#Skipping a blind should still let you see the shop

1 messages · Page 1 of 1 (latest)

bright patio
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Skipping is fun, but skipping is also bad. Why not make skipping more viable?

Skipping would make it so you still wouldn't get the money from beating the blind, most joker scaling, other in-round value generators like seals/tarot/spectral/hand level generators, and rebate.

This would encourage skipping early on as these generators are not in effect yet, but would disincentive skipping as the run goes farther. This is how skipping currently works, but to the point where in most runs it is a non-option. The shop is way too important to skip as it provides essentially all you need to win the run, and that's a problem because it reduces complexity by limiting options.

I think skipping should be something that accelerates the early game so that you can see if you have a run you can actually win gold stake with earlier on. The early game is also arguably the most boring part of the run and there is little versatility in your options, and as a consequence, fewer decisions you have to make compared to later antes.

Another thing is that skipping for something like a free shop or free rare joker requires you to beat the next blind before you’re able to see it, which I think is a little counterintuitive, and frustrating if you lose on that specific blind because it feels like a trap. Skipping a blind also implies skipping the scoring requirements of the blind, not necessarily the shop, and so skipping the shop seems like something that shouldn't occur from the implied in-game language.

Let's allow skips to still see the shop.

drowsy jasper
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one of the points of skips is to avoid visiting the shop

short canopy
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Skipping shops is important to the balance of tags