#SuperFine!! [New Jokers with light focus on fun gimmicks, Attunement system]

1 messages · Page 1 of 1 (latest)

steady plinth
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SuperFine!! is a wip mod i've been chipping away at. my philosophy making this is 'Vanilla++,' which means i aim to expand the base game in a way that's unique and intricate, both aesthetically and mechanically, while keeping vanilla's balance mostly intact.

currently this mod adds a few jokers, but the main highlight is the attunement system:

obtaining a "Rune" card from any spectral or buffoon pack will allow you to upgrade a few select jokers into their attuned forms. this upgrades them significantly, typically giving them abilities on par with a legendary joker.

i've been sort of learning as i go here, so feel free to give any feedback you can think of but try not to be harsh!

hollow widget
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DAMN

steady plinth
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currently im trying to add boss blinds and such

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taking a break from jokers

raw sapphire
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Holy shit legendary Jimbo

steady plinth
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eventually I'd like to add a custom consumable type but idunno

steady plinth
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i thought it was funny

raw sapphire
livid estuary
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definitely looking forward to whatever alphas or betas you put out for this mod cuz I'm already a huge fan of the concept

steady plinth
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ty!! I've got a github rn

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I think it's public, u can probably download and try it now

livid estuary
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ah is there a download link for it?

steady plinth
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not yet

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if u download the source and put the folder in ur mods folder it shoulddd work?

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currently it adds 14 jokers, 1 spectral, and 2 boss blinds

livid estuary
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ye I got that in there

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already kinda ran into the issue which might be an animation speed issue but the effect with the attunement doesn't seem to go away

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which persists throughout every menu

steady plinth
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what is the joker called

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also what mods do you have

livid estuary
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Ultimate Joker and yeah I'll get you the mods

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thankfully I posted a crash log pretty recently so this is up to date barring maximus which I deleted (lovely mods is blank because I don't have any)

Modded Version: 1.0.0~BETA-0531a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.7.1
Platform: Windows
Steamodded Mods:
    1: Entropy by Ruby [ID: entr, Priority: 666, Version: 1.0.0~alpha, Uses Lovely]
    2: SDM_0's Stuff by SDM_0 [ID: sdm0sstuff, Version: 1.7.2g, Uses Lovely]
    3: Card Sleeves by Larswijn [ID: CardSleeves, Priority: -10, Version: 1.7.8, Uses Lovely]
    4: More Joker Packs by Samario [ID: MoreJokerPacks, Priority: 10000, Version: 0.0.2]
    5: Astronomica by naoriley [ID: Astronomica, Priority: 2500, Uses Lovely]
    6: Galdur by Eremel_ [ID: galdur, Priority: -10000, Version: 1.2, Uses Lovely]
    7: Talisman by MathIsFun_, Mathguy24, jenwalter666, cg-223 [ID: Talisman, Version: 2.2.0b, Uses Lovely]
        Break Infinity: omeganum
    8: Madcap by RGBeet [ID: rgmadcap, Version: 1.1.0, Uses Lovely]
    9: Finity by Freh_, missingnumber [ID: finity, Priority: 1.1, Version: 1.0.3, Uses Lovely]
    10: Partners Plus by Lexi [ID: partners_plus, Priority: 114114, Version: 0.0.1]
    11: Overflow by Ruby [ID: Overflow, Priority: 10, Version: 1.0.4, Uses Lovely]
    12: Lucky Rabbit by Fennex, Trif, HarmoniousJoker [ID: LuckyRabbit, Priority: 1, Version: 1.1.5, Uses Lovely]
    13: Prism by Blazingulag [ID: Prism, Version: 1.9.0-ALPHA, Uses Lovely]
    14: Ortalab by Balatro Discord [ID: ortalab, Priority: -4, Version: 0.9.0~demo-3.2.2g, Uses Lovely]
    15: Balatrium by Wilfredlam0418 [ID: Balatrium, Priority: 118, Version: 0.1.0]
    16: Ascēnsiō by MarioFan597 [ID: Ascensio, Version: 0.0.1, Uses Lovely]
    17: Engulf by Ruby [ID: enf, Version: 1.0.0]
    18: Nopeus by jenwalter666, stupxd [ID: nopeus, Version: 2.2.3, Uses Lovely]
    19: Grim by mathguy [ID: GRM, Version: 1.2.6i, Uses Lovely]
    20: More Fluff by notmario, CHECK CREDITS IN MOD TAB [ID: MoreFluff, Version: 1.5.6, Uses Lovely]
    21: Balatro Goes Kino by IcyEthics [ID: kino, Priority: 1000, Version: 0.9.3b, Uses Lovely]
    22: Osquo's Extensions by Osquo [ID: OSQUOSEXTENSIONS, Version: 1.1.1-0522a, Uses Lovely]
    23: Vall-karri by Lily [ID: vallkarri, Priority: 2147483647, Version: 0.0.2]
    24: Aikoyori's Shenanigans by Aikoyori [ID: aikoyorisshenanigans, Priority: 700, Version: 0.2.0-alpha-250601d, Uses Lovely]
    25: Handy by SleepyG11 [ID: Handy, Version: 1.4.1a, Uses Lovely]
    26: Jen's Library by jenwalter666 [ID: JenLib, Version: 0.4.0]
    27: Silly Seals by astralightsky [ID: sillyseals, Priority: 1e+308, Version: 0.1.0]
    28: Sarcpot by SarcasticPotato [ID: sarcpot, Version: 0.1.11, Uses Lovely]
    29: Partner by baimao [ID: partner, Priority: -10, Version: 1.0.2c, Uses Lovely]
    30: Cryptid by MathIsFun_, Cryptid and Balatro Discords [ID: Cryptid, Priority: 114, Version: 0.5.7, Uses Lovely]
    31: NotJustYet by toneblock [ID: NotJustYet, Priority: 1, Version: 0.5.4, Uses Lovely]
    32: Yggdrasil by BepisFever [ID: YGGDRASIL, Priority: 1, Version: 1.0.0, Uses Lovely]
    33: Multipack by sishui [ID: Multipack, Version: 2.2.0]
    34: DebugPlus by WilsontheWolf [ID: DebugPlus, Version: 1.4.2, Uses Lovely]
    35: Reverie by DVRP [ID: Reverie, Priority: 1, Version: 1.5.3b, Uses Lovely]
    36: Maximus by theAstra, Maxiss02 [ID: Maximus, Version: 1.0.3, Uses Lovely]
    37: Redux Arcanum by itayfeder, Lyman, Jumbo [ID: ReduxArcanum, Version: 2.0.1, Uses Lovely]
    38: Loop by jenwalter666 [ID: loop, Priority: -9999999999, Version: 0.1.1]
    39: Cartomancer by stupxd aka stupid [ID: cartomancer, Priority: 69, Version: 4.13-hotfix, Uses Lovely]
Lovely Mods:
steady plinth
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jesus

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i dont even know where to begin testing this

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what does it look like

livid estuary
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which part do you need

steady plinth
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hold on

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is it the actual particle effect when the joker is attuned?

livid estuary
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it's the particle effect that happens when the Joker itself is attuned

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so it happens right after the consumable is used

steady plinth
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hmm

steady plinth
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been working on stuff to pass the time

steady plinth
livid estuary
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My guess may be smth that effects animations like Nopeus or Talisman

steady plinth
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my particles are independent from those mods

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they dont even take into account vanilla game speeds

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it's an entirely custom system made for this mod

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my best guess would be something that hooks into the draw function in a strange way

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The Stack

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(will probably be making this only spawn past ante 2 or 3)

livid estuary
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probably would make more sense to call it score imo

heady verge
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is it on purpose that you cant discard 6 cards

steady plinth
steady plinth
steady plinth
# heady verge

i do need to make the random-chance displays work with oops all 6s thanks for this

heady verge
heady verge
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Back - Quadruples all listed probabilities

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Over - Divides them by 4 (or zeroes them out)

steady plinth
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what is this idea ?

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like is it an attuned?

heady verge
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attuned oops all sixes

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maybe another idea is instead back guarantees them but weakens luck based abilities, and over instead just makes them a little less likely but more powerful

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though that would be difficult af

steady plinth
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attuned oops all sixes could give xprobability... BUT it could also give probability chances a chance to retrigger

heady verge
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reminds me of those honest dice

steady plinth
heady verge
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oh yeah! thats nice too

steady plinth
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@heady verge the two bugs should be fixed

heady verge
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sweet

lucid lily
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oh its yesterday

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either way, peak

steady plinth
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wdym yesterday

lucid lily
steady plinth
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ahhh

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the release happened today technically

lucid lily
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right, time zones

formal moss
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bump so i can keep my eyes on this one

steady plinth
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:D

raw sapphire
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Ghost cards work while debuffed

steady plinth
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added to my list of stufftofix

steady plinth
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if there are any artists willing to help w superfine pls feel free to reach out btw

steady plinth
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two new jokers

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(enamored joker is one of four)

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big thanks to th30ne for spriting these :D

formal moss
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that's me!

vapid path
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ive disabled vanilla joker, this migt be the time to not

steady plinth
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huh?

vapid path
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i mean its finally worth it to not disable vanilla joker

steady plinth
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ah

surreal iris
steady plinth
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yes

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already got a diamond variant in, just gotta do the art for the space and club ones

surreal iris
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AND there wont be a spade one?

steady plinth
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no

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i misspelt spade

steady plinth
steady plinth
vapid path
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😭

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LOOKS SO COOL

heady verge
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theyre literally so virtue !!!

vapid path
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also what is haunted house before the transform

vapid path
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nvm its not attuned

heady verge
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first name haunted last name house

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prescribe patient

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bites from mouse

surreal iris
livid estuary
vapid path
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same and the joker design

formal moss
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i like that enamored is hitting one of these

steady plinth
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tried making them expressive like the legendaries are

livid estuary
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how many base game jokers are you actually planning to attune for the mod, cuz type chips/mult joker attunements could be interesting

steady plinth
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probably quite a few

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not sure which yet but i do want to attune some superfine jokers too, like Emphasis or Voidcard

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there's a document i have somewhere (th30ne has it) that's got a bunch of attunement concepts on it

formal moss
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hello

steady plinth
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i also think an attuned Oops! All 6s called "Can't Believe It's Not Snake Eyes" that retriggers all probability-based jokers twice would be fun as hell

livid estuary
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if you ever need help coming up with an adequately powerful effect I'm here to help if necessary 👍

steady plinth
livid estuary
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Send the image because I think its funny

steady plinth
livid estuary
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Thank you

steady plinth
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if there's anyone here willing to provide feedback on the mod at the moment lmk

steady plinth
formal moss
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oh hell nah jigsaw you tweaking

raw sapphire
steady plinth
vapid path
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:sob;

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AWESOME

heady verge
surreal iris
jovial olive
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👍

raw sapphire
livid estuary
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Funny thing is I was probably gonna send an attuned joker suggestion just to bring this back

glad socket
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peak

jovial olive
steady plinth
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ngl ive been thinking abt this mod

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it's not left my mind

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just been busier with college and other personal projects take priority

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but yea superfine isn't dead its just inactive right now

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i have a bad habit of leaving projects alone for months on end, but i almost always end up coming back to them

glad socket
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im sorry

wispy path
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Love the mod. Reporting this tho, revenant's -1 card selection persists

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And if it helps, on the BOSS itself i selected 5 cards

steady plinth
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making some extra additions

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SuperFine!! [New Jokers with focus on unique visuals, Attunement system]

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this and a new joker are gonna be in a little catch-up patch to tell people that this project still exists and is in the back of my mind sometimes

gray vector
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Oh, this looks very promising

steady plinth
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SuperFine!! [New Jokers with light focus on fun gimmicks, Attunement system]

steady plinth
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i think the new superfine update should now be out on balatro mod manager

gray vector
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Well then have to try it

prisma patrol
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how do you unlock this deck? heres mod list in case there's some weird conflict

prisma patrol
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this boss blind's effect doesn't really work. It let me discard 5 card hands, and it let me play this 5 card hand (the enhancement is ice card)

prisma patrol
prisma patrol
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The ghost cards seem to also give you the selection limit increase forever? I've noticed the "up to x" number going up slowly over time

steady plinth
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both of these issues are strange bc

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i dont get them

steady plinth
steady plinth
prisma patrol
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Just the screenshot from up there

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That was all in the same run

gray vector
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This looks it getting better and better and yet to try it

steady plinth
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The Revenant now only debuffs hand selection for your first hand

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added a new tarot called Absence

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Shadow Deck is now unlocked by default

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fixed The Crystal tarot not working correctly from booster packs

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i've got pleeeenty of ideas to go around for new content

steady plinth
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the latest is 1.0.6 so you're missing fire/ice cards, stone factory, and a couple other features as well as probably a bunch of bug fixes

prisma patrol
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I did have fire and ice cards though, they just didnt have a proper texture. The third heart king in the second image message I sent is either a fire or ice card

steady plinth
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huh! that must have been an oversight on my end

idle oracle
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ennway jumpscare (also fire mod)

steady plinth
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ty

steady plinth
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new attuned joker "The Payoff"

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attuned version of delayed gratification

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gives permanent xmult if you dont use discards

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also, new common joker "Time Bomb" which gives 20 mult every 10 cards scored

steady plinth
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5 new boss blinds coming soon

gray vector
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Sounds like things coming along just fine

cold mesa
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some sprites for 2x are fucked (also error rarity)

steady plinth
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?????

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time bomb and the payoff shouldn't be public yet??

cold mesa
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i think you accidentally commited them on github probably

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i have no idea i just downloaded from code -> download zip lmao

steady plinth
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no theyre on github its just meant to be downloaded off BMM

cold mesa
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ah.

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i don't use bmm so i guess that makes sense

raw sapphire
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I don't think most people use bmm

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Although I don't even know how bmm works lol

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Does it take latest release or smth

steady plinth
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yea

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the latest release on github also works 100% fine, just not from source