If you have deck ideas, please share them! if I like them enough or they get enough positive feedback i will add them!
there will be two categories for this mod, balanced decks and unbalanced decks.
https://github.com/Squidguset/TooManyDecks
https://discord.gg/KWnsXNWyMm
#Too Many Decks; a community deck mod
1 messages · Page 1 of 1 (latest)
Argyle Deck
Start run with 26 Clubs and 26 Diamonds in Deck
neat
will add
Oh yeah
Astrophysics Deck
Start with Supernova, Constellation and Astronomer Eternal Jokers
Start with Telescope and Observatory voucher
-2 Joker Slots, -1 consumable slot
Shitposter deck:
*Start with an Negative Eternal Gors Michel
*The only numbered cards are 6, 9, 4, 2
- The deck image is just the Jimbo plushie scaled down
I feel like this would be better as a challenge rather than a deck
Yeah all i can keep thinking is challanges
XD
Once i learn how to mod. Maybe i’ll do something similar to this with challenges. If those are even moddable 🤣
everything's moddable if you try hard enough
very unfortunately eternal gros michel still dies but I could probably just make a fake one
ahh what a shame, maybe have an eternal egg since that is also a meme as well I guess?
Camo Deck
if anyone has ideas for the stats, please tell me!
camo deck: all cards are invisible
an idea, idk how possible it is to code
The walking deck: start with a negative "Shortcut" Joker. Related Stairs planet card are twice as efficent (Saturn gives +60 and 6 mult instead for example). Unrelated Stairs planet card value are halved
Sleeve especial synergy maybe(?: Each time a non related Stairs planet card is used, the values of stairs planet cards are multiplied by 1.15.
camo deck: Everything costs 1$ in the shop. Everything is flipped besides playing cards
Flipped jokers or consumables have 1 in 3 chances to be flipped at the end of the round (Unsure if they could always flip, or just one time and work regurlarly)
Flipped jokers or consumables give 1.25x Mult
High class deck: common jokers can't appear. Joker can't have any edition, Joker prices are doubled. Rerolls starts at 2
Sleeve especial synergy maybe(?: The soul card can appear in the shop
do you mean straights
yeah lol srry, I play it on spanish
last 2 so I dont get too annoying on this, I feel like these are easier to code
Probability deck: +1 to all listed probabilities (No, you don't start with a Oops all sixes)
Sleeve special synergy: +0.1 to all listed probabilities each time a luck based effect triggers
Dejavu deck: Start with an eternal, negative Showman
Sleeve special synergy option 1: Repeated jokers are more likely to appear
Sleeve special synergy option 2: Repeated jokers have 1 in 3 chances to retrigger
currently on a trip once I get home I will work on adding the decks
so far I have chosen to add
Argyle deck
shitpost deck
camo deck
deja vu deck
Irregular Deck
All Ranks and Suits in deck are randomized and the size of the full deck can range anywhere from 16 - 52 cards
All Jokers, cards and consumables can appear in booster packs
Wee Deck
Only consists of cards with the ranks 2 - 8
One balanced and unbalanced deck
Camo Deck
- Start run with 2 random Tier 1 vouchers.
- Played cards alternate between face-up and face-down
I just realized, this would go HARD with highest priestess
NOOO I WAS JUST ABOUT TO MAKE A DOUBLE DECK SPRITE 😭
it's also doubled in size
Is it twice as big when ingame?
I really hope i can change the size of playing cards
no it looks like there's two cards per card
Oh you mean like that
I actually had an idea for a deck with twice as many cards myself
But the gimmick would be that cards have a fixed 1 in 6 chance to be destroyed when played
So the probability can't get effected by jokers
tbh having double the cards is a good downside
Rapid deck:
- Start at ante 0
- Upon defeating a boss blind, advance to the next even numbered ante
- Double starting cash and all income
This is a speedrunning deck
I nerfed the Wee Deck slightly
Or maybe if it should stay as 2 - 6
But then it makes straight builds even easier than the Abandoned Deck
I was thinking of something similar
skip deck
choose what tags you get upon skip
-1 joker slot
negative jokers can only be acquired in the shop
Left-Handed Deck
- Start run with only cards from A-7
Right-Handed Deck
- Start run with only cards from 8-A
ooh I like that
Btw you most likely can through various methods, one of which is just making new sprites lol
Serious Deck
All jokers effects scaled to x0.4
All cards effects scaled to x4
Start run with the Magic Trick voucher
After played hand, add a random enchancement to the leftmost card.
that's fun
Handful Deck
Each hand played increases the interest cap but you no longer gain money from left over hands
Wasteful Deck
Each card discarded lets you draw an extra card but all discarded cards of the same rank get debuffed until the end of round
would it overwrite the leftmost card or retain its enhancement
Just some fun deck ideas
overwrite
so if i discarded a single 6 all sixes would be debuffed?
@edgy needle for naming, does it have to END with "deck," or can it just have "deck" in it's name?
This also gives me an idea of a deck with only odd and another one with only even cards
not necessarily, just make sure it's a fitting name
lol
Decked Out
- Start run with 5 of each enhancement on random cards in your deck.
Hell's Deck
Each scoring card has a 1 in 2 chance to be destroyed and a 1 in 2 chance to be copied
copied to hand or copied to deck
ok then the rng wouldn't be fixed
Packed Deck
- Start run with one copy of each card from A-10 with random suits.
- Played cards have a 1 in 3 (fixed) chance to transfer their rank to a random card in-deck
if it was to hand then oops would just let you play the same 5 cards over and over
yea
oops all 6s would be so interesting with that deck lol
or
it would literally just be a normal game
lmao
use it on jokerless challenge
stonks
the simple challenge deck:
idk i dont play challenges
your forced to play with a basic deck
Fire
maybe it could be 2 vouchers, and that the cards could alternate between face up and face down
like you play a card, then the next time you draw it it's face down
I like that better
how come 2 t1's tho?
because face down cards can still be scored
debuffed cards are more of a hinderance than face down cards
Shiny Deck
Start run with 1 random Rental Eternal Legendary Joker
Cannot find Seed Money or Money Tree vouchers
The humble Chicot:
Ramp Up Deck
-1 Discard each round
Start run with -3 hand size
Hand size increases by 1 each time shop is closed
Expanded Deck
Can select up to 9 cards at once
no
fair
I do not want to learn how to do that
yeah was bouitta say i wouldnt wanna code that either
I know cryptid did it i just really do not want to know how
iirc it's really easy and you can even make 6+ card hands easily
btw, is there an estimated release date :>
Bio-Weapon Deck
Mult increases by X0.1 for each hand played.
1 in 36 chance to destroy a random joker every hand played.
1 in 36 chance to destroy a random scoring card every hand played.
1 in 36 chance to decrease level of most played poker hand by 1.
( All 3 can happen at once )
Increases by 2 when blind is selected, additional +1 when boss blind is defeated.
Decreases by 4 for each joker sold.
This is absurd for a deck, prolly would be a challenge
when I finish some more decks
deck inflation
Even Deck
Start run with no odd cards in your deck
Uneven Deck
Start run with no even cards in your deck
inflation?
better call pyrocynical
Purple Deck
For every $10 gained, create a random Negative Tarot Card.
Pirate Deck
All income is multiplied by 0
All initial cards, booster packs and vouchers in the shop are free
Each round, gain 1 free reroll in the shop (stacks)
1 in 20 chance for shop cards to be free
🏴☠️
based on your personal experience with the game?
shhhh
i think this is really clever
You could just say earn no income 😭
Also this is just rng^2
polychrome sticker?
no they are editions
or
Crazed Deck
All scoring cards are destroyed.
When a scoring card is destroyed, it creates 2 random consumables.
Booster Deck
Always pick 1 extra card in booster packs
This sounds SUPER fun
-Saver Deck:
Start with a negative eternal chaos the clown joker
Start with a negative eternal Astronomer Joker
The more money you have, the cheaper prices become
straight to the unbalanced section
LMAO
just the last part is apready op
if im that rich do i really need discounts
trump would be proud tho
Well thought
Selective deck:
All items in shop cost 1$.
You can only pick one booster pack and joker per shop
i think we should also only let them buy 1 voucher per shop 
Nuh uh, You had a bad behaviour this year you get no vouchers 
I feel like vouchers wouldnt be affected by the deck, so you dont only use your money for rerolls
Failure’s Deck
Every + mult is converted to X mult and every X mult is converted to + mult
base blind size x4
hmm
more
Depreciating Deck
Start with 80 Discards. Discards only reset every 8 antes
PokeDeck
Create a random common joker at end of round. Uncommon if Boss Blind.
-# Must have space
THISS
Revolution Deck
When face card is played and scored, destroy it and increase rank of ALL cards by 1
They should be reset every so often imo
Every 8 antes?
camo deck
all cards are visually the same suit (they still have their original suit)
all played cards match the leftmost played cards suit
flush starts at level 5
they don't permanently swap they just consider themselves that suit for the hand
smeared joker style
Chaotic Deck
Change the deck every blind
Foolish Deck
- Small and Big Blinds are replaced with Boss Blinds
- Finisher Blinds are all Finisher Bosses
- Double all income
Oh wait I think I have a deck design for that
But instead of doubling all income, it started with 2 judgements
Lawsuit Deck
- All jokers are replaced with Judgements
- Judgements give Uncommons and Rares more often
Honestly that is really funny
Kinda makes me want to make a design for that
Corporate Deck
Hands that score under 20% of current blind end the run.
Crowded Deck
- 20 Handsize
- You do not draw cards outside of your base hand.
Discards are so useless now 😭
Shopper’s Deck
After closing shop, gain +18 chips.
After skipping blind, lose all chip bonus.
Launch Deck
Rocket + To the Moon
Start 1 ante higher (in chip target if not actual ante count)
Pure hell
I made designs for the Handful and Wasteful decks because I was bored
Marathon Deck
You are required to beat 10 antes and skipping blinds result in a game over but X0.8 base Blind size
This is not related but a new deck idea I came up with
Unmastered Deck
All numbered cards become stone cards.
that sounds
bad
ante 10 is probs like 1.4x ante 8
but i dunno
Ante 10 already is possible if you have a good strong set of jokers and there is a X0.8 blind size reduction
So I think it would be a novel idea
And the finisher blind would be on ante 10 ||(Oh god imagine going up against violet vessel on ante 10)||
This is meant to be a challenging deck
Testosterone Deck
All face cards are kings
Estrogen Deck
All face cards are queens
Asian's deck:
Start 1 hand 1 discard, $-5 and 4 joker slots
What did they mean by the name 🤔
Ppl usually joke about that asian mode is hardcore mode but even harder 100x times
I feel as though that may not have been the intention but yea no i am not adding that
good
arged aisle deck
Positron Deck
Cards can be negative. Negative jokers are 8x more likely to show up.
Universal Deck
Every hand counts as the hand played before it. Reset every round.
Planets have a 1 in 4 chance of adding 2 more levels to the specified hand
Blank deck: Does...nothing?
Hidden ability: Blank voucher always appears at first ante
argyle deck added
Flipping deck:
Playing cards have 1 in 5 chance to be flipped.
Jokers in shop have 1 in 5 chance to be flipped.
Flipped playing cards gives +10 mult when played
Flipped jokers are cost $2 but sell value is set at 0
Flipped jokers are revealed after bought
So there's no downside to taking flipped jokers?
Image you're playing gold state and you got eternal rent joker...
But I think maybe I should fix the price
oh yeah i forgot stakes were a thing lmao
Roulette Deck
Doubles all listed probabilities
Start with 2 copies of The Wheel of Fortune
and 
25% chance of two
s
50% chance of one 
25% chance of no
s
Ticket Deck
Vouchers restock after every shop but each one bought increases the price of the next voucher by 5%
Multiplicatively?
I like this one
Yeah
So you can get a bunch of them but each one gets more expensive than the last
Clever Deck
All jacks and queens are replaced with aces
Helena's Deck
Applies effect of every other balanced deck you have won a run with
BUT
Base cards are the same as basic deck
-1 Joker Size
x8 base blind size
- And maaybe let them pick between which decks they want, if they anti-synergize (e.g. pirate deck + yellow deck, crowded deck + red deck, etc.)
here's a pixelated version of my pfp
yes
Why wouldn't you like yourself
How many decks could we choose exactly? 4? I think 4 is enough
unlimited
Hummm
Then I think x8 base size may not enough
How about +x1 base size for each deck you use?
Not too strong but not too weak
Btw I wonder how it could go if it were played wsith cryptid mod. Image infinity and negative deck combo :))))
Pillar Deck:
+1 Joker Slot, Start at Ante 0.
Played Cards are debuffed for the rest of the Ante.
Themed deck
Spades are Bonus with Foil Aces and Faces
Clubs are Mult with Holographic Aces and Faces
Diamonds are Gold with Gold Seal Aces and Faces
Hearts are Steel with Polychrome Aces and Faces
Confused Deck
Final card of each played hand randomly changes suit and value after scoring, one random card missing from each suit and replaced with 0 of Nothings (no suit, no chips)
this mod and high priestess mod would go hard
🗣️🔥
cryptid has antimatter deck
I forgot about that deck...
doesn't it having an ability kinda defeat the whole purpose
Mad Deck
[x1 mult]
For every card destroyed through any means, get 0.1x mult.
When blind is selected, destroy 1 card from deck.
Solar Deck
Planets are $10 more expensive, but they give X Mult instead of + Mult
(Booster packs too)
Intentionally Broken Deck
Every card has a special effect that makes the game obscenely easy
- A: reduce Blind Size by 10% and set 3 held Cards to Steel before scoring
- K: disable Boss Blind and debuff self for 3 Rounds (counting current Round), add 3 random cards to Full Deck every time this card is triggered while debuffed
- Q: add a red seal to all other scoring Face Cards and create a random Polychrome Number Card
- J: destroy one random Card from Full Deck and add two random Enhanced Cards to hand
- 10: Gain +1 Discard
- 9: Gives ×3 Mult per scored 9 if more than two 9s are scored
- 8: convert all cards held in hand to first card discarded this round
- 7: convert seven cards in Full Deck to lucky cards, lucky 7s are guaranteed for both effects but lose Lucky when scored
- 6: if more than two 6s scored, destroys all cards held in hand except 6s and gains ×100 Mult
- 5: gain +1 Hand
- 4: generate a random Joker
- 3: generate a random consumable (must have room)
- 2: add permanent copies of every card held in hand to hand, but remove all enhancements and editions from copies
- stone: 4 in 5 chance to give +30 Chips, +4 Mult, $3, ×1.5 Mult, +50 Chips, +10 Mult, and ×1.5 Mult in that order, then make a random Joker or Consumable Negative (does not overwrite existing editions)
Here's a couple of [decks](#1346675519034232932 message) I created that might be nice additions if you're interested
Ace and dace deck
All cards count as ace of spade but -1 joker slot and -2 consumable slots
Vouching deck
Start with every tier 1 voucher already obtained but can never find another shop voucher
One-Handed Deck
Bonus Foil Ace of Spades
Steel Polychrome King of Hearts
Mult Holographic Queen of Clubs
Gold Gold Seal Jack of Diamonds
Foil Blue Seal 10 of Spades
Polychrome Red Seal 9 of Hearts
Holographic Purple Seal 8 of Clubs
Wild Gold Seal 7 of Diamonds
Bonus 6 of Spades
Steel 5 of Hearts
Mult 4 of Clubs
Gold 3 of Diamonds
Stone Card (2 of Nothings)
- -1 Hand
- -2 Discards
- +3 Joker Slots
Sleeve effect: Start with the One-Handed Deck in a Full Deck
Unique Sleeve effect: Start with four copies of the One-Handed Deck, -1 Hand
Ultra Deck
x4 mult
If the blind isn’t defeated from this effect, x0.15 mult
*Helena’s Ultra Helena Deck Helena

Model L
Applies opposite effect of every defeated boss blind
Start at Ante 2
uses this with Cryptid
beats The Clock on Ante 1
waits out literally every Blind until the chips requirement is 1
Chef’s Deck
For every $20 spent, create a random food joker
Food jokers have a 1 in 2 chance to give $2 when their effect is used.
uses this with Cryptid-
😑
what
it would be very overpowered with some of the Cryptid boss effect, you gotta admit.
Also, for cards that a boss debuffed, would they trigger twice based on the deck's ability?
That’s my expression after reading that phrase
why tho
Cryptid has some things that aren't obscenely unbalanced, it can be a fun mod if you prune down features to the point that it's not brainless.
Hardcore deck:
-1 joker slot
-1 handsize
-1 hand
-1 discard
-1 shop slot
-1 consumable slot
-1 booster pack slot in shop
Start with $-5
Required $ for each interest is increased by $5
Require ante is increased by 1
All small and big blinds are replaced by boss blinds
All boss blinds are replaced by finisher boss blinds
Wait really
Softcore deck
52 Hearts
Eternal Negative Lusty Joker
Shouldnt make it negative I think
Or you want it to be unbalanced deck
I think the Hearts is already pretty unbalanced
We could convert only Diamonds into Hearts instead
Yeah, and remove the Negative
Yep
Btw what do you think about this deck?
Masochistic
It will be an unbalanced deck I think
And yeah...
Yea it’s both funny (gambling deck) and an interesting unique deck, lowering the price of jokers at the cost of not knowing what you’ll get
@neon mist Do you have any ideas to make it even more harder :)))
Rewritten:
Softcore Deck
Start run with 13 Spades, 13 Clubs, and 26 Hearts
Create a Lusty Joker every round
-1 hand size
-1 hand selection size
Then no way ppl can even manage to win ante 1 :v
You cannot get 600 chips with only three of a kind
All blinds shared with Finisher Boss Blinds are Finisher Boss Blinds
-1 run (you die immediately)
:))
and then imagine u get The Wall
Storage Deck
Cards will never be destroyed. Copy them instead.
This idea is neat I just feel like the copy them instead ability is enough already lol, no need for +1 hand size imo.
Or at least get it to require 5 instead of 2
hmmm true
it’s only good with like hologram tho
maybe, but I don't think it matters that much since its a really good deckbuilder, while having jokers like the Idol absolutely hating this deck lol
but for example, trading card would become like and adn
same with the hanging
glass cards wouldn't break by that logic
Inmolate free money while copying more of your cards
I genuily think this deck has a LOT of potential as it is
love decks that change the game style like this one
Expanding deck: +4 hand size, infinite jokerslots. -1 hand size per joker
hmmm okay
after this evaluation
i’ll remove + hand size
The fact that Negative is now the weakest enhancement
But High Card would go crazy with this if you can avoid Psychic
Done drawing for Hardcore deck
Joker stencil...
You know you could get naninf chips immediately with joker stencil if your joker slot were infinity...
lmao
Gear Deck
Only play 1 universal hand. Can be leveled up by any planet.
Start run with no Aces.
A+ Deck
Start run with 12 Aces. Instead of Jacks and 10s
Joker scaling is capped at 1e300, so you could only get up to x1e300 (minus one, but that's meaningless) Mult
Could just be +1 joker slot for every joker, start with 2 slots
Trade Deck
-
The most prominent edition, enhancement, and seal are translated onto your “deck” (the bottom left thing) and is activated twice after all other scoring.
-
A random card every round is given said combination of modifications on the deck
-
Start with the “Glow Up” voucher
New abilities for hardcore deck
Ability:
-1 joker slot
Start with -$5
Required ante is increaded by 1
After ante 1: -1 hand size
After ante 2: Required $ for each interest is increased by $5
After ante 3: -1 consumable slot, - 1 shop slot, -1 booster pack slot in shop. The prices of all stuff are increased by 25%
After ante 4: All blinds are replaced by boss blinds
After ante 5: -1 hand - 1 discard
After ante 6: bosses' base size is increased by x0.5
After ante 7: All jokers become rent and perishable, Last blinds is replaced by finisher boss blinds
After ante 8: All blinds are finisher blinds
Fuck you:
- starts with one card in your deck
- The base mult is -10
- fuck you
I love this
I will be adding this
Little did I know, I was actually playing with the fuck you deck
the sprite is just gonna be
🖕 
Jimbo's Deck
Start run with
Joker.
Create a negative
Joker when blind is selected.
Had an idea to do something similar, but it didn’t work out for me, so….. here’s a list of the deck ideas I formerly had; #1331424039771570257 message
interesting...
The one idea I thought to be most interesting, is decks where boss blinds are applied across a run.
...gnitseretni
I would like to say that most of the "challenge decks" which are most of the time purely downsides would be much better as challenges and not as plain decks
people love making very strong buffs and making them worse with a debuff
To be fair though… Vanilla Balatro has a few decks like that.
these are just like pure debuffs tho
the fuck you deck?
and the hardcore deck
that one gets an exception because it's really funny
well im gonna make more cool decks !
or make the idea
rather
hmmm idea
i heard that one before
You could also just add a buff to them that makes sense
For the deck
Actually peak
Do you have a list of decks you’re definitely working on btw?
Like is guaranteed to get in I mean
not currently no
LMAO
also I've changed it from -10 mult to x0.5 mult
because a i don't want it to be negative and 2 fuck you
just imagine though
Do you have a plan on which ones you are gonna work on or just going as it goes?
Basically yea
Pro Deck
+1 Hand and Discard per round, +1 Joker Slot, +2 Hand Size, and start with an extra $10, but 1.3x base Blind size and -1 consumable slot
I dont think x1.3 is enough. Should be x1.5 I think
WAyy too powerful imo
Pro Deck (revision 1)
+1 Hand and Discard per round, +1 Joker Slot, +2 Hand Size, and start with an extra $10, but 1.4x base Blind size, -1 consumable slot, and you no longer earn interest.
On another note, this is just a combination of most vanilla decks, right?
yeah, but it's meant to be unique from the antimatter deck (cryptid) and jimbo's deck (shinku's card binder) in that it combines the upsides of some decks with the downsides of others
How many deck we have so far?
release when
like 6-7 iirc
release comming tomorrow or Friday promise
Pantheon Deck
Start with the five base Legendary Jokers. All five are Eternal, and no Jokers will appear throughout the run.
Sleeve effect: Start with a random base Legendary Joker
Unique Sleeve effect: add a random Edition to a random Joker after every Boss Blind
Deck unlocks when base legendaries are all discovered
Fire as always
Pulse Deck:
All cards in your deck are the same Rank, chosen randomly at the start of the run. Cards of any rank other than your starting rank are debuffed. (Still has the standard 13 of each suit)
Pros: 5oak and Flush Five synergy, some Joker synergies if any rank but 7, potential Face card synergy, The Plant and Mark do nothing if rank is not Face
Cons: Standard packs, Familiar, Incantation, and Grim mostly add debuffed cards, potential lack of Face card synergy, The Plant and Mark if rank is Face
Pretty good overall imo
Special Deck
The full deck contains half Bonus and half Mult cards
(Cards can not change enhancements)
Aren’t they enhancements?
EVIL deck:
- All cards are Hearts of 6
- Starts with an Eternal Burnt Joker
- Every poker hand base level is 6.66
- Starts with 6 hands and 6 discards
- Every boss blinds are showdown boss blinds
Special Deck design
heres all the decks currently added
Argyle deck
Kingdom deck
Oops! all sixes!
Double deck
Nil
fuck you

all decks planned to be added
Pro deck
hardcore deck (added after release (this would delay it by like a week ))
Storage Deck
Jimbo's deck
shitposter deck
in order
balanced
unbalanced
inentionally unbalanced
nooo when serious deck
when I remember it
pro deck
I think you would want an outline on the crown and lightning bolts
that definitely looks better
im desperately trying to get it to render like a legendary
could also be tuned to “+1 Hand and +1 discard each round”
GODDAMMIT BALATRO PICK A SPELLING
i stg it cannot chose whether its consumeable or consumable
foreal
EA sports
release when
tomorrow since pro deck was being a meanie
What decks are implemented with this upcoming update so far?
argyle
pro
double
kingdom
Oops
nil
fuck you
storage
jimbos deck
shitposter deck
Also, can I reccomend a config option to turn off unbalanced decks? It’d remove the clutter in the deck selection menu and make it easier to navigate
What’s storage and nil?
storage
Ah
nil is a secret :3
Are most balanced suggested decks getting in btw, or is it just ones you like
Just the ones I arbitrarily decide to add
oh yea here's my design
i called it the blind deck
here's a stupid deck idea
invisible deck
all cards are flipped
the back of the card is literally invisible
☹️
Stowed Deck
- +1 Joker slot per joker.
- -1 Handsize for every joker past 5.
(Removes Negative jokers, Ectoplasm, etc.)
Collector's Deck
- Using a basic consumable has a 1 in 3 chance to create a negative copy of it.
(Fixed chance, not effected by Oops!)
Gentleman’s Deck
- Uncommon Jokers are 2x more likely to spawn
- Rare Jokers are 4x more likely to spawn
- Jokers can’t spawn as negative naturally.
High Roller’s Deck
- Jokers have a 1 in 2 chance to trigger twice, otherwise don’t trigger.
- 1 in 3 chance to 2.5x gained cash, otherwise 0.5x.
- Basic Consumables have a 1 in 2 chance to create a negative copy, otherwise do nothing.
- 1 in 4 chance to disable boss blind when the ante starts
- 1 in 2 chance to upgrade played poker hand.
- All in-game chances are doubled (as if they have Oops)
Infectious Deck
- One random scoring card per hand is copied onto another card in-deck
- Cards can’t be destroyed, any added cards are debuffed
The Lazy Deck
- Skipping creates 2 extra random tags
- Skipping still takes you to the shop
- x1.25 Blind Size
All-Hands-On Deck
+3 hands
No discards
Would -2 discards be better?
Decked Out
- Start run with 5 of each enhancement in your deck
I just don’t want the money from hands to be too op
Monotone Deck
- +1 Joker Slot, +2 Consumeable Slots
- You cannot obtain a Joker if it is a different rarity than your current held Jokers
- You cannot obtain a consumable if it is a different type than your current held consumables
Is this saying that the other rarities won’t appear in shop?
No
All rarities can appear, but if you have a common joker then you can't buy any uncommon or rares
so all jokers must be the same rarity
Ah ok I see
methods of obtaining jokers/consumables will try to uphold this as well
Was about to say it was way too op lol
Trying to use high priestess if you are holding a different tarot card will have nothing happen
maybe the use button can be greyed out
same for wraith if you are using common/uncommon jokers
Successful High Priestess creates two of the same planet
Successful Emperor creates two of the same tarot
You have to sell all non-legendaries to use Soul
Overflowing Deck
Every scored 2 adds 3 cards to your deck, starting with the least common card and prioritizing the lowest valued card
Sleeve effect: every scored 2 adds a Card to your Full Deck
Unique Sleeve effect: every scored 3, 4, or 5 also adds a Card to your Full Deck
Extremely Unstable Deck
1 in 2 chance for all cards played in Round to be destroyed at end of Round, gain 5 cards after each boss blind
Sleeve Effect: 1 in 10 chance to destroy each discarded card
Decaying Deck
All cards start with a random Enhancement, Edition, and Seal
Cards lose upgrades every time they score (in the order Seal, Edition, Enhancement)
Basic cards are destroyed after scoring
Start with Hat Trick, Illusion, and Tarot Merchant
Spectral Packs appear 2x as often
Sleeve effect: all cards start with a random Enhancement, Edition, OR Seal
Unique Sleeve effect: 1 in 3 chance to preserve upgrades on each scored Card
The Decaying Deck has to be my favorite one
Mouth Deck
Loses 0.1$ for each played card
Starts with Liquidation and Reroll Glut vouchers
or 1$
(It's based on The Tooth boss blind)
Now make a Tooth Deck based on The Mouth
Lose 1$ after every hand played
Honestly it would be a pretty easy deck tracker if you do it right. The issues would arise from having to frantically keep up with the holes your deck would get. You couldn't get too attached to a certain hand, because the more you play a certain card, the faster it rots away.
You thought score scaling was bad, wait until you have to deal with score scaling from multiple sources!
The score target goes up, the scoring capabilities of the cards goes down, and you just have to scramble for Standard Packs to keep your deck from crumbling in your hands.
This Deck has Jokers in it
Start run with 2 random common Jokers in the deck. The Jokers count as all ranks and suits, always score for 12, and trigger as normal while held in hand. Jokers you gain are shuffled into your deck (added to hand if created during a round). You have no Joker slots and everything that refers to Joker slots (Stencil Joker, Antimatter) affects your hand size instead.
Oh... that's just a deck...
Cause like... when you buy a deck of cards... it has two jokers in it...
Yeah, but normal deck’s a boriiing name
Fair enough
Sky Deck
Start run with both Planet Vouchers and the free Planets Joker
Shops always have a Celestial Pack or a Mega Celestial Pack
Arcana Packs always have a High Priestess if possible
Add a Blue Seal to a random card in Full Deck after each Round
Sleeve effect: start run with both planet vouchers, add a Blue Seal to a random card in Full Deck after each Boss Blind
Unique Sleeve effect: Planet Cards upgrade their hands twice
Time flies deck
All jokers in shop are free but all perishable
You can only skip small blinds
Wealthy Deck
Start run with Seed Money, Money Tree, and Rough Gem
All Cards count as Diamonds when triggering Jokers
Add Gold to a random Card in Full Deck after each Small or Big Blind, add Gold Seal [...] after Boss Blind
Interest is earned by $15 instead of $5
Sleeve Effect: All cards also count as Diamonds
Affectionate Deck
Start run with Bloodstone and Oops! All 6s!
All Cards count as Hearts when triggering Jokers
Add Red Seal to a random Card in Full Deck after each Small or Big Blind, add Polychrome [...] after Boss Blind
x1.5 Base Blind Size
Sleeve Effect: All cards also count as Hearts
Placated Deck
Start run with Grabber, Nacho Tong, and Arrowhead
All cards count as Spades when triggering Jokers
Add Bonus to a random Card in Full Deck after each Small or Big Blind, add Foil [...] after Boss Blind
-1 Hand Size
Sleeve Effect: All cards also count as Spades
Satiated Deck
Start run with Paintbrush, Palette, and Onyx Agate
All cards count as Clubs when triggering Jokers
Add Mult to a random Card in Full Deck after each Small or Big Blind, add Holographic [...] after Boss Blind
-1 Discard
Sleeve Effect: All cards also count as Clubs
I think for wealthy deck. You can say "All cards act like Diamond suit" instead
Just for shorten
I would remove the “as their printed Suit”
Frantic Restock Deck
Start run with Illusion, Reroll Surplus, and Reroll Glut
Destroy 5 random Cards in Full Deck after every Round
Standard Packs and Mega Standard Packs in shop cost $2 less
Sleeve Effect: Destroy 2 random Cards in Full Deck after every Boss Blind
Unique Sleeve Effect: Playing Cards in Shop are free, Standard Packs and Mega Standard Packs cost an additional $1 less
Hyperdeck
Beating blind using only 1 hand gains combo.
Each combo gives x0.4 chips and x0.4 mult (starting at x1)
Unhelpful Deck
Start with 13 Nothings and 5 Blanks of each Suit (Nothings count as no Suit, Blanks count as no Chips)
All Consumables have a 1 in 5 chance to fail
Standard Packs have a 3 in 5 chance to only contain Blanks and Nothings
Sleeve effect: add a Blank of each Suit and four random Nothings Cards to Full Deck
Unique Sleeve effect: Blanks can be used in Straights, Nothings can be used in Flushes
These are the decks that i've made that I really want to see at some point
Also an addendum to the Wee Deck
It should instead only contain cards with the ranks 2, 3 ,4 and 5
So straights are impossible to play at the start
And instead it could just be the regular red deck but scaled down
Same for the cards which should not nearly be as difficult to achieve
is there a download link for this mod i cant find one
it's not out yet
will be out later today hopefully
inb4 tomorrow
really depends on how hyper fixated i get on making the pro deck render correctly
i really want to play with new decks that are not from crypted cus all others i can find are to simillary to vanilla decks
in order to get this released today, pro deck will just look like a regular deck for now
does this go with jens almanac and or crypted|?
i am not actively programming for compatibility but it should work with them
Excessive Commitment Deck
Start with 1 Joker Slot
Jokers have $0 sell value
If a Card triggers a Joker, that card gains an upgrade (Enhancement > Edition > Seal).
Cards with all 3 Upgrades create a copy and lost all upgrades upon scoring
First two Boss Blinds have 1x Base score requirement
Sleeve effect: when a Card triggers a Joker, that Card gains an update, duplicate then strip maxed Cards, -2 Joker Slots
Unique Sleeve effect: 1 in 3 chance not to strip maxed Cards, +1 Joker Slot
storage deck
@cerulean goblet when you say the shitposter deck only has 6 9 4 and 2's does that mean i delete all other cards or replace them with one of those
To make it fair and playable, replace them with one of those
Roulette Deck
- [x]s are retriggered twice.
[x] is a random rank that changes every round.
Chooses between all ranks, not just the ones in your deck (up to change)
fire
i love obelisk
Release 1.0
honestly peak
update smods
i cant get in eaghter and ive tried the steammodded file inside cryptid (steammodded alpha 1422a) and the on i just downloaded from github (smods-1.0.0-beta-0305c)
the error message says its something with "LÖVE/LOVE"
hmmm the github version should be fine
maybe try updating lovely???????
its 0.7.1 i checked yesterday and that was the newest version
post the crash loh
oh
yeah it happens to me too
oh yea that happens
im on the newest version of cryptid and it worked before i installed toomanydecks i think they might be incompatible with eachother
post the crash logs
this is the error but i got it working by just moving the cryptid mod
you have to download it from the green code button
not the releases tab
ah
mhm
watch me
Overlap deck (Looking for better name):
Start with 17 discards and 2 hands
You can switch between hands and discards with 2 discards = 1 hand.
Each hand cost 2 hands
You cannot earn hand interest.
Option 1 or 2?
bet
each hand costs two hands as in playing one hand would take two hands instead of one?
btw oops all 6s is way too strong especially for a sleeve
and storage deck is strong only when u get lucky
oh yea no definitely
I've gotta balance storage deck, as for 6s it's funnier that way

also I've been thinking of adding a few jokers just to increase synergy with some decks
Too Many Decks V2: Too Much Shit
merge that with highest priestess lmao
for storage there would have to be some way to make destroying cards more possible
first thought is all card in the first discard of each round are destroyed but that feels a bit much
voucher or deck
good question
i mean deck obviously, this is too many decks right
but maybee
Deck of Theseus
- All played cards are destroyed.
- Gain a Standard Tag for every two cards destroyed.
Holy shit
That would go CRAZY
Absolutely Not Deck
All probabilities are guaranteed not to trigger
Every time a probability is checked, get $1
Oops! doubles payout
-# Yes this would go crazy with Glass Cards and Bananas
Sleeve effect: All probabilities are halved (1 in 6 becomes 0.5 in 6)
Unique Sleeve effect: Probabilities have a 1 in 10 chance to still trigger (Oops! gives 2 in 10 chance)
this is def being added update 2
Repetition Deck
Your five most played cards are drawn to your hand at the start of every blind
Originality Deck
Cards are destroyed after being played five times
@edgy needle you should make a discord server
like highest priestess doss
does*
and use a forum for suggestions
alr
BEANS???
+5 Hand Size
Generate a Turtle Bean after every played Hand (overflows slots)
Playing fewer than 5 Cards destroys played hand's cards and four random Jokers
Sleeve effect: +8 Hand Size
Melting Deck
All cards held in hand at end of round lose 1 rank
2s held in hand at end of round are destroyed
Sleeve effect: All cards held in hand at end of boss blind lose 1 rank (2s destroyed)
Unique Sleeve effect: destroyed 2s give one random Enhanced Face Card
...is this just supposed to be a challenge deck?
When you play a hand, it costs you 2 hands, so yeah
update to storage deck
So you can dupe 2 cards per round?
yea
i think 2 per boss defeated would be more balanced but eh
even that is kinda a lot lol
its a lotta cards
official discord invite
This would go ballistic with Extra Credit's Ship of Theseus joker lmao
idk how to fix that
Joker deck
All jokers and buffoon packs are free
Legendary jokers have a little chance to appear in shop
+3 joker slots
Consumables and non-buffoon packs no long appear in shop
what is the meaning of this rules ?
how could i win ?
wrong channel
also it means you can only play one hand type [4 of a kind, full house, etc.] during this specific round
whatever hand type you play first is what you are stuck with
As someone who likes dragons what if there was a dragon themed deck where you gain benefits from having more cards yet negatives when you have less
(Like maybe you get more hands and discards the more cards you have?)
giving the devil or the dragon myth card from prism would be cool
grabs pen
That looks pretty cool!
Feel free to suggest more ideas
https://discord.gg/dqNjKqSg
Big Deck Energy
Start with 1k cards in deck, cards will be destroyed after scored
That's like that one Abnormality from LobCorp mod that destroys all scored cards and gains chips and mult for every card destroyed, boosting scaling when it destroys 5 at a time
It's just a race against the decay
Honestly an ENORMOUS debuff without Erosion and an xMult
obligatory message to keep this thread relevant
Deck of Chaos
+5 Joker Slots
When blind is selected, if you have 5 or more empty joker slots, create an random Eternal Joker
After defeating Boss Blind, make a random eternal joker Negative
Multiversal Deck
-1 Joker Slot
When you purchase a Joker, get a Copy of it with 0 sell value
Thought I’d see the fun stuff cooking up here (cool so far ngl) but thought of two decks and an effect for combining it with its appropriate sleeve. Originally had more than 2 ideas atm but lost them on the spot
One handed deck - Start with only 5 cards [increases to 10 if stacked with its corespondent sleeve].
Worthwhile deck [not too sure what to name this] All jokers have zero sell value [maybe with a sleeve egg could regain its worth when paired with this?]
Library Deck
Chips and Mult of poker hand levels also apply to all higher tier poker hands which include it (ex: High Card would apply to all higher ranked hands, Flush would effect Flush Five and Straight Flush)
btw i think she only takes suggestions in the discord
it is preffered for them to be in the discord server
but i could be wrong
i will accept them in here, just do note that they have a lower chance of being added
Max Netherite Pickaxe
what
yea
DuoTag Deck ( or Diag Deck ) < Skipping blind gives one extra similar tag (ex skip blind with D6 tag gives 2 D6 Tag) > hello squidguest 🙂
okey! i was wondering that lol, should i re send them in ur server?
uhhh
?
are you familiar with the anaglyph deck
it would give your decks a higher chance of being added
okey! I'll hop over then :>
probably, but it isn't stacked
it has its down and upsides yea
I think I sent everything into the discord! :>
It's truly beautiful, thank you for making this 🥹
I see you are also using my other mod very cool
Hell yeah
Trade-off Deck:
- start with 1x The Soul
- -1 joker slot
- negatives cannot show up
Colorblind deck:
- Chips are turned into mult
- mult is turned into chips
- 1.5x blind size
the humble Perkeo:
holy shit, wheel finally hits
peak
at what stage does the chip-mult happen
after a card is scored. jokers will not apply to the rule
I should probably clarify that
this is really op btw
since negative jokers in consumable slots increase joker lots perkeo just gives infinite joker slots
Wh-
Wheel is guaranteed not to hit...
wheel never hits
reverse
wheel now always hits
Honest for a joke deck I didn't expect it to be that strong
Oh, so, Total Approval Deck, with every probability guaranteed
is my steammodded too new or too old?
You need to download the steammodded source code for the mod to work
Since apparently the latest release doesn't work with it at the moment
🤔 ?
soooooo.. too new?
Tbh I don't even think this is a good idea.. how often do flipped cards even occur?? Maybe it should also give a chance of cards appearing flipped when drawn. ... Yes
pretty sure your steamodded its old
too old
this thread sent me down a rabbit hole
all the discord invite links have expired btw, I'd like to genuinely suggest my deck idea there despite coming up with it in a tired fugue-like state
Should pin
cant
ah
too old, source code is more up to date
Pls somoene explain how tf buno cards work
no
finally remembering to add this to my modpack
me when TMD has 20 decks while SKHDecks has 39
@edgy needle it looks like I tried to add this right after you pushed a commit that broke it
I know the release probably isn't broken, but to make a submodule you need an actual branch, and that's how I do my modpack. The other option is rehosting and having to update manually, which is unmanageble after a point
The latest commit are not to be expected to work
I even added "maybe broken" to my commit last night
if you dont want crashes, get the latest release
I am on latest TMD, latest SMODS (0502a). all same as you. I have no crashes
Solved. I have no idea why, but I never got this issue once. even when disabling all mods and changing smods version
How is being unable up reproduce 'solved'? And okay, I get that for some nods, the latest commits to main aren't meant to be stable but I also explained why that's unfortunate for hazing it in my modpack, something squidguset seemed at at least somewhat be interested hearing about.
Ideally, there'd be a stable branch that's up to date with the newest release for such purposes. I understand if that isn't worth the effort though
i just tested the same environment and i also experience no crash...when does the crash happen for you? on start or something specific?
Oh I didn't realize I never said
It's when jokers are drawn in a card area I think
Like in the shop
If shop 1 has jokers but doesn't crash. Then you're not experiencing it
Also this was on red deck not a deck included in the mod
with shop 1 you mean like the first shop ever in a run right?
Yeah, though I guess every time I tested it, it was technically the ante 2 shop because of my skin-skip-play playstyle
then it might be a tag you got from skipping? currently investigating...
did you always make a new run and ur sure you just used red deck?
I'm gonna be able to test myself on a little bit
I'll let you know if it sidewalks for no reason
in your crash above it says economy tag, i'll test with that
But afaik, i tested once after removing all other mods, it was red deck and it was a new run
if you didn't continue but a made a new run, that's weird
dm?
i was able to get the crash
but it was on start lol
you probably have a mod that's drawing a card area with jokers at boot
it was at boot for me until I disabled the title screen for garbshit
but yeah I saw though haven't tested it myself that waffle's commits fixed it
would it be possible to have a release branch? as it stands, it's probably fine for this upcoming release of my modpack, but just so I have a branch to pull from reliably
fair, I haven't messed around much with having multiple branches of my own repos, so idk what it entails
in any case, no worries :3
if you want a quick and dirty fix just make your own branch and only sync it to the latest commit when theres a release
yeah, that's what I'll do if needed
it's fine if it's only a mod or two I need to do that with
but ofc it'd be unmanagable if i had to do it a lot
is there a way to see what the oddly specific deck does outside of figuring it out myself?
source code
i "commented" what each part of its code does thats the closest youll get
just gonna ask the question here so I don't annoy people with a stupid question but is there a part of this mod that is compatible with the antimatter deck stuff?
oh wait, not cryptid server whoops
All-black deck & all-red deck
deck of betrayal and blackboard deck
no name for it, but I did have an idea
start with only 3 ranks (random) but only common jokers appear in the shop till ante 4
Deck of lies and deceit
please don't? 😭
lmao I forgot I named the commit tbat
that commit was just me forgetting to update the metadata as usual
Not what I want
It'd be a 1 to 1 clone of checkered, but just red and just black
yoooo
Could the Joker Deck and Sleeve be improved by not hardcoding the banned cards? Currently it obviously doesn't ban any modded consumables
balala
make the hook to create_card redirect every other card type to "Joker" whilst playing Joker Deck
like, it's not even a big deal actually I haven't tested it so things could go wrong
familiar and incantation (and the ace one) somehow got worse
exclude edge cases like playing cards
oh wait, create_card isn't used to create playing cards
squidguset
true
making too many decks
Yum
hello, I have a question about the champions deck
In my game, the xMult does not apply anymore from 50x and on
The money and joker slots are still working but not the xMult
how did you get that much xmult
thats 100 wins minimum 😭
I wanted to see if there was a limit on the values XD and also I've been trying to play the Champions deck with every sleeve on the most stakes possible without losing
I've tried losing on purpose and reset all the values
But the Xmult defo seems broken
update : i've somehow found a fix ?
tell
the only thing is that there's no xmult animation, it just applies
I encounter bug also associate with F**k you.
My game after going into shop while using Fxxk you.
excuse me
?