism (rare): wild cards can play the effect of one random Gem card (rough gem, bloodstone, arrowhead, onyx agate) the effect applies the same if you already have a Gem card
on the second point, apart from the pantone card joker, maybe the lovers should enchance 2 or 3 cards instead of 1
on the third point, i feel like this is the most boring but most plausible, theres no need to add new jokers doing this, and maybe its the easiest to do, maybe not, i dont make videogames