#Game consistently crashing: multiple errors provided

1 messages · Page 1 of 1 (latest)

drowsy patrol
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Recently downloaded Balatro and played the tutorial - had it crash about 20+ times with various error messages listed below with the most recent action I had performed and the # of times the error was received. The errors don't seem to be directly linked to those actions because it doesn't happen directly after (e.g. selecting a blind, opening a pack, etc.), but I included those details just in case. I've got about 110 minutes of in-game time listed on Steam. No mods.

I've tried restarting my system, updating my graphics driver, validating game files, and uninstalling/reinstalling the game without any luck. Hoping I can find some suggestions on how to fix this so I can continue playing. Please let me know if any other info is needed.

Errors:
functions/misc_functions.lva:801: attempt to index local 'moveable' [a number value]

during hand scoring/selecting cards/viewing deck/bought spectral pack:
(x5) engine/sprite/lva:101: attempt to index a nil value

selected big blind/selecting cards/moving jokers:
(x11) engine/sprite/lva:96: attempt to index a nil value

opening mega celestial pack:
engine/sprite/lva.100: attempt to index a nil value

selected small blind/used spectral card/selecting cards/played hand/opened game:
(x5) crash without error

selected standard card pack:
engine/sprite.lva:133 bad argument #1 to 'setColor' [number expected, got nil]

viewing blinds:
engine/sprite/lva:101: calling 'send' on bad self [Shader expected, got no value]

viewing blinds:
engine/vi/lva:726: attempt to index local 'self' [a number value]

viewing blinds:
engine/text.lva:304: attempt to index local 'self' [a number value]

end game screen:
engine/text.lva:278: attempt to index local 'self' [a number value]

marsh atlas
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I've been having a lot of those crashes aswell.

unique plinth
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Ive had no problesm at all thats weird

marsh atlas
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I've got about 9-10x of this in 15 minutes of game time.