#Playing a Flush Five with all Wild Cards does not unlock the "Flushed" achievement

1 messages · Page 1 of 1 (latest)

tepid juniper
#

I played this hand and didn't receive the achievement. There's no reason that hands containing flushes shouldn't count for this.

magic iris
#

Already reported and up for debate whether this is a bug. I don't think it's a bug cos it's harder to play a true flush with wild cards than it is to play flush five/flush house with duplicated wild cards.

tepid juniper
#

I see your point but I completely disagree. This achievement basically requires you to dedicate a run to it, since wild cards are harder to make than most other enhancements and getting five of them means forgoing more useful enhancements. If I have to put this much effort in to get the achievement, I shouldn't fail it based on a technicality. (I was able to get 2 more to make a regular flush only because I had blueprint and cartomancer)

#

Difficulty seems like a bad argument for it working this way, too. Presumably, since flush houses and flush fives don't count, a straight flush with 5 wild cards also wouldn't grant you the achievement, despite being much harder to create than a regular flush (which allows up to 2 duplicated cards)

cunning jackal
#

at the very least it is consistent with unlocks (The Tribe is the main example, doesn't care if you play strush, flush House or Flush 5)

red mauve
#

maybe it didnt trigger bc it didnt know what suit to record it as? idk i dont go through this game's code

cunning jackal
#

The game handles a hand containing and flush and being a flush differently

#

containing a flush would include flush, straight flush, flush house and flush five and maybe 4oak if you still played enough cards for a flush, not sure