#Boring Jonkler Pack
1 messages · Page 1 of 1 (latest)
{X:mult,C:white}X1.5{} Mult
Yes
oop
also, the opacity doesn't work anymore??
C:white
imma just use jimbo as placeholder and program first
"{X:red, C:white}x#1#{} Mult",
{X:mult,C:white}, red is different from mult red, and no space
oof, does whitespace matter in Lua
Really??? I thought they were the same color
Or does it just not work if you use red
Actually I think I'm wrong lol
Hmmm
I just realized
I use {X:red,C:white}X#1#{} in my code
But use {C:mult}#1#{} for regular mult
Thats confusing
Okay actually both red colors are #FE5F55
Lol
wowow
yay
problem being, I can't buy it when the joker slots are full
but there should probably be some kind of 'attempt to buy' event?? maybe I can insert the adding a joker slot before moving it to the joker slots
you can buy it with full joker slots now
yay
I'll have to make the text better I guesss
now it's time for Chocolate Coins
Chocolate Coins
common
6 dollars
+5 dollars, decreases by 1 each round
error
Philosophical Joker is a Common Joker from More Fluff, which passively provides an additional Joker Slot. Since this is cancelled out by the Joker Slot it takes...
let's goo
ahaha
mine is more expensive though, making more of an investment but better for temperance and I guess swashbonkler
so it's not exactly the same
I think philosophical joker is generally stronger, though??
oops, I destroy the chocolate coins before they can give their last dollar
I got it working
six done, six to go
now, the astrologist
common
6 dollars
+8 chips for every planet used this run
and it works already
now, I wanted to do Medium, which would be the Fortune Teller but for spectrals and xmult, like astrologist is the one for planets and chips, but..
Medium is already a spectral card
Oracle
yay
now the Handy Jonkler, one of my favourites
Handy Joker
common
4 dollars
every hand, 1/2 chance to get 3 dollars
though it might be too strong
yeah it should definitely be more expensive
6 dollars
wait
oracle shouldn't be common
either uncommon or rare
I wrote down uncommon when I came up with it
hmmmmmmmmm
okay rework idea, or maybe it'll be another joker
common
5 dollars
1/2 chance to get 3 dollars for every hand played, if 5 cards are scored
wow, if you're holding a junkie and sell it and are left with 0 hands, you can still play a hand
that might be a bug
junkie gives you +1 hand
time for Roland, aka Shitty Jonkler
Legendary
1 dollar
starts every round at x0.1, increases by x0.1 every hand
I guess he's invisible
truely an amazing jonkler
@shell totem observe, in all its glory
now, just Lucky 7
I am very glad I kept it as last because I feel much more like I somewhat understand what I'm doing now, and it's the most complicated one
Beautiful
thats just how balatro works
not if I put a check into the joker to kill you when you sell it at one hand :3
'tis done
12 jonklers
maybe I can make up 3 more
something that plays into aces
and something that plays into full houses
Wanderer
uncommon
5 dollars
if first discard in a round contains a full house, create a fool
(must have room)
Ploughed Field
common
4 dollars
+30 chips for every jack held in hand
Secret Society
rare
7 dollars
get $100 if played hand contains five aces
and that makes 15 aka one full page :3
Wanderer and Secret Society and Lucky 7 aren't boring enough :'(
oh
I thought Shoot the Moon was an uncommon
if that's a common, this should be way stronger
because like, mult to chips is between x5 and x7 in my head
so like
Ploughed Field
uncommon
6 dollars
+150 chips for every jack held in hand
let's compare that to another uncommon chips joker
Arrowhead: +50 per played space
Castle, but that's scaling, maybe 15 chips per round
Bull, which is also kinda scaling, let's fix that at a +100
Stone Joker, also scaling, let's put that at +150
Hiker, not gonna bother
Marble Joker is a chips joker with some fantasy
okay, so let's say you can in the early game get one jack in hand
then, it can scale if you build towards jacks
maybe +100 would be a better value
work in progress
LETS GO GAMBLING🎰 🎰 🎰