#Draw() function

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desert spear
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Can someone explain to me how the Draw() function works? I wanted to apply a shader to all cards that originally started in the deck (which have a modded Boolean I’ve attached under self.originality == true) but I’m not sure how to use the function properly.

I don’t want it to be its own edition because I want the “originality” of the card to persist even with enhancements.

zinc seal
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Steamodded completly replaces Card:draw() with a new api to make doing stff like this easier. I'm not sure if card.whatever persists when savbed but if you do card.ability.whatever then it will save for sure