#Balatrium

1 messages · Page 1 of 1 (latest)

cloud sinew
glossy storm
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mr white

cloud sinew
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what

silk bronze
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Neat, are you able to show some art?

cloud sinew
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tablets (planned)

dusk violet
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I can't wait to explode the water boss blind by throwing lithium at it

small imp
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There is a syntax error in the localization file

cloud sinew
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oh i'll fix it tmr

naive shuttle
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posted it in cryptid discord but germanium just happened to do this

cloud sinew
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new update (5 days ago)

polar kayak
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whaddo they do

polar kayak
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man neutrons sure are small

cloud sinew
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oops

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another bug

random crystal
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hi

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just came in here to ask whether u have a discord server for balatrium

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and theres a crash log i think had something to do with ur mod

cloud sinew
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how did it crash

random crystal
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iirc i played a full house, and then it crashes when the 3 of a kind acidity joker triggers

summer aurora
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gotta be honest, this mod is a very unique concept

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it's quite good

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i just think that the art on element cards could be improved slightly - some of the colours are very harsh on the eyes

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you could also decorate the background a little to illustrate its effect

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i'll post a mockup soon

summer aurora
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so here's the first 10 improved, editing the colours and backgrounds like i said

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-# (ignore the fact nitrogen has a miscoloured dot, i'll edit it lol)

summer aurora
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also i just realised that the element symbol is written twice on all the element cards

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kinda wastes some space on the top

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maybe a design like this could work for the rest of the cards:

summer aurora
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re-done the cards from before and did these special cards in this new style above

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and considering there's so few acid cards atm, i'll touch up on them now

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the descriptions are very lengthy atm, so i feel it to be easier if the current acidity-dependent effect it gives is shown, then a threshold of what the next effect will be at

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so for HF with an acidity of 6, it'd read:
Gives 0 Hand(s) and 1 Discard(s)
-# (Currently 6 Acidity, next increase at 10)

summer aurora
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anyway, here's my proposed redesign (with a template as well cuz why not lol)

summer aurora
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10 more main ones done

summer aurora
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ik i'm like spamming this forum post with my own art fixups for the mod but just wanted to ask about the actual element colouring - it doesn't really make much sense to me why 90% of these cards are blue and green

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i'm gonna try and recolour some select groupings of elements and post what i come up with

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what perplexes me most is why you coloured bromine and mercury yellow, and copernicum and flerovium red

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those are the only elements in those colour groupings

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i can understand green, though, they're all unstable to some degree

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but why is radon the only dark-blue element? (besides tritium if you have six suits)

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there's a lot i don't understand about how you coloured these elements

summer aurora
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-# (if anyone's wondering about muonium on the bottom-right, it was one of my own ideas - thought it could randomise the suits of every selected card)
-# (tbh the entire concept of exotic atoms is just there to enable more cross-mod compatibility)

cloud sinew
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i don't feel like it

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plus it gives balatro players an opportunity to read

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(and i'm not good at art so it's fine)

cloud sinew
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(or predicted state if it's unsure)

summer aurora
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ah right lol

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i'll still make my own textures though, even if they're not accepted officially - might just offer it as a texture pack or smth idk lol

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but it's fine, dw

vivid whale