https://github.com/RainDance2871/RainyDays/releases
https://balatromods.miraheze.org/wiki/RainyDays
RainyDays contains a total of 45 Vanilla-style Jokers and a module of new consumable cards: Constellations, which enhance your poker hands in new ways.
#[Vanilla-Style] RainyDays -- v0.5.0
1 messages · Page 1 of 1 (latest)
nice art man
does sediment scale with starting deck size like erosion?
Yes. It's always starting deck size + 5.
To anyone who downloaded this mod, I hope you are enjoying it. However, I have found a bug that caused Clean Slate's discard mechanic to not work. I fixed this in the latest release, so please be so kind as to re-download the mod.
Sorry for the inconvenience and have fun.
Released v0.1.2, now with support for JokerDisplay.
Also fixed a visual bug with Flip-Flop (sometimes the wrong art appeared when you reloaded a run) and redid some texts. Hope you enjoy.
Release v0.1.3
- Added a new Joker: Fabergé Egg: Played Kings and Queens each add $1 of sell value to this Joker when scored
- Changed Truffle functionality: The next 5 played face cards become Foil, Holographic, or Polychrome when scored
https://github.com/RainDance2871/RainyDays/releases/tag/v0.1.4
Changed Fabergé Egg functionality: *Played face cards each add $1 of sell value to this Joker when scored*
Changed Fabergé Egg cost: *$4*
Changed Heirloom functionality: *When each played Bonus or Mult Card is scored, scoring card to the right permanently gains +15 Chips and +2 Mult*
Changed Sediment functionality: *X2.5 Mult. Shuffle 3 random cards into your the deck when Blind is selected*
GitHub
Changed Fabergé Egg functionality: Played face cards each add $1 of sell value to this Joker when scored
Changed Fabergé Egg cost: $4
Changed Heirloom functionality: When each played Bonus or Mult ...
So, I am still working on this mod, and getting close to a v0.2.0 release. It's a bit more involved than just jokers this time, introducing a new consumable.
I think the choices in Celestial Packs can be bit boring: Most runs, there's one Planet you want and you don't really care about the rest. So I thought about changing that. Introducing Constellation cards: half of the cards in Celestial Packs are now Constellation cards.
Most of them give small upgrades to multiple hands, like Sagitarius and Ophiuchus but Cetus boosts a less-played poker hand instead. I still need to add some Jokers surrounding these cards, but I hope to have them out soon.
wait thats so cool??
So, I have been working on Jokers that generate my Constellation cards. This is Sputnik, a sort of counterpart to Vagabond, able to generate lots of value, but only if the player is willing to follow a steep condition.
I know that Jokers like this have some memory issues, so not only is there a dynamic list of played hands, it also shakes if a new hand is about to be played.
RainyDays has taken a leap forward, with a new type of consumable, new Jokers (and reworked old ones) and new Seals:
- Constellation cards are found in Celestial Packs, with eighteen different cards. A few examples of text:
-- Each poker hand gains +15 Chips
-- Straight and higher ranking poker hands each earn $1 when played
-- Upgrade last played poker hand and destroy a random Joker
- Some examples of new Jokers:
-- Lady of the Lake: If played hand contains no enhanced cards, random scoring card gains random enhancement
-- Kudzu: Whenever Three of a Kind or higher ranking poker hand is upgraded, it gains +2 additional Mult
-- Breakfast Cereal: Retrigger next 4 upgrades of High Card, earn $15 when this Joker is consumed
- And the new Seals:
-- Ivory: Creates a Constellation card if played in first hand of round
-- Mint: If played, X in 5 chance played poker hand gains +2 Mult, where X is the amount of scoring cards
https://github.com/RainDance2871/RainyDays/releases
[Vanilla-Style] RainyDays -- Update to Version v.0.2.0!
Im getting this crash for pegasus
Seeing 'attempt to compare number with table' and Talisman in the same log gives me a good idea what's going on here. I uploaded a small update (no new release yet) that should fix the problem. https://github.com/RainDance2871/RainyDays
Thank you for your report
Hey you still working on this?
I will probably do more work on this in the future, but for now, I am enjoying other hobbys.
If you have any requests - changes/additions - let me know and I might make time to implement them.
Ok, I play see what think and get back to you
As far vanilla go, this fucking amazing mod. The feather jokers who grow stronger the more you have are excellent additions, plus constellation are great inclusion. 10/10 would totally want to see more
https://github.com/RainDance2871/RainyDays/releases/tag/v0.3.0
New release consolidating old content and new stuff as well.
Some highlights:
- Now a total of 30 Jokers, some new, some old and revised.
-Shader-based art (Fabergé Egg now has truly shiny gold and silver) - Text drawing on cards (A huge nod to MetaNite64 for his work on Canvas Sprites!)
- Two new feathers
- The number of Constellations is reduced to 13, but the most solid designs remain with better artwork.
- Better integration of Constellations into the base game
https://balatromods.miraheze.org/wiki/RainyDays
I have updated the Balatro Mods wiki with all my Jokers and Constellations, for those who want to see if this mod is something they would enjoy without downloading it.
[Vanilla-Style] RainyDays -- v0.3
https://github.com/RainDance2871/RainyDays/releases
Update to version 0.3.2
Apparently Junk Cards could still appear in Standard packs, because Standard Packs don't use poll_enhancement when generating new cards. Now fixed, with extra measures taken to make sure no Junk Card can ever appear unless explicitly called for.
No idea how I didn't find this in any run while playtesting😶 But then again, I don't really like opening standard packs.
[Vanilla-Style] RainyDays -- v0.3.2
I always enjoy it when mods have wiki that way you get to know more about the mod
Klondike - Rare
This Joker gains X0.05 Mult each time a Gold Card is drawn during a round
(Currently X1 Mult)
So I am working on a small addition to this mod, focusing on:
A. Jokers that reward the player for drawing cards.
B. Supporting Jokers making it easier for the player to draw cards.
Why ?
Mistake were made when fixing another bug. Thank you for letting me know. Fixed.
https://github.com/RainDance2871/RainyDays/releases/tag/v0.4.0
And after just over a month, here is version v0.4.0. I was planning to add about 5 new Jokers, but it ended up at 15.
I also reworked some small things (Junk Cards are gone, no enhancements in this mod), updated the art, and made some Jokers unlockable (can be bypassed through config menu)
https://balatromods.miraheze.org/wiki/RainyDays
I am too lazy to create patch notes, but I did update the balatro mod wiki with the correct new info.
[Vanilla-Style] RainyDays -- v0.4.0
https://github.com/RainDance2871/RainyDays/releases/tag/v0.5.0
Update to v0.5.0, with 30 new jokers
GitHub
A new release, with loads of new content:
30 new Jokers.
Constellations have been moved to a separate mod. RainyDays is now fully Vanilla, while the new ClearNights mod while have the Constellatio...
[Vanilla-Style] RainyDays -- v0.5.0
This got update too! All my favorite mod getting updates