Hey guys there is any patient individual who would help me to create a solution for translate new languages. My problem is I don't know where are the Strings that referenced outside of the localization\xyzlanguage.lua. My non existent knowledge is not enough to make a script or something which makes a string table what's needed to translate and applying as an smod to localise the game.
It would be a great tool to localise the game even for those without coding experience. Sorry for the wall of text and thank you.
#Making a localisation framework for new languages.
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the only strings outside of the specific localization files that i have knowledge of are the language name, language feedback button, and beta warning -- all three can be found under game.lua
however that's only really useful when doing personal use replacement translations
if you want to add a language u would have to implement that as a mod and smods does have language support
ofc i have zero coding experience either so i cant tell u how to do that from scratch but i dont think thered be any grievance in lifting the structure from another mod of similar purpose and replacing the data with ur translation
i already done that but i used the better fr mod i translated the entire table and tried install direclty also just in case but its only parts got translated .