#Some Ideas

23 messages · Page 1 of 1 (latest)

silver panther
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  • Synergy (either a challenge or deck): Start with one random eternal joker and one random consumable. Unlock by beating Black stake.

  • Starter pack (Challenge): Only common jokers are allowed.

  • Hoarder Joker: Common. Adds the number of rounds you've held onto each joker to mult. Unlocks from holding a joker for all 8 antes. Would look like a joker surrounded by junk with his hat missing.

  • The blob: Rare. During scoring, destroy the joker to the left and permanently add its listed mult to this mult. (Lustful joker would give it +3, swashbuckler would give its combined mult, flower pot would give X3 if you played a hand where it applies). Looks like a big blue blob with a joker face. Unlocks if you destroy 15 jokers in a single run.

  • Hungry Joker: Rare. When blind is selected, if the joker to the right is a food joker, destroy it and add its listed mult and chips to this card. Unlocks if any food joker is eaten.

  • Ember: Uncommon. Gain +6 mult for every spectral card used. Unlock by using every spectral card once.

  • Sticker Page : Uncommon. Adds the rank of every sticker on your jokers to mult. (White would be +1, gold would be +8.) Would look like a pack of stickers that makes a joker face. Unlocks when every joker has at least one sticker.

  • Mechanic Joker: Common. Sell this joker to remove all statuses from jokers in the shop (eternal, perishable, rental). Would look like a car mechanic. Unlocks when a perishable card expires

  • Trick Dice: Uncommon. Halves all listed probabilities
    (Instead of better odds for wheel and lucky cards, now it's better odds to keep banana, glass cards, cavendish, wheel boss). It would have a die showing 1's instead of 6's. Unlocks if you win without breaking glass (if you had a glass card)

severe orchid
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Okey let's see:

  • Starter pack: okay
  • Hoarder joker: I think +5 mult every round is kinda broken idk
  • Blob: I like it tbh
  • Hungry: way too specific
  • Ember: hard to use, I would never take it
  • Sticker Page Only works in higher stakes so that's a nope
  • Mechanic: same
  • Trick Dice: idk
silver horizon
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Hoarder is insane if I understand correctly

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"You've held onto each joker"

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This is +1 per Joker MININUM, snd scales

steady tree
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synergy is ok
starter pack is good
hoarder is good
blob is confusing
hungry joker is just ceremonial dagger but a little better
ember is better fortune teller
sticker page is bad if you're bad at the game
mechanic joker is too op to be common and is also stake dependent
trick dice is interesting

silver horizon
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Do i not understand smth about Hoarder?

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Its a common, and scales way too quickly

severe orchid
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We could tweak the stats of hoarder a little bit

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Without making it useless

silver horizon
severe orchid
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No you didn't

twin fractal
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For starter pack, how about only jokers unlocked by default are allowed? (Correct me if I'm wrong but don't some common jokers have unlock requirements)

clear lintel
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I know at least golden ticket has a requirement

twin fractal
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I do not like the idea of sticker page. I do not like other playthroughs affecting the current playthrough except for unlocks

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Mechanic is a nice one, I do like stake specific jokers and ways around the modifiers

clear lintel
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Yea also sticker page is a casual +1200 mult at most

twin fractal
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Unlock condition for trick dice feels too weird. Maybe smth like "play a hand consisting entirely of glass cards"?

twin fractal
timber furnace
silver panther
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Maybe for hoarder it could either be just itself, or it could be every other joker so it's a +4 instead of +5

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But it doesn't scale each round. It would only be +1 each time so it would be like 4, 8, 12, 16, 20