#i am bad at modding pls help :)

1 messages · Page 1 of 1 (latest)

steel kite
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Oops! The game crashed:
Syntax error: card.lua:349: '}' expected (to close '{' at line 322) near 'perma_x_chips'

Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-0407a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.7.1
Platform: Windows

Stack Traceback

(3) C function 'function: 0x0d07bc08'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 884
(6) global C function 'require'
(7) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x0d06e6c0 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x0d074758, gammacorrect:false, title:Balatro, externalstorage:false (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

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idk why this one didnt become a txt file

swift kindle
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probably because it wasn't long enough

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1 sec I've seen this crash before

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right

steel kite
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do you think a bunch of my mods not working was cause of cruptid version

swift kindle
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possibly

steel kite
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well in my mod list it says theres only 2 conflicts now but i think they're just texture packs

swift kindle
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can you show?

steel kite
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ye they were just texture packs ill sort those later the game is working now

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i'll ping if i get any other crashes

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ty for help

swift kindle
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sure