#Making stone cards actually viable (Part 1)

17 messages · Page 1 of 1 (latest)

shadow mountain
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Uncommon Joker: David
Played stone cards give +15 chips and +5 mult
(Card art is of Michelangelo's David, but add a censor bar with the word "JOKER" on it)

Uncommon Joker: Diamond In The Rough
Discarded stone cards have a 1 in 5 chance to become randomly enhanced face cards
(Card art is a cave with a shining gem in it)

Rare Joker: Moai
Played face cards become Polychrome stone cards
(Card art: 🗿)

trail canopy
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Please explain the theming on these

acoustic ridge
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What needs explaining?

trail canopy
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Also Diamond In The Rough has partial naming and complete theming overlap with Rough Gem

trail canopy
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Tho that's not "these" thats one so myb

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I get its "stone cards become faces" but why poly

acoustic ridge
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Moai is not just stone, it is stone that is great. Poly is great.

trail canopy
acoustic ridge
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Face cards becoming stone cards would be underwhelming

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So they need something special I guess

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It seems cool, not everything needs to have direct theming, gameplay is more important

shadow mountain
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exactly

trail canopy
shadow mountain
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perhaps I could add spectral cards and a special effect for stone cards

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maybe that stone cards have no limit to hand size