#Steammodded latest update not working?

1 messages · Page 1 of 1 (latest)

short otter
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I tried to update my Steammodded and now it crashes at launch, here's the details for the error

Oops! The game crashed:
Syntax error: card.lua:447: '}' expected (to close '{' at line 420) near 'perma_x_chips'

Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-0305c-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.6.0
Platform: Windows

Stack Traceback

(3) C function 'function: 0x00c4bc08'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 1028
(6) global C function 'require'
(7) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x00c3e6c0 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x00c44758, gammacorrect:false, title:Balatro, externalstorage:false (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

woven root
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Do you have Cryptid?

short otter
#

Yeah

woven root
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Update it too

short otter
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Will do!

#

Same error, but slightly different code

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Oops! The game crashed:
Syntax error: card.lua:380: '}' expected (to close '{' at line 353) near 'perma_x_chips'

Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-0305c-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.6.0
Platform: Windows

Stack Traceback

(3) C function 'function: 0x1de6bc08'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 1028
(6) global C function 'require'
(7) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x1de5e6c0 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x1de64758, gammacorrect:false, title:Balatro, externalstorage:false (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

#

Do I update a different mod?

wise lava
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Did you download Cryptid from the release of the green code button?

short otter
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What does that mean?

short otter
#

Oh, yes

woven root
#

is it still crashing on launch?

short otter
#

Yeah

woven root
#

hmmm it might be another outdated mod

short otter
#

I tried redownloading and putting Cryptid in the mod file, this time it's different

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Does it mean I have to update Lovely as well?

woven root
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oh yeah oops

short otter
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Ahhh

woven root
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I didn't notice

short otter
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No problem!