#Making stone cards better (part 2.5)

19 messages · Page 1 of 1 (latest)

azure spindle
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Rare Joker: Bag Of Holding

stone cards do not affect played hand size
Card art: small leather bundle filled with gems and stones

lofty igloo
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So... it would be: if you happen to draw 8 stone cards, keep drawing until you get a non-stone card?
I would just say, unconditionally, stone cards dont count towards hand size

azure spindle
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I meant played hand size

lofty igloo
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Ah, cool
How would this interact with the Psychic? (One that makes you need to play 5 cards)

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And how would it work with vampire, because I could see trib builds working if you turn face cards into stone and have a vampire so you can play more cards than normal

azure spindle
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that could work

azure spindle
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you can just play more than 5

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like if the played hand size is all stone cards there’s no limit to the size

paper urchin
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New naneinf path using Perkeo chariots, dna and a ton of red seal stone kings

alpine tartan
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like you could play a flush and 2 stone cards

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doesn't create new poker hands but makes stone cards easier to use and play with

azure spindle
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that was my original plan for the joker

alpine tartan
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yea but i like the implication of extra chips to hands

azure spindle
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to be fair it could be simplified as

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"Stone Cards do not count towards played hand size if the played hand has at least 5 cards"

alpine tartan
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stone cards grant +1 card selection limit