#Balatro random crashes

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unkempt sapphire
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Balatro seems to randomly crash with or without mods, from the crash info it seems to be due to sprite.lua creating a nil shader or something. Would like some help with a fix please.

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I'll paste the crash report in here as well

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from previous crashes, the line that causes the issue ranges from 96 to 106, and from looking at sprite.lua, that corresponds to the lines that generate shaders