#Insolence - A WIP content mod by me :)
1 messages · Page 1 of 1 (latest)
this mkight be peak
How did you just take something from the collections list, which mod is that been trying to find it for a long time
debugplus
tjis might be peak
boob joker
(the mod has a setting to turn the censor on or off, it's on in these images)
hello, i created a PR to the BMM index to re-enable automatic updates for your mod, https://github.com/skyline69/balatro-mod-index/pull/203/files, because i implemented auto updates for tags so now the link you used is valid. let me know if you have any issues with this🫡
thanks :D
forgot to check if joker display is even installed sorry 😭
https://github.com/TheBearodactyl/insolence-balatro/releases/tag/1.0.3
one bug died and another emerged in its place
https://github.com/TheBearodactyl/insolence-balatro/releases/tag/1.0.4
UPDATE - way, WAY too many additions.
rip
😭
ah
but yeah the word ban list here is a shame
fun fact
1025514714484187308 is what's actually sent with an @
Τhе моthеrfսckіոg веаrоԁаctуӏ
i know
oh yeah, cyrillic
or whatever that m is from
anyways play my mod it's super buggy
some stuff doesn't even do anything yet 🔥
speaking of imma go ahead and make some spectral cards for all the editions now
currently only two of them have spectral cards
there's 20 of them
i was confused why the mod was 90mb and then i saw this😭
I REMOVED THAT WHY IS IT STILL THERE
ok please reinstall the mod from the repo i beg of you 😭
50mb of porn in a balatro mod wasn't on my bingo
it was supposed to be an insane version of mime then i decided against it bc it's too explicit
i am SO sorry
ok please reinstall this, again i am so sorry i thought i deleted that 😭
was about to push an update anyways
i will
ok use this version
https://github.com/TheBearodactyl/insolence-balatro/releases/tag/1.0.6
this has some new stuff and actual functionality for some of the editions
to be fair it is quite literally just every single frame pushed into a single png
the x2 version is still there lol
😭😭😭
impressive tbh
https://github.com/TheBearodactyl/insolence-balatro/releases/tag/1.0.7
ok THIS is the right one
it's finally gone 🔥
UPDATE 1.1.0
https://github.com/TheBearodactyl/insolence-balatro/releases/tag/1.1.0
this update adds a LOT of stuff, implements some previously non-functional editions, and adds more consumables with which to GET those editions
it also has a few bug fixes, adds a custom icon for the mod, and also has yuri starring Natsuki and Yuri
i read sesbian lex
😭
what
is it there or not
you literally have reggie as your pfp, wasn't expecting anything worse anyway :3
me when i don't have OBS
me when i don't have Wi-Fi at all
your life must be miserable
condolences
right but are yours made of pure code with no art required? because my flags are just a bunch of trig stuff
mine have art and code, by some pure miracle
this is the gay one
wowie
well you see being ultra blind and not focusing on stuff makes me not particularly qualified to make shaders
but alas
also
does yours have a literal BOOB joker?
are you two trying to outgay each other?
nah there's no real competition
i don't need no boobs if i got bottoms already
i win no contest
confident, aren't you?
winning nothing is so good
i know a brat when i see one
I've got boobs, a hand animated natsuri joker, wulzy, and the entire alphabet Mafia
for sure it's a rat at least
i got no interest what-so-ever in your bragging :3
hah
peak if you ask me
you are incapable of beating wulzy
i need no mfing genitalia in my mod
who?
that's railgun's fault
also boobs aren't genitalia
mf is either dead inside or clinically psychotic
From "Roasting Your Geometry Dash Levels!": https://www.youtube.com/watch?v=fQtDXOHRk54
#clips #shorts
Main Channel | https://youtube.com/wulzy
Twitch Channel | https://twitch.tv/wulzy
Twitter | @1wulz
Instagram | @wulzy1
ah yes the pseudo-epilepsy game
why can't i send gifs what
still don't get what's so cool about this guy
"tenor is cringe" - thunk, i think
huh
anyway, this u?
i mean he's one of the best creators in gd
okay
i guess
I'm not putting internet celebs in my mod for the simple reason they could be exposed for stuff at any moment
even then, I don't care much about them anyway
i can tell very easily that you have never interacted with the gd community just by reading this lmao
I'm speaking generally
and my eyesight sucks
can't play that game well
trust me I tried
ykw fair enough
also why is this all about gd all of a sudden
why are shaders way faster when i have this mod lol?
the time parameter just, acts differently for some reason
because i added a patch so that shaders update at real time since most of the shaders in my mod are made to update in real time
shaders that are meant to be animated can't be animated if there's no progression in time
it's the difference between watching a movie and looking at a screenshot of that movie on someones Twitter account
right at that line
if you don't want it then you can just comment it out lol
thank you, I know little of shaders so I'm kinda clueless
tho the vanilla shaders use shadername.y + time, and it seems to work the exact same as your patch
what does that actually mean tho? I have no idea tbh
not true
mmh
I'm misremembering then
tho I'm sure that works as I used it in my own shaders
also sorry if I'm sounding like a total moron lol
I genuinely have no clue what I'm doing
base game shaders are static even if they depend on the time uniform, i made a patch to send the actual time to that uniform instead
yeah I realized that
tho what does this value actually represent?
the y coordinate of the area that shader is rendered plus the stuff in my screenshot
an why does that male the value change over time, because I can swear it does
unless I'm actually misremembering again
and it's not y
because shadername.y changes, not time
yeah I get that
there's nothing else to it
I'm not sure what I'm even saying lol, imma take another look at my shaders when I have time and see what's going on
I'm not gonna bother you anymore for today
lmao
ok I lied, just one more question, if u don't mind
sure
I converted this shader from shadertoy https://github.com/Mil0Meg4/Resurgence/blob/main/assets%2Fshaders%2Ftree.fs
when I first coded I had your mod on, and it worked fine
but as expected, it stopped moving if I disabled it
because if the patch to update shaders based on the real time isn't installed then the shader will stay static
but, replacing time with tree.y + time it worked the same as with your mod
yeah I understand that
I saw this used by another mod, that's why I used it
I'm not sure what's going on tho
welp
if that works then i made this patch for no reason
but I'm not gonna stop using it bc I've already got a workflow established
makes sense
thank you for the help, hopefully I can slowly get a grip on shaders
Imma quit for real now
big update coming soon (I'm rewriting the mod in moonscript)
Hello, is s "end" button supposed to work just like in NotJustYet? I figured out that your mod also has this button. If your answer is "yes" - it doesn't work for me. It doesn't matter if I have only your mod installed or NJY too, it still won't work for me
it is, but it won't work unless you have the joker "Time to Stop" which allows you to choose when the round ends
Damn
took me like 2 hours to make that joker lmao
it's locked behind the consumable "The Flower" which creates a joker of the insolent rarity
I have plenty of stuff installed, maybe it will appear normally xD
no it won't
it's like how legendaries can only be made via the soul card, you need to find the flower to get it
sorry, by saying "normally" i meant by this consumable xd
and not normal way - debugplus
ah, fair enough
true
gonna be updating in the near future. the next update is using rust for some of the utility functions because i like writing rust. no other reason
ffi for the win, i think your mod will be the very first to package a precompiled binary in its release
and unless you commit the binaries to git, this url will download a broken build
🤔🤔
this'll also complicate support for all of macos, windows, android and linux which currently comes free with lua being an interpreted language
oh it doesn't use ffi
i am in fact doing that + the mod folder has an update script written in Python that people can run to easily get all the latest versions
i have cross compiled versions for both windows and Linux (not macos because of the Walled Garden) and it's open source so people can easily compile it for their platforms and send it in a pr
also i can't do android bc of the first rule in https://discord.com/channels/1116389027176787968/1233186865285435492
also, nami joker reworked
it's a module, so it just uses require("libinsolence") like with any other Lua module
brainstorm would be the first to use a precompiled binary as it uses the immolate api, not my mod
https://github.com/TheBearodactyl/insolence-balatro/releases/tag/2.0.0
rewrite complete :D
line counts of v2 vs the original
v2 has about 2k less lines of code, is written cleaner, and runs way faster due to now using rust for a lot of things that would usually not run too fast if written in lua
you can now also disable individual jokers, editions, etc more easily
https://github.com/TheBearodactyl/insolence-balatro/blob/v2/LICENSE
yet another update, i added a license
the mod is officially within the public domain
future funk joker coming soon
update 2.0.5 - Add Future Funk
https://github.com/TheBearodactyl/insolence-balatro/releases/tag/2.0.5
Gonna start bug fixing and me-proofing some stuff so that it's harder for things to break, gonna also optimize some of the stuff that may cause lag or be needlessly complex (e.g. the fact that i, for some reason, haven't organized my atlases/spritesheets)
update 2.1.1 - the corners for each frame of the Natsuri joker are now rounded :D
here's a before and after for reference
now the sprite for the Natsuri Joker actually looks like it could be a Joker card in a card deck
https://github.com/TheBearodactyl/insolence-balatro/releases/tag/2.1.2
update 2.1.2 - Added 9/11
This crash occurs when attempting to launch the game through BMM with your mod, if you could find a reason, that'd be great!
it doesn't ship with libinsolence through bmm i think
yeah, I'll try and find a way to fix that later
in the meantime, the mod directory has a python script you can run that will download it for you
Try uninstalling it and reinstall it
Make sure to rename the mod folder to Insolense with a capital I btw
Workin' on it! BMM's taking forever...
lemme do some work on making the mod work with the latest SMODS rq
well, more like making it not use deprecated stuff, it works just fine it just isn't up to date
New error. Since it's a library thing, is it a local issue? (No damn clue how this works)
did you make sure to rename the installed mod dir to Insolence?
why did it reply
your balatro mod folder should look something like this
go into the libinsolence folder?
if there's nothing there then run the update.py script via Python
Gotcha
if you don't have python then you can just go to https://github.com/thebearodactyl/insolence-lib
damn i cannot type
Lemme try to install python or something, I'm in a programming class that requires it anyway.
Windows is force closing python :<
right click the explorer window and there should be a button that says "Open in Terminal"
you can just run python3 update.py from there if you've got it installed already
Oh? Lemme try that, I'm running a setup repair (python) currently.
Did I do it right?
kinda, you don't wanna open python itself, you wanna run this in a terminal window from the mod dir:
python3 update.py
i'll make a powershell script that can just be double clicked here in a minute
yeah no dw i didn't think shit through
i'm pushing an update that uses a powershell script instead
you won't need to install anything
Oh, thanks! Once I bricked an old PC bc I messed around too hard with device manager
Be back soon, gotta eat.
https://github.com/TheBearodactyl/insolence-balatro/releases/tag/2.1.6
you should be able to install the update soon
GitHub
Now searches for the first mod directory with insol in its name
update.py is now update.ps1
try reinstalling again and run the new update script
here's the script source if you wanna read through it
https://github.com/TheBearodactyl/insolence-balatro/blob/v2/update.ps1
wait i made an oopsy
fixed the oopsy
ok i tested installing via the latest BMM and it's working now thumbsup~5
complete rewrite coming soon btw
all jokers, editions, and enhancements will be revamped
it'll work completely with the latest steamodded
it'll have its own builtin auto-updater
and last of all, it'll be way more customizable
introducing: The Buggy Enhancement
there's now a fully functional in-game content manager for the mod
potato knishes joker btw
when added to your deck, it:
opens https://knishes.bearodactyl.dev in your browser
moves the mouse to the center of the left half of the screen
waits 2 seconds
clicks
i'm kinda back now, sorry i was gone for so long, there was a sudden death in my family and it was quite traumatizing as you might imagine
idk if i'm gonna start doing content updates again, but i will be updating the mod to the latest smods version tonight