#Aether Jokers

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gaunt oracle
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A mod that adds new jokers, enhancements, and more with unique mechanics that try to stay within the balance of vanilla Balatro (to a certain extent).

Jokers and Enhancements currently have placeholder art, but they do have (mostly) finished sounds and effects. If anybody wants to help with art, just DM me.

Google Doc
Github
Trello

GitHub

A mod that adds a few misc jokers with unique mechanics - BustyCatbot/AetherJokers

slim orbit
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this might be peak

gaunt oracle
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I've still got a lot of stuff to balance and set up

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But the major concepts are there

gaunt oracle
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It no longer crashes on startup

river hinge
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Absolute peak

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flushify is my favourite by far

gaunt oracle
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I'm pretty happy with it

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Fixed a crash with Backseat

nocturne wasp
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ill try this later and keep an eye on it

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looks fun

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i have way to many mods to try

gaunt oracle
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New joker idea:

  • Crowdfunding

Earn $1 for every King Queen Jack sequence in your full deck at end of round

gaunt oracle
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Yeah

river hinge
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interesting

gaunt oracle
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Like Cloud Nine for face cards

river hinge
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makes sense

gaunt oracle
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Another joker idea:

  • Counterfeit Joker

Sell this joker to duplicate all selected playing cards and turn them into Counterfeit Cards

  • Counterfeit Cards

Gets destroyed after being scored 3 times

river hinge
gaunt oracle
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Not sure, I could make it affect Hologram, but I could also make it not, since one of my jokers adds temporary cards to your hand and doesn't upgrade Hologram

river hinge
gaunt oracle
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I think that if a card inherently destroys itself, it shouldn't increment Hologram

river hinge
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agreed

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cool idea

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its a better death

gaunt oracle
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Though it's not good for long term

river hinge
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except you dont get rid of the shittier card

river hinge
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so its good for the use

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kind of like luchador, theyre supposed to be contextual uses

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would the counterfeit cards be able to take other enhancements?

gaunt oracle
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Do you think they should? I'd say no, I'll probably make them function similarly to the Sleeved cards, where they destroy themselves if you try to use a consumeable on them

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Though I might add a check to see if the card changes the enhancement specifically

river hinge
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i think they should since otherwise i dont see a use case for ever duplicating cards and keeping a joker slot occupied

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well, i see some use cases

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but keeping a joker slot for something else would probably be better

gaunt oracle
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It would also encourage you to only use the Counterfeit Joker if you already have some enhancement consumeables on hand

river hinge
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oh and another question i had was, would the user be able to tell how many uses of the cards they have left? since it can get confusing if they have multiple cards of the same suit/rank

gaunt oracle
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I could even like, make the card say "Laundered!" on it if you use an enhancement on a Counterfeit Card

gaunt oracle
river hinge
river hinge
gaunt oracle
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It's a good joker with a bit of setup to make sure you don't waste it

river hinge
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fair enough, what rarity are you thinking

gaunt oracle
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Probably Uncommon, since it's a single use joker

river hinge
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yup

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maybe like ~6 cost

gaunt oracle
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Common would be too abundant and Rare would make it seem too little impact for it's rarity

river hinge
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also would the upper limit on duplication be only 5 cards since you cant select more than 5

gaunt oracle
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Upgrading you selection limit means more duplicated cards if I allow it

river hinge
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cool idea

gaunt oracle
# river hinge maybe like ~6 cost

Also I still have on idea how to price my jokers, most of them are $1-$2 right now so they're easy to obtain and test, what would you suggest for each of my jokers?

river hinge
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Drug test - 4/5 (extremely good econ joker especially at the start of the game, although the "3" constraint gives it balance)
Backseat Joker - (love the idea of this joker, although it should probably be uncommon) 5
Palette Joker - maybe 3 maybe 4, i dont fully understand this joker
Hail Mary - 5, should probably be uncommon as well
Eleventh Hour - same as hail mary

gaunt oracle
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Also for Hail Mary and Eleventh Hour they're good jokers, but they don't contribute to your score or econ, so they take up valuable space just to tilt the drawing luck in your favor, which I think justifies them being Common

river hinge
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handy joker - unless im misunderstanding this joker, this should definitely be a Rare. $6
divisible joker - this one is a toughie, maybe 4
stop card - why would someone buy this
tennis joker - maybe common, i dont see someone buying this joker unless its like mid game and theyre going for high card build which almost always resorts to baron/mime. maybe 3
Sleeved joker - no notes, 4
overkill joker - really like this one, 4

river hinge
gaunt oracle
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Stop Card can stop food jokers from decaying at the end of each round [=

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And they can also stop streak jokers from losing their streak [=

river hinge
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...

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i feel stupid

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this is really cool

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5

gaunt oracle
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Wanna play some face cards but your bus is at really high mult? Just debuff it

river hinge
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amazing use case actually

gaunt oracle
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It's one of those jokers you don't realize is powerful until you realize it's insane synergies

river hinge
gaunt oracle
river hinge
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yeah okay thats what i thought

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def should be rare then

gaunt oracle
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Alrighty

gaunt oracle
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It's more of a funny joker than like, an end-game viable one

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Especially since it has Wii Sports sounds

river hinge
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joker of holding - 8 and should have negative sell value
flushify joker - said this before, fav joker, 8
flesh joker - dont understand it

river hinge
river hinge
gaunt oracle
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This is the actual description of the Flesh Joker, which only shows up when you have it in your deck

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When it spreads to playing cards, it turns them into Flesh Cards, if it spreads to a joker, it turns them into another Flesh Joker

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And if you infect a Stone Card it becomes a Flesh Mass

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Which gives all other played cards +1-3 ranks

river hinge
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oof

gaunt oracle
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It's meant to be slightly vague until you play around with it

river hinge
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this one is a complex joker, its definitely really cool but i see players skipping it just because of the intimidating description

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but

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with the use case

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also 8, maybe even 9/10

gaunt oracle
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With 5 flesh jokers and a full flesh deck you can easily get into ante 12+

river hinge
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yup, its strong

gaunt oracle
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It's like, 5 X7.5 mult

river hinge
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could see a case for it being legendary

gaunt oracle
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But you also need to completely commit to it to get there, so I think it'd be funny if it was $1, and the only description is "SPREAD"

river hinge
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enter if you dare type joker

gaunt oracle
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Exactly

river hinge
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pretty cool, id love to test out the mod later once ive an acceptable first version of mine lol

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these look very cool

gaunt oracle
river hinge
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1 for every 3, rounded up should be more balanced

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cause technically you could not even sell it

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just use the joker to deck fix

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in early antes get rid of shitty cards

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then just be cautious to not play 5 cards as first hand in later antes

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then when the held cards become really strong

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sell and profit

gaunt oracle
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Also I could make the Flesh Joker have it's own rarity that's slightly higher than rare, and it'd be the only joker in that rarity, to make it even more ominous

river hinge
gaunt oracle
river hinge
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let me know if you do, i wanted to implement something like that but couldnt do it

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so i settled for keeping it at just uncommon

gaunt oracle
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New Flesh Card change, their mult is now equal to their chips

river hinge
gaunt oracle
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Yep

river hinge
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nice

gaunt oracle
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And the Flesh Mass card gives X0.5 mult per scored card

gaunt oracle
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Idea for a new consumeable type : Boons, which are inverted boss blind effects that last for the full round

gaunt oracle
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New update: Fixed some bugs, standardized some code, and updated joker prices

gaunt oracle
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Fun idea for a joker directly based off of a property :

  • Inverted Joker

Inverts discards on last discard
Inverted discards pull from discard pile rather than deck
Inverted discards add to discards rather than remove

river hinge
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oooo

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thats cool

gaunt oracle
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I'm even gonna make the name and description invert too [=

gaunt oracle
gaunt oracle
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The inverted joker thing

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It even reverses the music

river hinge
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holy shit thats awesome 😭

gaunt oracle
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Major update

Counterfeit Joker and Turnstile are now implemented, there's actual proper placeholder art instead of every joker looking the same, and I didn't leave in a dev joker spawn this time

gaunt oracle
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From now on, the flesh joker and the flesh cards will be completely hidden from the player until they find it [=

gaunt oracle
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I'm adding a custom music track

river hinge
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for the whole game?

gaunt oracle
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Yep

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Blinds, shop, boosters, all of it, including inverted versions for Turnstile, but instead of just inverting the whole track it inverts elements within the track so the drums are still forwards and the actual chord progression is still forwards

gaunt oracle
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Still being processed apparently

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Also it'll probably show you how bad I am at Balatro

river hinge
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this mod might be peak

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this is insane

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good job

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only thing that irks me is the quotation marks around the flush variant of the poker hand

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but thats super minor

gaunt oracle
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That's meant to be there to poke fun at the fact that it's not actually those hands

river hinge
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i mean if youre actually getting those hands, theyre essentially those hands right (because all the cards are now wild)

gaunt oracle
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Why does it irk you specifically?

river hinge
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just looks different from other hands, so minor consistency issue

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(i have self diagnosed ocd)

gaunt oracle
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I mean, it is different from other hands

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You're forcing the game to consider it a flush

river hinge
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if your joker just made those cards wild first technically its the flush variant for the game already so the hand is just "updated" to reflect the cards

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anyway, its splitting hairs on the implementation

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its your mod

gaunt oracle
river hinge
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regardless, its just a personal quirk, not a criticism of the mod itself

gaunt oracle
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I would remove the wild card conversion if it wasn't used as a balancing method for the joker, which would make the quoted poker hand make more sense

river hinge
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hows it balancing it? because it gets hit by more boss blinds?

gaunt oracle
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Yeah, it's debuffed more often

river hinge
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makes sense

gaunt oracle
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Which can straight up kill your run if you don't prepare for it

river hinge
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yup

gaunt oracle
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Especially in the late game where 90%+ of your cards are wild

river hinge
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otherwise kiss your run goodbye

gaunt oracle
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Also now the flushify sound won't be jarring because now the music itself is in the same key [=

river hinge
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love the new music btw

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you make it yourself?

gaunt oracle
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Same with the Aether Deck joker spawning sounds

gaunt oracle
river hinge
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really cool

gaunt oracle
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So uh, if there's anything wrong with it, let me know and I'll fix it

river hinge
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i still have some amount of work i need to do on mine before i can start testing but from the video i watched, it feels super cohesive

gaunt oracle
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I tried to go with a similar sound to Balatro's music with my own genre and style, at least in terms of like, the chord pattern

gaunt oracle
gaunt oracle
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And I added tracks for all 4 booster pack variants

river hinge
gaunt oracle
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This is what the card looks like when you don't have it in your jokers [=

gaunt oracle
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On the next update the Turnstile will work when you have zero discards, it keeps the discard button useable

iron axle
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hold on so

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stop card

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debuffs the joker to the left, or debuffs your first drawn hand if it is the leftmost

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can't you just...

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put it on the rightmost, select the blind, and then

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move it to the leftmost position

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and then it doesn't do anything

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why is this even a joker to begin with

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this is only negatives

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i'm very confused by the existance of this joker

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and i have no prior context so

river hinge
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read from there

iron axle
river hinge
river hinge
verbal shoal
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useless jokers existing shouldnt be a justification for more 😭

iron axle
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dilly understands what my point was actually going to be

river hinge
iron axle
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and not "vanilla doesn't do this"

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paredolia is terrible if you don't get the synergies though

river hinge
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yeah thats

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the point

iron axle
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and there are few synergies

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i don't think this is good game design chief

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i will give stop card some credit because it can make campfire actually useful
but... it's not even close to paredolia in design and its conditions for a good synergy are far more niche

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the joker has to reset or die or go back at some point, stop card can stop that from happening

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paredolia turns anything that mentions Face Cards into crack cocaine

river hinge
iron axle
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well yeah, and then it's dead weight 99% of the time

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and it feels absolutely awful when it shows up

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especially on an uncommon/rare joker because it can come from the uncommon/rare tag

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imagine your free joker being paredolia in an ace flush five build (or any build that doesn't deal with face cards)

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i think i'd be cooler with it if stop card was a common joker

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because that makes it more common so its synergy is more likely to show up

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and its hyper specific use case is offset by its rarity

river hinge
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i suppose, if the mod creator has an idea for a joker thats situational its probably something they wished was in the game (hence they created it) so i dont judge too much on use case, i assume they already know its super niche

iron axle
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yeah if they wanna do it that way they can do it that way

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my 2 cents is that it should be common

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and it shouldn't debuff the first hand if it's the leftmost (what is even the point of that)

gaunt oracle
iron axle
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it keeps you on your toes

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jimbo toes

gaunt oracle
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And if it feels awful when it shows up... why would you want to see more of it? That's what making it common would do

gaunt oracle
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That and it engages with an already existing mechanic in an entirely new way, that's something I wanna do with this mod, recontextualize and utilize mechanics in unique ways

gaunt oracle
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Balance question: Should turnstile still trigger discard related jokers when you inverted discard?

iron axle
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if you see a bad common it's like eh whatever it was a common they tend to be bad

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if you see a bad rare it's like fuck man I wish that was something else

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legendaries have this to the extreme

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you get a canio on soul you are NOT happy

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if you are happy about that i will personally execute you because canio is worse than chicot

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and I will fight you on it

gaunt oracle
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Sooo don't make any joker higher than Common if it's not generally applicable to the majority of builds?

iron axle
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no

gaunt oracle
iron axle
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but in this case specifically in which the joker actively harms you for not having its synergy

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it should definitely be a common

gaunt oracle
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If I remove the first hand debuff would it be better?

iron axle
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that change on its own might actually make it worse? depends on the player's patience

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it makes it easier to hold the joker until you do get a synergy, but when do you give up as the player

gaunt oracle
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Considering how powerful this card is I'm not gonna make it a Common

iron axle
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what do you mean this card is so powerful

gaunt oracle
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You can stop decaying cards from destroying / downgrading themselves and you can stop streak-reliant jokers from resetting

iron axle
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okay so that's
campfire (actually good synergy)
obelisk (not what obelisk should be used for)
food jokers... why? the only one that would be worth keeping longterm for this would be seltzer but that goes down at the end of a hand so you can't stop it with stop card
ride the bus (bad in lategame anyway)
what else resets i'm drawing a blank

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oh loyalty card

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that one is actually pretty good

gaunt oracle
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not what obelisk should be used for
But you can still use it for that, it's meant to disrupt the flow of jokers to your benefit, technically none of the cards you can debuff and benefit from would be used in the way they're intended to be used, that's the point

iron axle
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you can hold the effect... but it's not really worth doing for a 2 card joker combo

iron axle
gaunt oracle
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And for food jokers, Turtle Bean is a really good pick

iron axle
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that is a very forgettable one but yeah good pick

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scaling obelisk like this would involve

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playing hand 1 two times
playing hand 2 one time (gets xmult)
and then alternating hand 1 and 2 and getting xmult every other hand?

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yes i know other hands exist but they won't be as good because that's how this game is built

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that's why black hole sucks so bad

river hinge
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btw when theyre debuffed, you cant use it, so if bean is debuffed, it wouldnt give +whatever hand size

iron axle
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that doesn't matter

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bean only needs to be debuffed at end of round

river hinge
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youre just using it for rounds that matter more

iron axle
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cause that is when its hand size goes down

river hinge
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eh that seems like cheating

iron axle
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yeah, it pretty much is for food jokers

river hinge
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whatever card the joker debuffs, should be debuffed for the whole blind

iron axle
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if that is the case then it is even worse than useless

gaunt oracle
river hinge
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otherwise you can debuff any joker at the start of the blind, then just move the joker to the leftmost position...

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so whats the point of the balance

gaunt oracle
river hinge
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so no point in the first hand being debuffed even

gaunt oracle
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It makes sure you don't forget about it

river hinge
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lol

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its just a gotcha then

iron axle
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i'm not even gonna pick it up then

gaunt oracle
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It's funny, but avoidable

gaunt oracle
river hinge
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imo thats not what balancing is supposed to do

iron axle
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and then i'm gonna

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get an uncommon tag

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and it's gonna show up

river hinge
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but not my mod

iron axle
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and i'm gonna be sad

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cause I wanted something good

river hinge
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baseball!

iron axle
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baseball card is a rare

river hinge
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oh right

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it just buffs uncommon

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whoops

iron axle
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yeah

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stop card will end up like the vampire midas paredolia synergy eventually and that truth is not very fun

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vampire got nerfed twice and i'm convinced it was for that synergy

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midas also got nerfed after that

river hinge
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maybe im just new to the game lol cause i didnt know they got nerfs

iron axle
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yeah there hasnt been a balance change update in a while

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i assume because thunk is working on 2025 gameplay update

gaunt oracle
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Here's some jokers that aren't streak or food jokers that would benefit from Stop Card

  • Vampire, Midas Mask, or Flushify Joker : wanting to keep your enhancements
  • Joker of Holding : not wanting to consume your first hand
  • Burglar : needing discards on a blind
  • Chicot : some blinds can benefit you, like Serpent
  • Smeared Joker : you get to a blind that debuffs a suit
  • Oops! All 6s : you don't want a higher chance of a glass card breaking
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It's not useless

river hinge
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you make a good case

iron axle
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alright, quick fire

gaunt oracle
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And the fact that tags can give you some "bad" jokers is just part of the game

iron axle
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first one and last one

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that's your fault.

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in a midas/vampire run, you shouldn't be keeping enhancements

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in an oops all 6s run, you shouldn't be trying to keep glass cards

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glass cards become better because of their destruction, on top of their high scoring they fuck off from your deck forever

gaunt oracle
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Stop Card lets you supersede that in return for a joker slot used up by a niche joker, that balances it

iron axle
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but it's just not worth doing

gaunt oracle
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If you don't want it, don't take it, if you get it instead of another joker from a tag, there's a dozen other jokers that would've been useless to you in that moment as well

iron axle
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the chicot one is... something

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i mean yeah, technically the serpent can benefit you

river hinge
iron axle
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i'm pretty sure that is the 1 and only boss blind that can do that

iron axle
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take a joker like fibonacci for example

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+8 mult on ace, 2, 3, 5 and 8

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consistent reliable good in a bunch of spots, sometimes you don't want it but it will fit in a LOT of builds especially straights, flush fives, and anything with card xmult or retriggers

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while yes, in the moment, fibonacci may not be useful to me

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that moment is far less common than the times where it is useful

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it is the opposite with jokers like paredolia and stop card

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vanilla is not immune to this and i do not like paredolia for that

gaunt oracle
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Stop Card is literally the first joker I added to the mod because I thought it was cool that you could sidestep mechanics using that one boss blind that debuffs a random joker and wanted to put that in the game as a joker, this mod wouldn't exist if I didn't make that joker, and I still think it can lead to some fun builds, so I'm not removing it or making it common, simple as that

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Most I'll do is remove the first hand debuff

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Taking up a joker slot on it's own is enough balance if it's apparently useless

iron axle
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okay do pick one or the other here are you shutting down the idea because the card is balanced as is or are you shutting it down because the joker is symbolic and changing it would do the mod a disservice

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i'm not gonna go against either i just want you to pick 1 and not both

gaunt oracle
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Mostly the first, you just don't personally see it as useful, but it has a pretty good amount of use cases, our ideas of what is useful and what isn't are completely different

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You don't want it to act like a vanilla card by being niche on a higher rarity but you also don't want it to sidestep mechanics in-game, it's apparently meant to be in a narrow sweet spot

iron axle
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ok the sidestep mechanics thing was harmonious' issue with it and that probably stems from blueprint not being able to copy end of round effects

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i'm not gonna push more for it but i am gonna say 1 more thing just because it wasn't mentioned before

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cards that only work with specific synergies become far far far less useful in larger modpacks with more jokers in the pool

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everyone has different means of dealing with or ignoring that problem

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i just put splash in every pool so it's less likely to happen to me

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regardless, mod cool 👍 im not gonna hold 1 joker i disagree with against it

gaunt oracle
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But you're gonna argue about it for over 30 minutes

iron axle
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i like a good debate what can i say

gaunt oracle
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If I see a joker I'm not a fan of in a mod, I just don't pick it up

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Now people are gonna come over here and just see an argument

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Yay

iron axle
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hey all publicity is good publicity

fading oyster
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common Marie W

gaunt oracle
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That just makes me not want to make the mod

fading oyster
gaunt oracle
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I want people to have fun with this mod, not argue over it for extended periods of time because I like a joker and somebody else doesn't

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But I also don't wanna just ignore criticism because that's a slippery slope into making a garbage mod

fading oyster
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still

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i'd say to try and work others' ideas in it if a lotta people don't like osmething

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that said, if the one complaining is a single person just tell them to get banner and be done with it

gaunt oracle
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Major Update

Added music and a lot of other stuff I won't bother listing, consult the top messages and please yell at me if anything crashes or doesn't work as described

river hinge
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Start with a random Rare Aether Joker. Aether Jokers have a 1 in 4 chance of replacing a Joker of the same rarity in shops

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what does the replacing thing mean?

fading oyster
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that instead of spawning whatever it was supposed to spawn it spawns an aether joker instead?

river hinge
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okay yeah makes sense

fading oyster
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i dunno it's my theory

gaunt oracle
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It literally looks at what jokers are in the shop when you enter the shop, and if the 1 in 4 chance hits, it just removes the old joker, and picks a random joker from my mod of the same rarity to put in it's place

river hinge
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gotcha

gaunt oracle
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It doesn't even take what jokers you have into account, which is a bug, but it might as well be a feature, because having multiple jokers is funny, though some of them will definitely bug out if you have multiple, I might have to somehow add an exclusive mechanic or something where it won't let you have more than 1 of a joker

iron axle
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as long as you're not like
stealing sprites or anything

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there's nothing wrong with what you're doing

gaunt oracle
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So, I wanna make a specific feature of a joker, a deck, something, where if the boss blind is a suit debuff, and the debuff is against your most played suit, it will add Retcon to the shop, because legitimately at least 50% of my runs end because I invested into a suit, never got Retcon for any of the previous antes, and then the boss blind for my specific suit comes up, and I don't have time or money to pivot or compensate, and that just feels like "Welp, that was a cool run, too bad the game said fuck you"

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I don't know if I'm doing something wrong, if that's a good or bad idea, or if it's even feasible without being useless 99% of the time like Stop Card apparently is

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Am I just coping for being absolutely garbage at the game and blaming it on luck?

fluid field
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That's just the nature of a roguelike honestly

fading oyster
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lady luck hates you

gaunt oracle
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Maybe I could add decks for each suit or something? Could also unlock extra jokers that are suit based that only appear with that deck

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Which would probably be jokers that mimic the abilities of other suit jokers like Rough Gem or Bloodstone, but for all suits

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And that would have the anti-suit blind mechanic

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Maybe I could implement a new type of consumeable that gives you permanent buffs that are basically just unluck prevention measures

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Now I'm getting ideas of sacrificing playing cards to get those buffs, like you can sacrifice 5 cards of the same suit to disable the blind that debuffs that suit

iron axle
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if you see a suit blind appear early, go full into that suit

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because each blind only appears once until they all show up and it refreshes

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if the club shows up ante 1 or 2, it's never coming back again until after ante 30, so you're safe to go clubs for the whole run

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pretty likely that ante 1 or 2 is a suit boss too

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a boss blind that debuffs your most played suit is pretty interesting but that wouldn't achieve what you want it to achieve

iron axle
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you could make like a common joker that makes wild cards unable to be debuffed

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or you could make stuff that disables boss blinds

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or you could just
add more boss blinds

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that will always reduce the chance of suit bosses showing up

#

perhaps a Director Joker, which gives Director's Cut when sold (gives retcon if you already had director's cut, rerolls boss blind when sold if you already have director's cut and retcon)

#

that'd probably have to be a rare

gaunt oracle
iron axle
#

director's cut and retcon are very powerful vouchers that do many things

#

face cards will love that

#

plants hate him
watch how this joker saves your run with 1 simple Rare Tag

#

if you don't make that joker i'm writing it down and i'll put it in a mod at some point later

gaunt oracle
#

Also why would you not just go for a Luchador then? It does the same thing but in the moment rather than before

iron axle
#

because luchador is a 1 time thing on sell and you have to keep it in your joker slots until the bad boss appears

#

director joker can be sold immediately and you get director's cut which keeps you safe for the majority of the run

gaunt oracle
#

At that point there might as well just be a joker that adds a second voucher to every shop so you have twice the chance to find Director's Cut / Retcon

#

Because that would make it even more useful

river hinge
#

i dont like the idea of jokers giving you a voucher...defeats the purpose

river hinge
#

def would have to be rare

iron axle
gaunt oracle
#

Could also have an uncommon that functions like the Diet Soda but gives you a reroll tag instead when sold

iron axle
#

idk if i'd make that uncommon

#

but idk about making it common either actually

#

it feels like it'd be inbetween those two

#

also wait

gaunt oracle
# iron axle that sounds better as a voucher effect

Also that just means even more vouchers in the pool and you need to then hope that you get that voucher, making it a joker would keep it separate from the voucher pool, and you can find it through shop rerolls and buffoon packs

iron axle
iron axle
#

i don't know why I like this idea so much

gaunt oracle
#

This is Chicot but worse, and you hate Chicot, so why do you like this idea?

iron axle
#

what the fuck

#

no

#

I hate canio

#

chicot is bestie

gaunt oracle
#

I think I'm just done, obviously I'm not cut out for this, and I'm just assuming things about people

#

Yet another failed project, yay [=

iron axle
#

don't give up on it

#

just try things out

#

things will look different on paper than in practice

gaunt oracle
#

I shouldn't pretend that I have any idea what the fuck I'm doing

iron axle
#

you don't have to have an idea of what you're doing

#

truth be told, most of us don't

gaunt oracle
#

If everybody who weighs in says you're right and I'm the one that thinks you're being a dick, that just means I'm the dick, and I'm wrong, I should take the fucking hint

iron axle
#

oh no i am definitely being a little blunt about this

#

i tend to do that

gaunt oracle
#

The fact that I'm even debating ignoring all of your advice because of the way you present it shows that I have completely failed as a mod developer

#

I have no fucking backbone and shouldn't even be publicizing anything I create

iron axle
#

that doesn't mean you should give up

#

failure is an opportunity to grow and prevent failing the same way again

#

there is nothing wrong with failing

#

you should keep going

#

it doesn't matter how many walls you run into as long as you don't run into the same wall twice

gaunt oracle
#

Exactly what is happening right now always happens when I have a public project, my entire creative existence is running into the same wall over and over

iron axle
#

that's because you're forcing yourself back into the same routine that happened every other time - giving up immediately

#

you don't have to do that

gaunt oracle
#

I'm just gonna lose motivation for this in a week and completely abandon it anyways /=

iron axle
#

hey that's perfectly fine too

#

you work on your mod whenever you feel up for it

#

there is no obligation to run a consistent schedule

#

if you enjoy that 1 week, there's nothing wrong with that

gaunt oracle
#

Now the next time somebody looks at this channel it'll be full of me self loathing and giving myself the worst possible look instead of actual progress on the mod and people talking about it

iron axle
#

that doesn't matter

#

what matters is that you have fun doing it

gaunt oracle
#

If I'm having fun doing it doesn't matter if the output is garbage

iron axle
#

there's a multitude of things you can do for that

#

ask for help in the main chats
run polls in here for things
get someone else to playtest your mod before a release

#

the polls help a lot for getting a general idea of what the most people want

#

i've done those a few times

#

highly recommend it

#

i'd also recommend staying in touch with dimserene's modpacks
eventually your mod could be added to a modpack like that and that is a large population of people who will not report bugs in your thread, but the dimserene server or thread

#

i can't hold it against them but it is kind of annoying

#

good publicity though especially for finding out if your mod has incompatibilities

#

you gotta keep trying even if the output is initially garbage you can build on that and it'll get better with time

#

what kind of motivation gets you going

#

i think that's a good question to ask right now

gaunt oracle
iron axle
#

🤔

#

try giving yourself a consistent schedule or deadline maybe

#

say, 1 joker every other day or so

#

i know a lot of people who really work well when they have a deadline and schedules help you get a routine and that makes it easier to keep going

#

with any luck these'll stick

#

one thing that helped me personally with making mod releases was making a checklist of things that I need to get done

#

then I have a sense of direction and I know what I should be doing and how much is left

#

my computer keeps freezing

#

if i vanish that's why

gaunt oracle
#

That's the one answer everybody gives and it has not worked, after a few times keeping up to that schedule, it falls through, the only thing that can push me to have a consistent schedule is if I have to do it or there'll be consequences, like not going to a job or some shit

iron axle
#

ah well it was worth a shot

#

give the checklist a try

gaunt oracle
#

I'm just going to stop asking, I might as well just accept that I'll never get anything worthwhile done

iron axle
#

well that mindset immediately shuts you out of ever being able to do anything

#

and the more things you quit because of it, the worse it will get each time you quit something

#

you gotta break the cycle

gaunt oracle
#

Literally the only thing I've stayed consistent with is game design and music, that's it, and those aren't very useful

iron axle
#

also game design is perfect for this actually

#

designing modded objects absolutely falls in that ballpark

gaunt oracle
#

Well obviously I don't actually have the chops for it because I design shit like Stop Card and my own game design doc is too long to ever be developed in any capacity

iron axle
#

not everything you make will be perfect immediately

#

that's just how it is with all things creative

gaunt oracle
#

I've been working on my game for almost half a decade

iron axle
#

perhaps break up your game into smaller sections to make the development easier to digest

gaunt oracle
#

Anything you can suggest I've most likely already done, and it didn't work

gaunt oracle
#

If you like any of the jokers enough in this mod, please steal them, this mod probably isn't going to progress for much longer /=

gaunt oracle
#

Lack of motivation, lack of confidence in my own ability, and lack of ability to take criticism

river hinge
#

i dont think you should sell yourself short here, the jokers youve made are incredible, the features are really hard to get right and you got it working which is huge

#

and criticism is a part of whenever you create something that other people use, end of the day really the question is if you like what you created, if thats a yes, who cares what the others think

#

but lack of motivation i can understamd, youve been at this for a while, so it can cause burnouts

gaunt oracle
#

Like I said before, ignoring criticism is a slippery slope to making a shit mod and not even knowing it

river hinge
#

the fact youre engaging with criticism means youre not ignoring it

fading oyster
river hinge
#

youve considered what the others have said and you disagree with them and you want to keep it the way it is, is perfectly acceptable

fading oyster
#

i'd argue if they really, and i mean, REALLY wanted what they complained about they'd make their own mod

river hinge
#

its your mod

fading oyster
#

(except me, i'm too lazy for this)

#

that said, keep up the great work

gaunt oracle
#

Joker idea : If first discard is only one card, strip it's edition, and apply that edition to the first card of next played hand

gaunt oracle
#

You get a polychrome playing card but you really don't want it to be on the card it's on, so you still take it but you transfer the edition to a card it'd actually be useful on, means you can deck fix even harder and salvage bad luck editions

#

Also means you can play an edition on a card that contributes to a poker hand your build is based around even if the card it was originally on doesn't

river hinge
#

Also it is just edition or enhancement/deals too

#

Seals

#

I have a tarot card that does a similar thing

gaunt oracle
#

I'm thinking just edition, and it'd show the edition in the description, so it'd say (Currently [edition])

river hinge
#

Cool

#

I like it, I’d take it early on

#

But usually I skip over jokers for deck fixing

#

Leave those to tarots

river hinge
#

Hey @gaunt oracle, I know you sent a message here ealier about being able to copy code but i just wanted to make sure if i could still do it. I was going to use your code for Flushify joker in my mod, do you mind if i do so? I will add credit to your mod in my code as well

gaunt oracle
#

Go right ahead

#

I don't really mind people taking parts of my mod for their own mods

river hinge
#

thank you :)

gaunt oracle
#

The development's kinda dead anyways

river hinge
#

im sorry to hear that, i hope you do come back to this eventually

gaunt oracle
#

New consumable idea: permanent deck upgrades based on ranks and suits

#

Such as: All 7s give +10 chips, or all Queens give $2

#

Also new placeholder joker art for Sleeved Joker and Counterfeit Joker

river hinge
#

would there ever be a reason to not take a deck upgrade?

gaunt oracle
#

Kinda like planet cards, if there's no planet cards for your main hand and you don't have constellation or satellite you just don't take one

gaunt oracle
#

How does this look for a booster pack? The foreground elements deliberately go against Balatro's color scheme, but I think it looks good

gaunt oracle
#

I've got chips, mult, xmult, and money, what other upgrade types should there be for cards?

gaunt oracle
#

How do these look?

#

To avoid having a sprite sheet with hundreds of cards I made them 2 layers, the upgrade stat, and the suit / rank

gaunt oracle
#

If it's a rank should the rank be put at the bottom right like the suit instead of the top right?

river hinge
river hinge
#

but also i wouldnt use the green/purple colour scheme, its kind of hard to read

gaunt oracle
#

Green?

green slate
river hinge
green slate
#

If you'd permit it ofc

gaunt oracle
#

The green is just the club color

gaunt oracle
green slate
#

I think the problem is the low contrast not which colors are chosen

green slate
#

Or you could use different hues too

gaunt oracle
#

I wanna keep it consistent with the suit mult joker colors

green slate
#

I'm just saying green on green is fine but the greens need to have nore distance in brightness

#

Same for purple on purple

gaunt oracle
#

I think I'm having trouble really seeing where the problem is, but I might also just be stupid

green slate
#

The rank and suit text are the same color as the background they're on

#

Which is fine but there's too low of contrast apparently

#

I don't mind personally but I can see the issue

gaunt oracle
#

Oh the text

river hinge
#

yeah

#

its hard to read

gaunt oracle
#

I was looking at the suit and rank icons

river hinge
#

no no

gaunt oracle
#

Yeah that's a fair criticism

green slate
#

Tbh the symbols tell you too though so the text is kinda just for flair

river hinge
#

yeah i just like having clear info regardless

green slate
#

But yeah as for the positioning, I strongly prefer it as is

#

Makes them more balanced as a set instead of all top weighted

river hinge
#

i was going to suggest putting rank down in the same spot as the suit

green slate
#

And like I said makes it so you could you both to make playing cards with this style

river hinge
#

so its consistent

#

and theres more whitespace in the top

green slate
#

Yeah I don't mind that tbh. Would give the cards good diagonal symmetry

river hinge
#

yup

#

the top would look less cluttered as you already have the ability there

gaunt oracle
#

Is that better for the suits?

#

Might make club and diamond brighter

river hinge
#

ooo yes much more clear

green slate
#

Yeah was gonna say this two were still a bit lc

#

But besides that def better

#

Also it's hard to tell because I'm on my phone which technically has a much better display than my laptop

gaunt oracle
#

I prefer the LC colors for large scale stuff, for small scale the HC is definitely better

green slate
#

But might not be calibrated sensibly

gaunt oracle
#

And the suit mult jokers don't have HC variants so I don't have a color palette to pull from

green slate
#

I mean I think that just eyeballing it is fine. I think treating balatro like a pallatisized game is a design mistake ngl

#

It really isn't

river hinge
#

yeah just use your own colours

gaunt oracle
#

The shades of purple and pink are already my own colors, but for suits specifically I think keeping them consistent is WAY more important

#

The suit colors are present across the entire game, so if they're different here, they'll stick out like a sore thumb

green slate
#

Not.... really? I mean we all have our own forms of autism here, but as long as they're in the same ballpark I highly doubt I'd think once about them let alone twice

gaunt oracle
#

Here's the new rank layers

river hinge
#

i love this

#

much more clean and very readable

gaunt oracle
#

And some examples of how they'd look together

#

Yes the diamond money card would just be rough gem without the joker [=

#

I'm wondering if I should make a third layer that defines the context of the upgrade, such as scored, held, in deck, etc...

#

That'd go in that little top right corner space

green slate
#

Does balatro enjoy 3 layer sprites? I know cryptic users then for exotics but idk how tortured the code is

gaunt oracle
#

True, but it is possible

gaunt oracle
#

They now have little badges, S = scored, H = held, D = deck, and it'll tell you exactly what it does in the card description before you use it, and I'm thinking of also having a way to tell what parts of your deck are upgraded and how

#

Also I forgot to show off the finished booster pack icon, at least for the standard one

gaunt oracle
#

New update, lots of sprite changes and a new deck skin, even though the name is broken

gaunt oracle
#

New update : HC deck skin improvements + text color fix

gaunt oracle
#

Should buffs be allowed to stack, or should it be limited to 1 effect per suit / rank?

#

Could also be 1 effect per suit / rank and context

river hinge
#

How strong are they?

gaunt oracle
#

The current buffs are Chips, Mult, xMult, and Money, and they can trigger on suits or ranks being scored, discarded, held in hand, or in deck. Suits give 1/4th the buff of ranks. Scored gives full buff, discarded gives half buff, held in hand gives 1/3rd buff, and deck gives 1/4th buff. Chips start at 32, Mult starts at 8, xMult starts at +0.5x, and Money starts at $4, so if you had a 8s Scored Chips Buff it would give you 32 Chips for each played 8, if you had a Hearts Held Money Buff you'd get $1 for every 3 heart cards held in hand, and if you had a Kings Deck xMult Buff you'd get +0.5X mult for every 4 kings in your full deck

#

It could be limited by only allowing 1 buff per rank/suit, or 1 of each buff type per rank/suit, or 1 buff per context per rank/suit

gaunt oracle
#

Idea: A joker that gives you money at end of round for every 3rd streak of an adjacent joker, AKA the amount of times a joker that can gain stats and reset under certain conditions has been upgraded, which includes Ride the Bus, Obelisk, Campfire, Hit the Road and Tennis Joker, and possibly just scaling jokers, but for every 5th streak

gaunt oracle
#

Buffs are working, now I just need to get their visuals properly done, for their description, where I have to learn an entirely new system, and for their sprites, where I have to learn an entirely new system [=

river hinge
gaunt oracle
#

I'm ditching the in-message and github overviews of the mod and it's features, and I'm moving it to a Google Doc instead, because that's just much easier to update and it allows for advanced formatting
https://docs.google.com/document/d/1oEil7izLRa5cSwQqP7SrnszJRWUwlQasgli1JrAC5Vs/edit?usp=sharing

green slate
gaunt oracle
#

I haven't seen that before, I just wanted to kinda consolidate the info of the mod

#

And I'm already used to using Google Docs for everything

green slate
#

But fair ig. Google docs are just kinda awkward on mobike

#

Though the template can be too

gaunt oracle
#

If you're gonna be installing a mod then you're probably not gonna be on mobile

green slate
gaunt oracle
#

I could try making the layout thinner so it'll show up on mobile properly, I just don't wanna make the text even smaller and the doc even taller

green slate
#

Nah it's fine ngl

#

Life not an issue at all

#

In just biased against Google docs

gaunt oracle
#

On my phone it's actually working just fine

#

Only issue is that the background color is kinda broken

green slate
gaunt oracle
#

It's more convenient for me and allows for a bit of style, as well as showing off the art for every joker, so I think that's a worthy trade-off

green slate
#

By all means ngl

#

Plus it does look good

gaunt oracle
#

Alright, I'm gonna push the new update

green slate
gaunt oracle
#

I've already got a lot of expertise with Wix, if I need to make it a website I can, I just think a Google Doc is easier to edit, and Wix doesn't allow easy in-line advanced text formatting

green slate
#

So on your side nothing would change

gaunt oracle
#

I'm gonna stick with what I have

green slate
#

Fair

#

I think I just hate things not being accessible through the normal indexed web I guess. Not that docs can't be indexed if you publish them but yeah.

Anyway it's a me problem and I'll shut up about it

#

Keep up the great work on your mod

gaunt oracle
#

Sorry for being stubborn

green slate
#

I can't blame anyone there, I'm as stubborn as they come

gaunt oracle
#

Major update : Buff Cards

Also changed some wording and added more description coloring

green slate
#

Probably don't use @/here I'm almost sure it doesn't work and wouldn't be allowed if it dud

gaunt oracle
#

Alright good to know

gaunt oracle
#

Oh yeah! Forgot to mention you can also now disable individual jokers in the mod

gaunt oracle
#

Should legendary buff cards have a small chance to take on a unique effect, like retriggers or hand level ups?

#

Or maybe giving hands / discards, stuff like that

#

I'm open to any other ideas

river hinge
green slate
#

oh I need to add this shit still, don't I? I keep forgetting

gaunt oracle
green slate
#

I got a similar crash on boot, that was fixed by disabling garbshit's custom tit;e screen for some reason

#

other configs work though, so I think it's something to do with or interacting with specifically this mod

river hinge
#

Retriggers are dime a dozen

#

So it wouldn’t feel very “legendary”

gaunt oracle
#

But it'd allow retriggers on things you don't typically have them on, like numbered cards above 5, aces, and entire suits

#

That and they can also work for in-hand and in-deck

gaunt oracle
# green slate did you see the crash report?

get_current_pool_ref sounds like something somebody would use to hook a function, I use base_[functionname], so somebody else's hook might be interfering with my mod for some reason

#

I have no idea how I would fix that

#

I'm not even checking any pools, the only place in the config that I'm getting jokers is with a direct key

green slate
#

it might just crash in any card area spawning jokers

#

yeah, it crashed when I got to the shop

#

so not on you

#

my bad

green slate
#

this ended up being an issue with using the main branch of too many decks

#

it happens even on its own

gaunt oracle
#

Alrighty

river hinge
#

Seems like there’s a uniqueness to it

gaunt oracle
#

Either that or keeping it how it is right now, just increasing the base stats

river hinge
#

I’d like the poker hand upgrade

gaunt oracle
#

Any other suggestions for legendary interactions?

gaunt oracle
#

I made a config option to replace the default enhancer atlas with my own so that wild cards and erratic deck follow the deck skin suit colors

#

Any other suggestions for skin replacements?

green slate
gaunt oracle
#

I want my mod to have zero dependencies

#

And having it as a config options means you can just turn it off and restart if it's incompatible with some other mod

green slate
#

myself and some other people playing my modpack have been getting stack overflows that are resolved by removing aether. IT's clearly an interaction because it doesn't occur with just aether, smods, and debugplus, but i can't track down the rest of the cause

#

@gaunt oracle

gaunt oracle
#

I'm not really sure what causes stack overflows

#

I've never had the issue

green slate
#

it's extra credit

#

crashes with just them and both work without eachother

#

This happens specically when obtaining a joker in any manner, and some other kinda random, but reporducable if you reload the run, ways

#

I've noticed that m+aether_counterfeir and base_calculate_joker in relation to your mod, are all over the crash

#

I doubt you did anything wrong (extra credit is known to be jank and I also reported it to them) but that might help you track down the issue

green slate
#

@gaunt oracle I noticed when referencing it (read: copying it to use as a teplate) I noticed that your deck skins have "loc_text" instead of "loc_tct" and that's why they shown their key in the menu instead of the name

gaunt oracle
#

Wuh oh

#

I'm so used to unabbreviating things when I type that I did it while coding

green slate
#

I also hope that if you have time you're able to figure out a way around the overrflow crashes with extra credit

gaunt oracle
#

Like I said, I have no idea what causes them

#

I don't even know what I'd be looking for

green slate
# gaunt oracle I don't even know what I'd be looking for

just was able to narrow it down to this part of your hook (or maybe this part /is/ the whole part you added, don't really know hooks well), of calculate_joker


        if SMODS.has_enhancement(context.other_card, 'm_aether_counterfeit') and context.other_card.ability.extra.uses_left <= 0 and context.other_card ~= self and not context.check_enhancement then

            return nil

        end

    end
#

if I remove it, no more crash

#

I'm not good enough at coding to see what in Balatro University is conflicting with it, but you probbably would be

gaunt oracle
#

I don't know how that'd be creating an overflow

#

That just makes sure that counterfeit cards won't trigger abilities when they run out of uses

green slate
#

I just can't figure out what

gaunt oracle
#

If it was a problem with how the code is structured it'd give a normal error, but no, stack overflow

green slate
green slate
#

they do have some weird shit going ion with how they deal with enhancements. Like, they use an optional smods feature called quantum unhancements and i'm not really sure what they're doing with it

green slate
#

I think adding this check to calculate joker makes something in extra credit freak out and crash the game whenever Whenever a joker is well... calculated, like on obtaining

#

Their jank must interfere with the has_enhancement check

#

I did notice they use SMODS.get_enhancements instead, yes with a plural. I think that has something to do with whatever quantum unhancements are

#

I suspect that possibly any mod using quantum enhancements turns it on for the whole game

#

so your check is converted to that

#

this is pure speculation though

#

I think the answer my rest somehwere here, but fucked if I undestand it if so

river hinge
river hinge
#

Definitely something they/smods should figure out

green slate
river hinge
#

What was the issue

green slate
#

at least that's how it was explained to me

#

I'll link the message

river hinge
#

Yeah quantum enhancements are definitely not coded optimally

#

And not even documented properly

#

So makes sense

river hinge
river hinge
#

Is there a way to make this check go elsewhere, I suppose this crash will always happen whenever another mod uses quantum enhancements

river hinge
#

Good to know for my purposes as well haha

gaunt oracle
#

I have no idea how I'd implement that, it barely even looks like it's related, it's just an alternate steel tally

#

Is it this part specifically?

green slate
#

(read it wrong)

#

oh I did read it right and was just looking at the weong thing

green slate
#

y'know i'm doubtiung myself again, finna just shut up

#

i ougha sleep

gaunt oracle
river hinge
#

Unless you introduce new mechanics

gaunt oracle
river hinge
gaunt oracle
#

I also did that with Consuming and Inverting, I kinda forgot how many new mechanics I've made

gaunt oracle
#

Forgot to update to try and fix the stack overflow crash, should be updated now

#

Also, idea for a voucher, joker or new type of planet card: Upgrading composite hands, as in if you upgrade Straight Flush, it also upgrades Straight and Flush separately, or if you upgrade Full House, it also upgrades 3oak, Two Pair, and Pair, it takes the contains mechanic and applies it to hand upgrading

river hinge
#

Surprised I haven’t seen this in more mods

#

Something I might implement in my own

#

Could be a voucher where the first one only does the composite hands and the upgraded one does both normal and composite hands

gaunt oracle
#

I'm thinking of calling the first level "BOGO", which upgrades a random hand alongside the planet card, and the second level "Mix & Match", which upgrades composite hands

river hinge
#

That also works

gaunt oracle
#

I'm gonna add this code to my mod 😎

    if v.wealth >= 1000000000 then
        v:remove()
    end
end```
gaunt oracle
#

Another idea: a joker that draws cards to your hand when you play a hand, so when you play 5 cards, it draws 5 cards to your hand immediately, to allow for more in-hand effects to hit

river hinge
#

i think its really cool

#

encourages other builds rather than defaulting to high card builds

gaunt oracle
#

Meanwhile I have Tennis Joker, which is specifically made for pure high card builds

gaunt oracle
#

What about a legendary joker that lets you determine the order of your deck using the full deck menu?

river hinge
#

Holy

#

So broken

#

You only need to fix your deck up to one hand size

#

Forget about the rest of your deck because it’s a one shot win anyway

#

That being said I love the idea of making something like that possible

#

Maybe it nerfs the cards in some way

#

Or scoring

#

Or increases the blind requirement

amber swallow
#

i love the buff card system so much, that's so fun

#

what's the custom music from? i like it

amber swallow
#

i love it when balatro mod mechanics encorage you to seek out specific ranks and suits independently from other systems like jokers or consumables. reminds me a lot of bettma's spells. it leads to a lot of emergent synergies

#

one other thing, will this mod ever get added to the mirehaze wiki?

gaunt oracle
gaunt oracle
gaunt oracle
#

Only appears on legendary buff cards, and only 1/6th of the time, since it just adds these to the potential stats

#

It also works with other buff card triggers, so if you have a +1 Mult for every King in deck buff card, a Retrigger all Kings 2 additional times when in deck buff card will retrigger that +1 Mult

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And it also works on triggers due to other card types, like suits

amber swallow
gaunt oracle
#

And it's got a funny reference

gaunt oracle
#

You can now create broadened buff cards, which account for light suits, dark suits, even ranks, odd ranks, and face ranks

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But when you use it, it halves the stat gain, so a +8 Mult buff card becomes a +4 Mult buff card

river hinge
#

Actual peak damn

amber swallow
#

are there plans to enable you to sell buff cards or see how many slots you have? i know this is still a work in progress so no rush

gaunt oracle
#

If you wanna get rid of them, you use them, and they disappear

amber swallow
#

oh ok that makes sense. i was wondering what the use button was for. thanks

gaunt oracle
# gaunt oracle Also, idea for a voucher, joker or new type of planet card: Upgrading composite ...

Idea for this voucher's name and art:

  • Level 1 : "Eclipse"

Planet Cards upgrade the next highest unlocked poker hand
Planet Cards and Celestial Packs cost 1.5x (Not Stacked)

High Card > Pair, Pair > Two Pair, Two Pair > Full House, Full House > Flush House.
3oak > 4oak, 4oak > 5oak > Flush Five.
Straight > Straight Flush.
I'm not sure what Flush would upgrade, maybe it just gives you 2 levels.

Art is well, an eclipse, with the moon and the sun

  • Level 2 : "Stars Align"

Planet cards upgrade the next highest unlocked poker hand and unlocked composite poker hands
Planet Cards and Celestial Packs cost 2x (Not Stacked)

High Card > Pair.
High Card < Pair > Two Pair.
High Card < Pair < Two Pair > Full House.
High Card < Pair < Two Pair < 3oak + Full House > Flush House.
High Card < Pair < Two Pair < 3oak + Full House < Flush + Flush House.

High Card + Pair + 3oak > 4oak.
High Card + Pair + 3oak < 4oak > 5oak.
High Card + Pair + 3oak < 4oak < 5oak > Flush Five.
High Card + Pair + 3oak < 4oak < 5oak < Flush + Flush Five.

High Card + Straight > Straight Flush
High Card + Straight < Flush + Straight Flush

Art is all of the planets in a row towards the camera, getting closer as they move down, with the secret hand planets in the distance

river hinge
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So peak

gaunt oracle
#

It's gonna be hard to explain this in a card description

river hinge
#

You should also probably add a downside like

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Planet cards and celestial packs cost x% more

gaunt oracle
#

I'll probably try to find a way to force planet cards to include info_queues for planet cards that shows the other planets they're gonna upgrade

gaunt oracle
#

I'm also gonna limit it to planet cards

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There, now it makes Planet Cards and Celestial Packs cost 1.5x more for Eclipse, and 2x more for Stars Align

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Not cost x 1.5 x 2 but cost x 1.5 or cost x 2

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Now my question is uh... how do I deal with the joker that makes all planets and packs free?

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Is it just a straight upgrade at the cost of a joker slot?

gaunt oracle
#

How does this look for the Eclipse voucher?

gaunt oracle
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And the Planets Align voucher

gaunt oracle
#

Here's how they look in-game

gaunt oracle
#

Sadly I can't add the info_queue popups, it just causes a stack overflow because they keep adding each other in a loop

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Should High Card be excluded from the Planets Align voucher? Every single planet card upgrades High Card, and it can get very powerful very quickly

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The last thing I wanna do is railroad the player into a High Card build Tennis Joker already does that

river hinge
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It comes at the cost of a joker slot so it’s alright

river hinge
gaunt oracle
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Funny idea, but I don't think I'll do it:
Joker that gives you infinite Discards, but steals all of your hands, so you need to one-shot every blind, but you can get your winning hand every time

river hinge
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theres another mod that adds a food joker with the ability +5 discards and takes away 1 for every hand you play after the first

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its essentially the same thing

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as you can almost always get your winning hand with that many discards

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7/8 discards means you can cycle through over half your deck

river hinge
gaunt oracle
#

I feel like boss blinds completely fucking you over because of your build is 75% of the balance in Balatro

river hinge
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true

gaunt oracle
#

Flushify Joker vs literally any suit blind

gaunt oracle
river hinge
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For every card might be too punishing but maybe -2 per discard?

gaunt oracle
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Idea for a joker:
You can reserve items in the shop by trying to buy them without the money to do, making appear in the next shop

gaunt oracle
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Diabolical boss blind idea :
Cards must be ordered from lowest to highest rank

spare iron
#

This custom music a banger, reminds me a lot of HOME - Resonance

gaunt oracle
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Well thanks, I tried to mimic Balatro's style while still using my own

gaunt oracle
#

Idea for a spectral card:
Rankicide : Destroys all cards of selected card's rank in deck

river hinge
gaunt oracle
#

It's a spectral card, so it does it to whatever card you select before using it

gaunt oracle
#

Seal idea:

  • Pink Seal : Increases chance of this card being higher in the deck upon shuffle
    Basically makes the card quicker to draw for each round, since it's closer to the top of the deck
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And a joker idea:

  • Pity Change : +$5 for every lucky card that doesn't trigger in played hand
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Or +$4 so that it adds up to 20 on a full hand, as if you hit a money trigger once

gaunt oracle
#

And another joker idea:

  • Careless Carver : Stone Cards now count the most abundant rank in played hand
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I wanted to make it count as every rank but that's not really possible without a million edge cases in the code

quiet trout
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hello i think this mod somehow makes glass cards not transparent

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also its very fun and interesting, i look forward to seeing where it goes with time :D

quiet trout
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i also think that, at least for the suit discard legendarys, the level buff cards dont properly decrease the amount of "stored level ups" they have, so they just end up leveling every hand played

gaunt oracle
gaunt oracle
#

The mod also breaks the plasma deck chips / mult color change, and I don't know how to fix it

candid skiff
#

the art in this already looks so good, especially with the buff cards^^

#

defo trying this out later

quiet trout
quiet trout
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idk just spitballing these

gaunt oracle
steel beacon
#

Just discovered the mod and I already love it
Especially the buff cards, they are very cool looking
I can't wait to play this mod

gaunt oracle
steel beacon
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Good

gaunt oracle
#

@here

Hotfix

Fixed the glass sprite, fixed the Flushify / Plasma bug, added some polish to the Counterfeit Joker, and I added a new setting to the configs to turn on color coded tarots, because why not

gaunt oracle
#

New deck idea : Overflow Deck
You can take new jokers or consumeables from the shop regardless of your current joker or consumeable count, but they immediately become perishable.

river hinge
#

Much easier to achieve c++

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Also amazing way to remove shitty jokers from pool

gaunt oracle
#

What do you think would be a good downside for having extra jokers?

river hinge
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Jokers lose all sell value

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Makes economy to afford all those jokers harder

gaunt oracle
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-$1 sell value to all jokers for each joker above limit

river hinge
river hinge
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Or gift certificate whatever the joker is called

gaunt oracle
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Setting the sell value to zero would probably be better then

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Or making shop jokers like, 50% more expensive per extra joker

river hinge
gaunt oracle
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New spectral card idea : Rebirth
Destroy the left and right card and give the middle card a random enhancement, seal, and edition (Select 3)

gaunt oracle
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Should Handy Joker have extra sounds and / or status text when it activates?

gaunt oracle
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Also another spectral card idea : Assimilate
Turn cards to the left into the rank of the rightmost card (Select 3)

frail pewter
#

Hi, so when I'm trying to end the round with my deck and a Joker no mather which it is (My mod is GIGA and the deck is the Momentum one) it crash and I tried some things and I think It's because of Maximus. 'Cause when I play with all my mods and not Aether everything go fine and when I play with only your mod it work too. Finaly when I add maximus with your mod it doesnt work it make my game crash. Here is the crash log :

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If you download my mod to see by yourself remove the Momentum deck from the comment

frail pewter
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I Rework the deck for now but I think I think its when a deck give cash at the end of the round like gold card it make the game crash

gaunt oracle
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My deck doesn't give cash at end of round, so I don't know why it would be doing that

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For some reason it's crashing when it's checking to see if a card is a counterfeit card, no idea why

frail pewter
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Yeah thats kinda weird

gaunt oracle
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Idea : buff cards can be either a x/x cards to trigger, or they can be a 1 in x chance