Oops! The game crashed:
main.lua:2007: [SMODS _ "src/utils.lua"]:1735: bad argument #1 to 'next' (table expected, got nil)
Additional Context:
Balatro Version: 1.0.1m-FULL
Modded Version: 1.0.0~BETA-0503b-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.7.1
Platform: Windows
Steamodded Mods:
1: UnStableEX by Kirbio [ID: UnStableEX, Priority: 99999, Version: 0.2.2e]
2: Talisman by MathIsFun_, Mathguy24, jenwalter666, cg-223 [ID: Talisman, Version: 2.2.0b, Uses Lovely]
Break Infinity: omeganum
3: UnStable by Kirbio, RamChops Games [ID: UnStable, Priority: 777, Version: 1.2b, Uses Lovely]
4: Pokermon by InertSteak, Please See Credits Page [ID: Pokermon, Version: 2.9.1-426a, Uses Lovely]
5: Cryptid by MathIsFun_, Cryptid and Balatro Discords [ID: Cryptid, Priority: 114, Version: 0.5.5c, Uses Lovely]
Lovely Mods:
Stack Traceback
(3) global C function 'error'
(4) Lua field 'update' at file 'main.lua:2007'
Local variables:
dt = number: 0.0247772
success = boolean: false
msg = string: "[SMODS _ "src/utils.lua"]:1735: bad argument #1 to 'next' (table expected, got nil)"
(5) Lua function '?' at file 'main.lua:934' (best guess)
(6) global C function 'xpcall'
(7) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 905 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])