Thanks for feedback and playing Joking Around!
I thought that Bonus Cards will have a decently strong synergy with Ransom but completely forgot about Stone Cards lol
Good point about Square Joker too, Ransom Joker scales better than it in almost all cases and doesn't even have a condition (it's funny how I took R for the text from Square Joker's art without realising that the Joker I was making art for overshadows it in every way)
I'll probably just halve it's scaling (rounded up). So, it'll be at most +6 chips per hand and still have decent potential (+25/+20 chips per hand if you play a hand consisting of exclusively stone/bonus cards still sounds pretty nice for a common)
It'll still be on the upper side of commons (hello Runner) but at least it won't be stronger than damn WEE JOKER
Also, I'll nerf Bonus Joker's chip gain because I realized that it, a Common gives +30 chips for each Bonus Card while Stone Joker, an Uncommon gives +25 chips for each Stone Card (not only you can't make hands with stone cards, Tower can convert only 1 card to stone while Hierophant can convert 2 card to Bonus)
If I had a nickel for each time I accidentally made a busted Common +Chip Joker...
P.S About Pinata - idk how to edit sell values of consumables that were added yet but I'll research it and make the gained consumables be worth only 1$