#Making stone cards better (part 2.5)
19 messages · Page 1 of 1 (latest)
So... it would be: if you happen to draw 8 stone cards, keep drawing until you get a non-stone card?
I would just say, unconditionally, stone cards dont count towards hand size
I meant played hand size
Ah, cool
How would this interact with the Psychic? (One that makes you need to play 5 cards)
And how would it work with vampire, because I could see trib builds working if you turn face cards into stone and have a vampire so you can play more cards than normal
that could work
it would still count as 5 cards if you play 5
you can just play more than 5
like if the played hand size is all stone cards there’s no limit to the size
New naneinf path using Perkeo chariots, dna and a ton of red seal stone kings
not hand size, the amount of selected cards
like you could play a flush and 2 stone cards
doesn't create new poker hands but makes stone cards easier to use and play with
you could also play more than 5 cards in the same hand if they're all stone cards
that was my original plan for the joker
yea but i like the implication of extra chips to hands
to be fair it could be simplified as
"Stone Cards do not count towards played hand size if the played hand has at least 5 cards"
stone cards grant +1 card selection limit