#Blood on the Clocktower — Mod Pack Draft

1 messages · Page 1 of 1 (latest)

echo hull
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Coming up with abilities for all of the Blood on the Clocktower characters! Not implementing them until I have a fair few.

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(oh oops, I didn't tag it.)

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Anyway! Hai!

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Plans for this are currently to write abilities for all of the Trouble Brewing characters

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Lemme grab those real quick

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Thinking the Demons should be Rare, minions Uncommon

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Maybe Outsiders Uncommon as well?

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Okay so I'm thinking for the Demons, most will have an ability in common, related to killing Good Jokers

wild meteor
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I don't really have any ideas to offer you but I always wanted a BotC mod so I'll following it closely!

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this might be too much for the scope but maybe each of them has different abilities based on the blind? like small is night, big is day and boss is nominations

echo hull
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Oooooooooh that's a selling point :D

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Aha Baron. :}

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And Acrobat but that's not TB :}

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And Fortune Teller :]

vapid imp
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YESSSSSS

coral gyro
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me when i adhd into starting (at least) 4 projects i'll never finish:

solid schooner
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this is cool

echo hull
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😭😭😭

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nooooooooooooooooooo

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this is like my ktane modding collection all over again 😭

echo hull
echo hull
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So, considering the Drunk

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Would it be fun if 1 in 10 Good Jokers were actually The Drunk?

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Ability for that pending, but it matches BotC's vibe

wild meteor
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It plays all the normal animations but sometimes it does nothing? So you need to pay close attention to see if the ability worked

echo hull
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Mmmmmmm yeah!!

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Sounds hard to implement, but I could maybe get a coder or two involved

wild meteor
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I'm sadly busy with my own mod but I'm always available to answer questions and stuff!

echo hull
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Thanks!! :D

echo hull
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Okay so here's my plan for the Outsiders

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Like the game, they have negative abilities, they work against you

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One of the characters is the Drunk every game, and you lose if you have it and defeat the Finisher Blind

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It will always show the status text it normally would, but might not do what that says

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For some Jokers, this will always happen (like Slayer, with its once ability)

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All other characters will help you

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Though the evil characters will usually have downsides

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Was thinking for Baron: When Small Blind or Big Blind is selected, creates two Outsider Jokers (Must have room)

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(so that means Outsiders are Commons, then)

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Poisoner?
X3 Mult, leftmost Joker is debuffed

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Allows for econ Jokers

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(swapping is allowed)

vocal coral
echo hull
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^^

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If we're having Jokers that use good/evil characters, then Spy registers as both, and all characters simultaneously

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Hmm. Downsides, though.

echo hull
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Idea for Soldier!
Demon Jokers cannot destroy other Jokers.

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(all Demons act similarly to Madness)

wild meteor
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What if the Soldier powers up when a Demon tries to destroy it and the Monk is the one who protects the rest?

echo hull
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Possible! If a bit specific

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(but so's mine, so)

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Ooh ya I like that

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Cannot be destroyed, gains X0.25 Mult when something tries to do so (Currently X1 Mult)

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Scales alongside Madness (if a little slower), scales better than Ceremonial Dagger but the dagger can't upgrade while that happens

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No idea how I'd implement that, so ya, will need coders :}

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Idea for Chef?

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Gains +1 Mult if played hand contains a Pair (Currently +0 Mult)

vocal coral
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oh god

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ride the bus

echo hull
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Ride the Bun

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AHA FUNNY IDEA FOR VIRGIN

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Outsiders sell for twice their normal sell value

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Allows for checking for Drunks :}

vocal coral
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☠️

echo hull
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lemme make out a list where i'll put the abilities

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Washerwoman: 
Librarian: 
Investigator: 
Chef: 
Empath: 
Fortune Teller: 
Undertaker: 
Monk: 
Ravenkeeper: 
Virgin: Outisders sell for twice their normal value
Slayer: 
Soldier: Cannot be destroyed, gains X0.25 Mult when targeted by a Joker-destroying ability (Currently X1 Mult)
Mayor: 

Butler: 
Drunk: Appears as a Townsfolk Joker, imitates its ability but may fail. If owned during a Finisher Blind, you lose
Recluse: 
Saint: 

Poisoner: 
Spy: 
Scarlet Woman: 
Baron:

Imp: ```
echo hull
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gonna start working on the appearances of these :D

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i realise now how difficult the abilities i've come up with so far seem to be to implement 😭

echo hull
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made a background for the cards

echo hull
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token!

echo hull
wild meteor
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yooo

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looks good

echo hull
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thanks!!

wild meteor
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maybe the leaves can also be on the card itself? so the background doesn't look so empty

echo hull
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fair!

weary topaz
echo hull
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top 4 is done!!

echo hull
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Empath :D

icy salmon
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Dude did you ever continued with this mod?

echo hull
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oh ya i forgot about it 😭

icy salmon
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Oh no

echo hull
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hiya! getting back into this mod

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i changed Washerwoman's ability:

icy salmon
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Blood on the Clocktower

echo hull
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oh it's a social deduction game :D

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it's Werewolf, but everyone has powers :D

icy salmon
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I never heard this

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I figure it was related to the obscure horror videogame clocktower

echo hull
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oh that game!

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hehe no it's unrelated

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what i'm doing is starting with all the characters from Trouble Brewing

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it's the beginner script

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i'm doing the Townsfolk first, then the Outsiders, the Minions and then the Demons

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the Fabled and Lorics will be Decks :D!

icy salmon
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See I need to read over it, because never heard of it

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oh then I taught could be related to vampire the masquerade

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from the werewolf apocalypse side

echo hull
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ohhh i see ^^

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oh this game can get very complicated in some scripts btw

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don't worry if it seems weird

icy salmon
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But those super odd old and mostly pen and papper like D&D

echo hull
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ah yeye

echo hull
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and there's concepts like drunk, poisoned and madness that some characters are involved with

icy salmon
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This indeed sounds very complex

echo hull
icy salmon
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I wanna read up on this game so I know more about the lore

echo hull
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all TB characters are done!

obsidian marsh
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Wouldn't Minions and Demons be Boss Blinds instead of Jokers?

echo hull
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wait you might be right 😭

remote topaz
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holy W

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The bfdi mod creator also enjoys botc... A truly based individual it seems

echo hull
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HEHEHE

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yaaaaa :3

remote topaz
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i was genuinely thinking about making a botc mod at some point

echo hull
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i'd love ideas ^U^ they're the main things i need

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Townsfolk are Uncommons, Outsiders are Commons

remote topaz
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inchresting

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makes cents

echo hull
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Minions and Demons are currently Rares but i might make them Blinds at some point

remote topaz
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i think it makes more sense for them to be rares tbh

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it would be cool if there were boss blinds based on fableds/lorics

echo hull
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oh the decks will be Lorics :3

remote topaz
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Ohh thats cute

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bootlegger deck: no vanilla jokers

echo hull
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HEHEHEHE TRUEEE

remote topaz
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pope deck where you always have the showman ability

echo hull
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i'm honestly not that great with making bosses 😭 but they're token shaped so i'd love to use that fact

echo hull
echo hull
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maybe the bosses could be those

remote topaz
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travelers is also cool

echo hull
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i forgot to screenshot those, i have TB's done

remote topaz
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butcher boss blind where you have to play through it twice

echo hull
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banger???

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Gardener: Start run with a Common Joker of your choice

remote topaz
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ooh fun

echo hull
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WAIT THER'ES A NEW LORIC

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OMG

remote topaz
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Wait

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What

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Which one

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What is it

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Hold on

echo hull
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VENTRILOQUIST

remote topaz
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Oh shit

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What

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ohh this yeah i sawit

echo hull
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GAH THAT ONE'S COOL

remote topaz
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once per game destroy all your jokers and instantly cash out

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hmm what other lorics

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xenomancer exists but i have no clue what that could even do

echo hull
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i already have Storm Catcher in Phanta

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gain Uncommon tags at the start of the run and after bosses

remote topaz
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ooh

echo hull
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the vague ones are the hardest

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Cacklejack as a boss is deffo changing Jokers

remote topaz
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Oh yeah that's awesome

echo hull
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maybe Once defeated, an owned Joker that isn't your leftmost changes to a different Joker of its rarity

remote topaz
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Maybe it preserves the leftmost one to keep that little extra bit of the ability / to not make it insanely fucky

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yeah

echo hull
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high five :3

remote topaz
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rawrf

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apprentice boss blind that becomes a random other boss blind when you select the blind

echo hull
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so true!

remote topaz
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surprise! it's a The Plant

echo hull
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maybe it does that on your second hand to be more fair

remote topaz
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perhap

echo hull
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Scapegoat: First hand cannot defeat this Blind

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Thief: Earned money is instead deducted

remote topaz
echo hull
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(like you said) Butcher: Must be defeated twice in a row

remote topaz
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bureaucrat triples the blind size

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...wait

echo hull
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lolol

remote topaz
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deviant: 1 in 2 chance to not end round after winning hand is played

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if you get unlucky enough you just die

echo hull
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Harlot: Earn $2 when hand is played, sets money to $0 on final hand of round

remote topaz
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ooh

echo hull
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Matron: Cards may not be rearranged

remote topaz
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oh my god that's really good

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voudon. debuff your current jokers and get a temporary negative copy of every joker youve ever sold

echo hull
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Voudon: +3 discards, must use all discards before hand is played

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o

echo hull
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it's silly :3

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it's very silly :3c

remote topaz
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It is

echo hull
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i also won't :3

remote topaz
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bishop. 1 card in your hand is always selected

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......wait

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gnome. hand must not contain [random card from deck]

echo hull
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eek ^^;

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silly

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i might

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all [CARD]s are debuffed

remote topaz
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oh yeah that also works

echo hull
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except it's always the most common card in your deck >:3

remote topaz
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Damn

echo hull
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Bone Collector: Adds 5 random cards to your deck

remote topaz
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that seems like an upside

echo hull
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ah unenhanced

remote topaz
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mm

echo hull
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mm yeah

remote topaz
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just feels like a bit of a nothingburger in most scenarios

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and actively really good if you have hologram

echo hull
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yeahhh fair

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hmm

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Barista: Replaces next Ante's Big Blind with a Boss Blind

remote topaz
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lol

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basically deferring the boss blind to next ante

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how do rerolls even work if you have multiple boss blinds

echo hull
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the boss blind acts twice effectively :}

echo hull
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i'm not sure how i'd implement it at all

remote topaz
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yeah

echo hull
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okay i should really go to bed now ^^;;;;

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feel free to invent abilities! especially for the TB characters, i've got basically nothing on those guys

remote topaz
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Okie dokie

echo hull
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nini!

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o btw i have one for Saint iirc

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+15 Mult | After next Blind is selected, when this Joker is sold, destroy all non-Evil Jokers (Ability inactive until Blind is selected)

remote topaz
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if you sell this joker instantly lose

echo hull
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(non-Evil: good or no alignment)

flat heath
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BUT

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Make drunk an edition?

echo hull
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(maaaaaybe!)

flat heath
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It could be easier to apply to jokers at random justice_shrug

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There's a way to exclude editions from jokers I believe

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And make it work as a whitelist too

echo hull
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mmmmm! I see

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would be cool, though I'm also thinking drunk should be secret

flat heath
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Fair

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There's probably a way to have an edition not show at all?

echo hull
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o tru

flat heath
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Do not quote me on that either tho

echo hull
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alright ^^

flat heath
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If you do find a way tho, do tell me cause I have an idea for a joker that only works if that can happen

remote topaz
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Baron: Create a Perishable Negative Outsider Joker when Blind/Boss Blind selected

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maybe not perishable if it's boss blind only

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Boffin: Copies the ability of rightmost non-Evil Joker

echo hull
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ooooo cool, hehe

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Boffin is fitting because it's Rare

remote topaz
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yea

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Poisoner: Some amount of XMult. Debuff leftmost non-debuffed Joker

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Or maybe it just destroys it lol

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But that strikes me as like. Murder not poison

echo hull
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hmm ya

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i do think poison should be debuff

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or if not, an edition

remote topaz
echo hull
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😭

remote topaz
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Atheist
Survive Boss Blind even if you don't score enough. 1 in 2 chance to be the Drunk

echo hull
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oooooooooo

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that might be like. a little powerful though

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since u might be able to just like. win every ante

remote topaz
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Maybe instead it's 1 in 2 chance to survive Boss Blind even if you die

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oops + atheist = instant win

echo hull
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oh maybe it's 1 in 2 chance for any Ante's Boss Blind to be The Atheist

remote topaz
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LOL

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that's funny

echo hull
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and The Atheist boss is just an upside

remote topaz
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1 in 2 chance for any Ante's Boss Blind to be The Atheist
Evil Jokers don't appear in the shop

echo hull
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ohhhh that's silly :3

remote topaz
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Riot: X2.5 Mult. All Jokers become Riot when Boss Blind selected

echo hull
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isn't that just like. a win 😭

remote topaz
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Probably

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Hmm

echo hull
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maybe like
X2 Mult, Riot may appear multiple times and appears instead of Minions

remote topaz
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ooh yeah

echo hull
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i like that one a lot actually ^^

remote topaz
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maybe it should be x2 instead of x2.5

echo hull
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damn u right

remote topaz
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i dunno

echo hull
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Lord of Typhon: X1.5 Mult, Minions to the immediate left and right of this Joker give X2 Mult

remote topaz
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fun

echo hull
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Wraith: Press USE to see the contents of the deck, from top to bottom

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i don't think Jokers that reveal the top few cards of the deck are all that powerful, so this would be a good Rare i think

remote topaz
echo hull
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😭

remote topaz
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surely those two are the only ones

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i cant think of any others

echo hull
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Juggler

remote topaz
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Oh yeah

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juggler: +2 hand size 🧠

echo hull
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sob

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oh the Hermit too

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(You have all Outsider abilities. [-0 or -1 Outsider])

remote topaz
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oh yeah well

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high priestess

echo hull
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yeah that too 😭

remote topaz
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magician

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i encountered this problem when i tried to make a homebrew where all the roles were named after major arcana

echo hull
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gonna take this opportunity to say

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i once made a homebrew script called Trouble Homebrewing

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one of the characters was the Orienteer

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and then a few months later

remote topaz
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shugenja ?

echo hull
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TPI released the Shugenja, with the exact same- yeah

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sob

remote topaz
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unlucky

echo hull
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means i had a good idea though :3c

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lemme find the script, hold on

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there's some cool ideas

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You neighbour exactly one Townsfolk.

remote topaz
remote topaz
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How do you run this

echo hull
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setup modification

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honestly this is really a gardener thing

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you'd have to change characters for this to work

remote topaz
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The most intuitive way to me is you don't put champion in and then you garden someone as champion yeah

echo hull
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this is no Kazali though

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ya

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If you nominated someone today, you learn a character that voted for them tonight.

remote topaz
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ooh

echo hull
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Each night, choose a player: you learn the alignment of one of their neighbours.

remote topaz
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i'm gonna post some of my characters from that script cause some are actually good

echo hull
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Each day, publicly choose a player: any evil players that choose them tonight are drunk until dusk.

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[outsider] Each night, you learn a good player's info, and they don't. If a Townsfolk was executed today, you are drunk.

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The Demon may choose not to use their ability. The first time they do, choose a player: they become evil.

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Each night*, if no-one died today, choose a player: they die. On your first night, look at the Grimoire & choose a player: when they choose players with their ability*, those players might die.

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Each night*, choose a player: they die. If you chose an Outsider, someone else might die instead. [+1 Outsider]

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ah i have some cool ones from a funky script with an auction mechanic

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You start knowing 3 players and how many of them are Townsfolk.

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Each night, you learn a player who isn't the Demon, until you know all but 2 players. The Demon knows who you learn.

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Each night, you learn 2 Townsfolk, exactly 1 in play, and gain both of their abilities until dusk. The not-in-play ability is drunk.

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Once per game, at night*, you may choose to make all Minions drunk until dusk.

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Each night, choose a player: you learn their character. You learn false info until the night after you choose an evil player.

remote topaz
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0 - THE FOOL (Townsfolk): You think you are a Townsfolk, but your ability does something else. A good player leans what it is.
^ stole this from a friend

I - THE MAGICIAN (Townsfolk): You start knowing an evil player. If they die, learn a new player. If they vote, you must too, else you might lose this ability.

II - THE HIGH PRIESTESS (Townsfolk): Once per game, at night, choose to learn which Minions or which Demon is in play.
^ engineer if it was good

XVI - THE TOWER (Townsfolk): Each day, you may visit the Storyteller to learn something they’re worried may happen.

XVII - THE STAR (Townsfolk): Each day, you may visit the Storyteller to learn a false statement.

XXI - THE WORLD (Townsfolk): Each night*, a player dies. Good can’t win while Minions live, & you are sober & healthy, even if dead. [No Demon, +1 Evil Townsfolk]

IX - THE HERMIT (Outsider): When you learn that you die, visit the Storyteller to choose one of two bad things to happen.

VIII - STRENGTH (Minion): Once per game, if 5 or more players live, you may immediately execute the current nominee.

echo hull
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magician is sickkk omg

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TOWER OMG

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HEHE

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hermit is sillyyy

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wait isn't strength vizier

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but like a lil different

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Once per game, you may consult the Storyteller to modify a character's ability, if they agree.

remote topaz
echo hull
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You start knowing a secret signal. Each day, if you give this signal, a player might die tonight.
pretty sure mez and yaggababble did this better

remote topaz
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yeah this definitely feels like worse yaggababble

echo hull
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Each night, choose a player: a chosen Townsfolk is poisoned until dusk, and you gain their ability until dusk.

echo hull
remote topaz
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Ooh okay

echo hull
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Riddler is just Demon Wizard

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Each night*, choose a player: they die. You may also choose to poison a player, but another good player learns a clue to your whereabouts.

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forgot this one
Each night, choose a player: they learn something. The next day, you may consult the Storyteller to learn its meaning.

remote topaz
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that's cute

echo hull
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that's them all i think ^U^

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except for the ones that rely on the auction mechanic

remote topaz
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I actually think i have a few homebrew characters from a partial homebrew script

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That work standalone

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Hold on

echo hull
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ooo?

remote topaz
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ok actually just one

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diplomat (townsfolk) - you are safe from the demon. the first time you are nominated by an evil player, you are poisoned

echo hull
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wait that's just worse soldier right

remote topaz
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well you learn something if you die

echo hull
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OH

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oh right

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a little better, alright ^^

remote topaz
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idk if it's worse or better but i do think it's more interesting and enjoyable as a player than playing soldier lol

echo hull
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soldier games 😭

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i'm sure tricking evil into thinking you're a fortune teller is fun if you're good at it :3

remote topaz
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actually thsi should probably be "you cannot die at night"

echo hull
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hehe if i'm ever playing BoTC, you can tell if i'm evil or not

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i get nervous as evil

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but i'm fine as good

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so if i'm talking a lot, i'm good :3

remote topaz
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i was just in a game where

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uh

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it was a bit of a silly script and we had a cacklejack

echo hull
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cacklejack <3

remote topaz
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i rolled fisherman, used it immediately, then got cacklejacked into the snake charmer after someone came out on day 1 as the demon that got snake charmed

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and then i picked the new demon and became the demon

echo hull
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PFFFF

remote topaz
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it was fang gu and i was gonna jump to someone who i knew was an outsider but that couldn't happen because of an ST mistake

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then i got executed on final 5 because of bad luck

echo hull
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did you get deus ex?

remote topaz
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deus ex fiasco is dumb imo

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but no it's just like the st forgot what fang gu did and the outsider was announced as dead and then the st was like "wait fuck. go back to sleep" and made me repick

echo hull
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😭

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yikes

remote topaz
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It's unfortunate but it was still very fun

echo hull
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sounded fun! double snake charmer lolol

remote topaz
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yeah lmao

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oh also the original demon got turned into the politician after being charmed

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so they outed fake minions lmao

echo hull
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🔥

remote topaz
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Politican - If you lose with at least 75% of the required score, this joker becomes a random Evil Joker and you live instead

echo hull
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silly :3!

flat heath
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Evil jokers should he like, psuedo-perishable

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Not where they debuff after

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But they cant be sold until 5 rounds

remote topaz
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temporarily eternal

flat heath
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Im so smart FD_FoxSunglasses

echo hull
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reposting these

dusk cypress
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how many abilities do you have decided already

echo hull
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ah ye lemme check ^^

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i genuinely don't know ;u; most of them i think

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these Jokers have alignments and character types btw, and i'm gonna make the abilities work with those

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Outsiders common, Townsfolk uncommon, Minions/Demons rares

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Travellers boss blinds maybe, Fabled/Lorics decks

dusk cypress
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are you planning on just doing Trouble Brewing or is there gonna be more versions as well