I've isolated the issue occuring when Streaming specifically Balatro in Discord. This may be a resource configuration problem on Game Dev side potentially. It will climb until crash from 25% to 100% Memory Usage in about 3 minutes or less. Thought maybe it was my rig at first, but that has been ruled out through troubleshooting with other games. This is the only game crashing due to a memory leak issue. Including Error Code from Windows Event Viewer: Error code: 6
(pid=24424 tid=16948 balatro.exe 64bit)
#Memory Leak When Streaming in Discord
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