SMODS.Consumable {
set = "Element",
key = "potassium",
config = {},
atlas = "element",
pos = {x = 0, y = 3},
loc_vars = function(self)
return true
end,
use = function(self, area)
card = create_card("Joker", G.jokers, nil, nil, nil, nil, "j_gros_michel")
card:add_to_deck()
G.consumeables:emplace(card)
end
}
#element potassium code
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