Shows a preview of the next ante on the Boss Blind's cash out screen.
Github repo: https://github.com/DigitalDetective47/next-ante-preview
#Next Ante Preview
1 messages · Page 1 of 1 (latest)
Omg, boss blind preview is exactly what Balatro needs.
peak
first crash before the shop...
fixed the ui
This is a great addition, thanks for making this
@next stag i've made a pull request to ortalab to add support for this mod
only shows up on the last blind of an ante
Mb, thought it would show throughout, any chance of adding that option?
no, sorry
How about a tooltip with the boss blind description when hovered over? I have 400 hours and still haven't managed to memorise the boss blind symbols...
Especially with 100+ boss blinds in my pack
yup, definitely on the to-do list
this will be added for tags as well
tag hovers are added
orbital tag took some work but the tooltip does show what hand it will upgrade
❗boss blind hover interaction has been added❗
actually have a feature that could make this EVEN BETTER in the works
alongside showing in the hover tooltip, blinds like The Ox (
) will have a graphic shown next to them
will also be adding for tags, used by Orbital Tag and possibly modded tags
I know it used to be this way and you changed it, but just a note of personal opinion that I think it looked better when the container was the full width of the panel. The centering is good too though
implemented for blinds in the latest beta
added for tags as well
Is it possible to preview what the upcoming joker is?
That seems like a very different kind of mod, but you might be interested in https://discord.com/channels/1116389027176787968/1233428772364095649
Isn't that mod broken
I thought I saw an updated fork of it floating around
Possibly this one? https://github.com/lshtech/BalatroTagPreview
It's still broken just not as much
Mainly some mod incompatibility issues I think
Last time I think it's conflicting with YART
I think the big one was multi tag breaking?
Yes, this Tags Preview will collapse when previewing third-party cards
actually the crash is caused by hovering over a card that shows a tag in its tooltip
we found this from YART in dim's pack but it actually affects Diet Cola too
Yeah and it's not fixed ever since
Can you repair it?
Oh I forgot to ask, is there a specific reason this should be in the ortalab code rather than here?
im not really managing content stuff here
also if theres any updates to content mods its nice to not have to release a new version of this mod
Nice
I had wondered how to do this myself (in terms of how it should look) and this is a good solution
It tells me that it conflicts with Cryptid?
yeah, cryptid has some stuff that messes with blinds
youd have to update to dev version
It works but now it also conflicts with Ortalab also.
yeah, new small/big blinds mess things up
officially released update 2.0update 3.0!
kinda stinky that the grand major update had to immediately major update again cus i fucked up a type signature
but a breaking change is a breaking change
Can’t you unrelease then rerelease with the fix built-in?
@wheat lindenPlease see, thank you https://github.com/DigitalDetective47/next-ante-preview/pull/1
merged 👍
wait, this is hype as freak. ive made something really similar, just its in the shop ui
can you post a screenshot? sounds good @warped niche
and would you be willing to share? i always manage to miss who the next boss is and any reminders are welcome!
ive made a post about it in modding https://discord.com/channels/1116389027176787968/1361887195752956024
thank you!
the one that shows it in the shop is #1361887195752956024
this one shows it on the boss cash out
My friend got this crash just now
fixed
Oh, seems like you already did a fix for me, thanks
(my solution was going to be a bit more hacky so I'm glad)
I think it'd make more sense to check (in case it gets changed in the future or someone uses ancient cartomancer version)
if G.GAME.cartomancer_bosses_list then
G.GAME.cartomancer_bosses_list[#G.GAME.cartomancer_bosses_list] = nil
end```
because I got this report