Oops! The game crashed:
main.lua:1305: attempt to index a nil value
Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-0506a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.8.0
Platform: Windows
Stack Traceback
(3) Lua upvalue 'find_self' at file 'main.lua:1305'
Local variables:
directory = string: "C:\Users\Devon Durbin\AppData\Roaming\Balatro\Mods/smods/lovely"
target_filename = string: "core.lua"
target_line = string: "--- STEAMODDED CORE"
depth = number: 3
(for generator) = C function: builtin#6
(for state) = table: 0x0a266b40 {1:achievements.toml, 2:atlas.toml, 3:back.toml, 4:better_calc.toml, 5:better_calc_fixes.toml, 6:blind.toml, 7:blind_ui.toml, 8:booster.toml, 9:calculate_card_added.toml (more...)}
(for control) = number: 29
_ = number: 29
filename = string: "menu.toml"
file_path = string: "C:\Users\Devon Durbin\AppData\Roaming\Balatro\Mods/smods/lovely/menu.toml"
(*temporary) = nil
(*temporary) = table: 0x0a26eb30 {type:file, size:2179, modtime:1755818288}
(*temporary) = nil
(*temporary) = string: "C:\Users\Devon Durbin\AppData\Roaming\Balatro\Mods/smods/lovely/"
(*temporary) = string: "menu.toml"
(*temporary) = table: 0x0a26eb30 {type:file, size:2179, modtime:1755818288}
(*temporary) = string: "attempt to index a nil value"
(4) Lua upvalue 'find_self' at file 'main.lua:1307'
Local variables:
directory = string: "C:\Users\Devon Durbin\AppData\Roaming\Balatro\Mods/smods"
target_filename = string: "core.lua"
target_line = string: "--- STEAMODDED CORE"
depth = number: 2
(for generator) = C function: builtin#6
(for state) = table: 0x0a25fd38 {1:.gitattributes, 2:.github, 3:.gitignore, 4:LICENSE, 5:README.md, 6:assets, 7:config.lua, 8:icon.png, 9:libs, 10:localization, 11:lovely, 12:lsp_def (more...)}
(for control) = number: 11
_ = number: 11
filename = string: "lovely"
file_path = string: "C:\Users\Devon Durbin\AppData\Roaming\Balatro\Mods/smods/lovely"
file_type = string: "directory"
(5) Lua local 'find_self' at file 'main.lua:1307'
Local variables:
directory = string: "C:\Users\Devon Durbin\AppData\Roaming\Balatro\Mods"
target_filename = string: "core.lua"
target_line = string: "--- STEAMODDED CORE"
depth = number: 1
(for generator) = C function: builtin#6
(for state) = table: 0x0a22eae0 {1:lovely, 2:multiplayer-0.2.13c~smallworld, 3:smods}
(for control) = number: 3
_ = number: 3
filename = string: "smods"
file_path = string: "C:\Users\Devon Durbin\AppData\Roaming\Balatro\Mods/smods"
file_type = string: "directory"
(6) main chunk of file 'main.lua' at line 1319
(7) global C function 'require'
(8) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x09e38470 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x09e384c0, gammacorrect:false, title:Balatro, externalstorage:false (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(9) global C function 'xpcall'
(10) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(11) global C function 'xpcall'
(12) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])