#Auburn Arrow (Finisher Boss Blind)

69 messages · Page 1 of 1 (latest)

astral kernel
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change the suit and rank of 3 random cards held in hand whenever cards are drawn (excluding first draw)
what could make this more interesting and less luck based is some sort of indicator of which cards are next to change

changes made to your deck would reset once the blind is finished, so this won't just ruin deckfixing

wise root
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This is horrid 😭

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I love losing to rng 😍

ripe mauve
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make big hands worse yes please

astral kernel
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crimson heart can also be defined by this mantra

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and that gives you 0 indication

astral kernel
# wise root I love losing to rng 😍

i mightve worded this poorly but there'd be indication on cards currently held in your hand as to which would change
cards which you JUST drew wouldn't change and would only be able to gain the indicator
and also you could very well discard the cards with the indicator so no cards change

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i personally wouldnt say this is horrid

wise root
astral kernel
wise root
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If you think crimson heart is also bad then why make an idea that creates a version of that boss thats even worse?

astral kernel
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the humble cerulean bell :

wise root
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Cerulean bell sucks too

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Why make more of those?

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Them existing doesnt justify making more of them

astral kernel
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this again provides indication

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imo theres lots of ways to play around it

wise root
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So? You can still lose the run to rng

astral kernel
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with that knowledge

wise root
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If you have a build of aces and the boss changes your aces

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You lose

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Gg

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Nothing you can do about it

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Or if you need a king for your baron and it gets changed?

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Bye bye to the run

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Its just so frustrating to play against these types of bosses

astral kernel
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the entire point of finisher boss blinds is supposed to be things that provide a challenge which you can still play around

wise root
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Its not something you can play around in a lot of scenarios

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Its rng and if you dont get lucky? You lose

remote rapids
astral kernel
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????

remote rapids
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the playstyle is "playing the game"

astral kernel
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no .

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the playstyle is relying too much on specific sets of cards

remote rapids
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there isn't a strategy this doesn't disrupt

wise root
astral kernel
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what if i .... reduced it to 2 cards .

wise root
astral kernel
astral kernel
wise root
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every single build in the game will get destroyed by this

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besides high card of course

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Because we love making the meta even more broken 🤑

wise root
astral kernel
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nice one

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much appreciated 👍

wise root
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Im sorry if i came off agressive btw i have a weird way of typing

astral kernel
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😭

wise root
astral kernel
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LOL dw ur fine

wise root
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I forget you cant see the tone for my messages but most of these are supposed to be playful 😭

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Anyway cheers

astral kernel
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use tonal indicators

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trust

astral kernel
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look em up . if youve never heard of them

wise root
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Gotchu

astral kernel
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anyway. i will scrap this idea and try again

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edsperately trying to think of finisher boss blind idea WHY ARE YHTEY SO HARD TO MAKE AFAJFAJGJAG

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I have never seen one with upvotes LOL

ripe mauve
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it does seem hard to make a good one tbh

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if bell didnt exist and got suggested i believe itd get a ton of Nope!s

fair quartz
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we do not need another high card / pair buff 😭

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though stone cards would also be unaffected by the boss... would at least make a Rock Solid run slightly more viable, in the 1 in 6 chance this boss is the one you encounter

silver vector
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If it just changed the suit or the rank, it would be fine