#give me joker ideas (or ideas overall) and ill make em
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All played cards count as Wild Cards if it contains a scoring 6 and 9
name of card?
Freehand Joker:
+0 mult if played hand DOESN'T contain a Straight
This Joker gains +4 (rebalance as needed) mult every time a Straight is played
Gradient Joker:
Same but for Flushes
-# (see the joke is that freehand drawing usually isnt straight and gradients arent usually just one color)
ill start with yours that already has names
description done!
time to code
sorry for taking longer than expected but i had to have dinner 😅
Freehand Joker (placeholder art)
gradient wont take me long
it's the same so
freaky
Gradient Joker (placeholder art)
sure
Monkey Joker
When blind is selected, create a Gros Michel
(Must have room)
Gorilla Joker
+15 Mult for each Gros Michel sold or destroyed this run
x3 Mult for each Cavendish sold or destroyed this run
(Currently +0 and x1 Mult)
_
Quicksand Joker
X0.5 Mult per Lucky Card in full deck
All Lucky Cards are Debuffed
(Currently x1 Mult)
ill make em after fixing my soul wheel joker
Flushed Face
If played hand contains a Flush, each played Face Card gives +10 Mult and +40 Chips when scored
Sphinx
Lucky Cards are destroyed when discarded, after destroying 9 Lucky Cards, sell this joker to get +1 Joker Slot
(Currently 0/9)
bozo
if played hand contains a 6 and 9, each card gives +4.2 Mult and +69 Chips when scored
The Red Planet
If Played Hand is Four of a Kind, Create a Negative Mars
Red Egg
Gains $4 Sell Value for every 2 Hearts Played
Green Egg
Gain $1 of Sell Value at end of blind, then, earn $1 per $5 of Sell Value this Joker has
Blue Egg
Gain $2 of Sell Value whenever a Planet is used
Mad Rabbit
At end of boss blind, create a random color of Egg joker (Must have room, cannot make a plain color of egg)
Zorble Greeble:
^2 Mult
=1 Chips
Always in the rightmost slot
Eww Joker
Gains +8 Mult per scored 10
ok i guess ill get to work
monkey joker (placeholder art)
some changes on the description
oooo, nice hehehe
what if you made a joker where every wild card scored more chips and mult/ Xmult or make the wild cards score 1$/2$ with a 50% chance
if you cant think of an idea for a name i only have one but its kinda bland: Wildcard or something along the lines of that
Gear
Each Gear gives +5 Mult
(Gears may still show up in shop while a Gear is held)
_
so, if you had 2 gear jokers, both would give +10 Mult, for example :3
[New] [Rare]Strength in Numbers [Cost $9]: Whenever a Non-Face Card scores, it gives +3 Mult for every copy of that card in your whole deck above 4. {For example, if you have 7 Aces in your whole deck, every Ace will give +9 Mult when it scores}
wasnt them non-face 💔
flushed face!
Yes, my example was wrong XD