Hi there and apologies for the hassle to those who read this and apologies if this isn't the right place for this.
I've been trying to update Cryptid to Cryptid-0.5.4, using the version of smods from within the Cryptid-0.5.4.zip and tried using 1.0.0~ALPHA-1428f-STEAMODDED but I keep getting this error and I'm not sure how to fix it.
Also apologies if I don't respond too fast, Discord often doesn't give me notifications and admittedly, it's a lil late where I am.
I appreciate all the help I can get, cheers!
``Oops! The game crashed:
Syntax error: card.lua:356: '}' expected (to close '{' at line 329) near 'perma_x_chips'
Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~ALPHA-1428f-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.7.1
Platform: Windows
Stack Traceback
(3) C function 'function: 0x29c6af48'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 881
(6) global C function 'require'
(7) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x29c59538 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x29c59588 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])``