#Balatro random crashes
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
Balatro seems to randomly crash with or without mods, from the crash info it seems to be due to sprite.lua creating a nil shader or something. Would like some help with a fix please.
I'll paste the crash report in here as well
from previous crashes, the line that causes the issue ranges from 96 to 106, and from looking at sprite.lua, that corresponds to the lines that generate shaders