#Burgundy Blade (Finisher Blind)

25 messages · Page 1 of 1 (latest)

fleet pecan
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x2 Score requirement
If score exceeds [Ante Base x2], subtract [Ante Base x2] from score. Repeat until score does not exceed [Ante Base x2].

A blind that punishes winning by excessively too much without control. Thoughts?

sly mortar
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So only way to beat it is score exact amount of chips?...

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Or I understood it wrong

shrewd mountain
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Do not punish the player for doing well

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Add obstacles

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Not limits

dry rock
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The numbers used imply that

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Since it's 2x ante base, and going above 2x removes 2x, it'd literally just "score the exact amount or lose"

shrewd mountain
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Which is still bad

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But yknow

fleet pecan
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Maybe I worded it poorly. The effect is supposed to apply to the score of each hand individually.

simple laurel
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So if requiement was lets say 100 and ante base x 2 was 20 and you scored 80 you would only score 60?
(80 - 20 = 60)?

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This or i dont undersatnd this at all

fleet pecan
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The requirement should always equal ante base x2, so let's say it's Ante 0 and you're fighting the finisher (somehow). Ante base is 100, so the requirement of the boss is 200. If your hand scored 234, you would only score 34. If your hand scored 599, you would only score 199.

violet thorn
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Okay, so it just does modulus division to your score and gives you the remainder

raw brook
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Doesn't rlly do anything

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Either you play your hands as normal because you don't exceed the base

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Or you play less good hands because you do exceed the base

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-# that or you just calc so you go like, X5.99 score so it's like 1.99

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Maybe as a normal boss blind, but compared to all the other finisher blinds this is pretty underwhelming

dry rock
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I didn't say "in one hand"

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AHGHHHH