#How do you properly edit the holographic Joker card?
1 messages · Page 1 of 1 (latest)
idk exactly what your issue is
but if you mean the Hologram joker, you need the top layer to be slightly transparent for the hologram shader to work properly
aseprite lets you do transparency
my issue is that the png is not fully showing, it only show the outline of it
can you send the sprite sheet
i noticed that seems to happen differently with a couple factors
yeah hologram is jank
pixel smoothing being off can cause what you see in that image, and also it seems like the 1x and 2x textures of the hologram soul have different transparency levels
if the latter isnt set up right i saw a weird candle shape being cut out of the middle of it like a cookie cutter and i have no idea how that happens
on top of that the look of the hologram shader effect seems to be dependant on the size of the entire atlas' spritesheet, so if its not as big as the vanilla spritesheet its gonna look different even in the circumstance where the texture renders correctly
we have a joker with hologram shader in cardsauce but it seems that the first issue i mentioned about pixel smoothing could never be fixed for some reason, so i just reccomend people play with pixel smoothing on. game looks better with it on imo anyway
is isaac the soul_pos part
its the normal sheet of the card+ a png with transparent background
huh?
like the legendary heads
yes
i will try to make it more transparent
i can see if i can grab the exact opacity values
gotta eat my dinner first though so youll have to give me like 10 or so mins
ok
jesus christ it was the opacity it worked
thanks (i am so dumb)
oh yeah i had the same problem before it needs to be more transparent that's all
yeah i had the same problem before too in reshuffled
yeah I made that sprite
you made hologram??