#Tesseract - WIP Mod
1 messages · Page 1 of 1 (latest)
Blue Java: +200 chips. Has a chance to appear in shop after Gros Michel breaks. (Only Joker that's currently coded properly)
Mint Condition: Earn $6 at end of round and reduce this by 1 (also works now)
excellent art
Penrose: If first played hand of round contains exactly three cards and one three, transform played cards into that three
Thank you!
Waterfall: +1 Discard. Discarded cards are shuffled back into deck
Dada Joker: +25 chips for each Joker
Chromatic Aberration: Scored Wild cards become Polychrome
if this works how i think it does, i'd word it "discarded cards are shuffled back into deck" or something
cool stuff though
wildcard support is always nice since it's probably one of the worse enhancements
just wanna say I WAS HERE because this art is beautiful this is gonna be a popular mod I call it
ayo I'm watching this one
if I may suggest
something with this?
say...if you have a 2 and an 8 in a played hand you get x3 mult because 2³ is 8
i was actually planning to make a mobius strip card with the same effect lol
will be following this mod, looks really cool
Interesting idea
made the Joker!
baller
I know it seems like a weird ability but it's def an option for a "Cubed Jober"
Irrational (Uncommon)
x3 Mult if played hand contains a 2 and an 8
Do they have to score or nah?
lovin the art so far. fits right in with vanilla.
some of the best art ive seen in mods
Impossible cube's effect now works
I'd say a scoring hand
however if ya already made it I'm not gonna make ya change it
It only works if they score currently
Penrose and Chromatic Aberration now function as intended
wouldn’t chromatic aberration have the white border? or is it that way because of the doppler effect on the text?
Currently, all Jokers' effects now work, but Waterfall's effect has been changed to be simpler to code: +1 discard per round and +3 chips for each discard used
More Jokers are coming soon!
So uhh where's the link to download this mod? Jumped to the top of this thread and checked pinned but no links. Or am i waiting for the mod to finish up and be polished some more?
No release yet, will add link when mod is in a releasable state
Ah mkay goodluc
Two new Jokers!
Conduit: Played Mult cards give +30 Chips when scored
Played Bonus cards give +4 Mult when scored'
Jimbette:Gains +4 Mult after scoring 7 Hearts
these are all so peak, ESPECIALLY the art gah dayum
loving the interactions with wild and mult cards
considering theres only stuff for glass, lucky and stone, its really unique and also needed
Mod logo
Two new Jokers have been added!
Pineapple: +160 Chips, -40 Chips if first played hand doesn't beat the blind
Mahjong Tile: Earn $2 if played hand contains a Pair
Apple Pie: +24 Mult, -6 Mult if first played hand doesn't beat the blind
peak peak and peak
PEAK
How about something with this: my favorite shape the Petrial halved mucube
its the halved mucube petrial dual! 😊 hope this helps
isn't the actual version of that infinitely large
I think
It'll be hard to think of an effect for this but I'll try
maybe something to do with scoring one rank repeatedly? since the full shape is repeated copies of that segment
or somthing cooler looking: I introduce to you the petrial* great stellated dodecahedron
the best Kepler–Poinsot polyhedra
That's interesting
if there's mint why don't add mint gum?
Didn't think of it
i remember watching a jan misali vid on this
I love jan misali
jan misali that goat...
v0.9 has just been released, adding 15 Jokers so far. Visit https://hyperxwastaken.github.io/tesseract-site/ to see all the new Jokers! (Includes download link)
is the transformation from chromatic abberation permanent?
either way really really fun joker
yes
Glad you like it!
honestly you nailed everything about balatro
the art is sick, the jokers have a vanilla yet effective feel
like if you downloaded this and showed someone balatro they wouldnt bat an eye
Thanks
i agree on the art, very clean and fits right in, i love it
oh apple pie / pineapple are interesting
mint condition needs to be buffed imo
its way worse than golden
like maybe $8
indeed
yeah idk why that is
mod name lol
If enough people don't like mint I'll buff it at some point
havent played with it yet but it does seem a bit weak for an uncommon
Is there an actual github link so that i can look at the latest versions when they come out and update accordingly?
yes
Ah mkay thanks
Got this error, one of the joker i had was from this mod, any idea if this error really is connected to this mod?
Ah mkay thanks
common_events.lua is a vanilla file iirc
holy shit the art on these jimbos is phenomenal
keep up the fantastic work! will try and keep an eye on this one
Thanks!
Some new Jokers planned for v1:
Arcade Game: x3 Mult. Hands cost $4, destroy this if you can't pay
JokeRAR: Consumable cards from booster packs can be placed in your consumable slots instead of being used
Lucky 7: Earn $15 if played hand contains exactly 3 sevens
i would probably increase the price to play a hand by a bit
$3 doesnt seem high enough, especially if you have a good economy going on
Is $5 too much?
im not sure... maybe $4?
I'll test it at $4 and see how it feels to use
holy shit these seem awesome
a jerker that synergises with 7s
YESS
I've been downloading each card art individually because they're so good, so I could at least look at the pretty art whilst waiting for the full mod to come out - didn't expect it so soon :)
This is just the beta version, stay tuned for v1!
Im so hyped!!!
the art of these jokers are the best i have seen out of all the other mods
the effects of the jokers are also fun, unique, and balanced
this might be the very first mod i try out myself once v1 comes out
excellent work
fossil cards, planned for v1
can we get the dinosaur with 1000 teeth /j
HOLY PEAKKK
if youre taking suggestions i submit therizinosaurus i love therizinosauruses so much its my favourite dinosaur
alright, I'll try
WOOHOO thanks
now what would the spectral fossil card be? (if you have plans for that)
someone suggested Argentinosaurus to be one, I thought it would fit
i personally think that the spectral fossil should be some kind of dinosaur that doesn't exist, or some kind of magical/ghostly creature
maybe! I'll think about it
can we get the Pachycephalosaurus
@loud sierra are you gonna post the archaeopteryx here?
peak
why isnt it spectral palette
it isnt a spectral card
wait nvm i misread
I can't even fit the name on the card💀
I probably won't do any longer than 14 letters
unless there's a way to represent letters thinner than 3 pixels wide
defiantly sacrificed some readability but i managed to do it
woops
yah
ok, I'll try at some point
this looks like one of the coolest mods ive ever seen i am so looking forward to when its finished
I will say, coming in here, I expected hypergeometry-themed jokers. I did not expect fossil dinosaurs. Niiiiiiice.
(What do the dinosaur cards do? I see symbols at the top of each that seem Balatro-related.)
This looks incredible and not too broken so far, can't wait to play!
I think it exchanges certain game mechanics for others
Gigantosaurus is -1 hand and +2 discards
The Fossil cards work a bit like Spectral cards, they have a downside in exchange for an upside. For example Mosasaur reduces your hand size by 1 but gives you +2 hands
so like codex but spectral
These are permanent
oh intresting
so if you have -1 hand +2 discard and -1 discard +2 hands, wouldnt that be an upgrade
Yeah but there isn't one that gives -1 discard and +2 hands right now
alr but what does this one do. guessing its -1 level for 3 levels
-1 Level to all hands, creates 3 negative Planets for your most played hand
If that ends up being too hard to code I might change it to just give +3 level instead of creating planets
cool
I would imagine its somewhat simple to code since cryptid was able to do that with white hole/azure seals
Here you go!
Idk if -1 Joker slot and +1 Consumable slot is worth it tho
i mean you could do it backwards
I was planning to make another one that was that lol
Maybe a different downside for this one..
destroy 1 joker
maybe
Mosasaur is -1 hand size
What about this mf
cool!
wb 2 consumable slots for -1 joker slot
this feels more fair
i think a joker slot is harsh for a consumable
a consumable is nice but the +1 consumable size is a good 1st tier voucher +1 joker slot is a great 2nd tier after a voucher that does nothing
the reward should be better maybe a shop slot or something aswell or the punishment less harsh maybe one less pack slot?
that also seems a bit harsh
seems more fair
it should have a bit pf a test it seems like it could be really unbalanced but its better than just 1 consumable
either way this fossil idea is super cool i love the art and concepts and the others seem more balanced this one just seems a bit bad
Joker slot for two consumable slots? I wonder.
-# Ironically this kind of means that Pachycephalosaurus specifically synergises well with Codex Arcanum, which has more consumables you want to use during rounds
-# Ironically is the wrong word, I just think it's really funny that one specific consumable goes well with another mod
Oh my god I want to eat the artwork of the joker cards
This one took a while, since they've only ever found a few bones of this guy I had to get creative
destroy one joker for a joker slot?
Yeah
actually really good effect
I believe that's not a bad trade
not because i like t rexes i just think the idea of really stretched out text after these really tight ones is pretty funny
hmm
I feel like T rex is a really generic favourite dinosar
spawn 2 fossil cards in hand if have room
That could work actually
the negative crafty joker i bought on impulse that is contributing nothing to the run aside from temperance value:
Will we be seeing some kind of sauropod dinosaur in a card? Something about them just works for me and I don't think we've seen one yet.
oh thats busted
these better not be dupeable with perkeo
seems like this is what a meteor card (spectral?) would do instead of a t rex
if its not already a fossil maybe a hand for a couple hand size? that is just troubadour but
or maybe a reverse troubadour
a hand size for a hand
WOAGHHHHH AWESOMEE
Had an idea for a fossil card joker
Archaeologist (Uncommon)
Create a Fossil card if played hand has not been played this run
OH YEAH some fossil card related jokers would be nice
Bone Wars (Common) - Upon using a Fossil Card, 1 in 2 chance to create a different Fossil Card.
based on the great dinosaur rush/bone wars
a really funny piece of history
WAIT
A joker that had a 1 in 3 chance to create a fossil card when a stone card is triggered
That could be what the Archaeologist does
big fan of both those archeologist ideas
i think the stone card one should be like "excavator" or something
maybe 1 in 2 ? gives stone cards more value!!
but i like the idea !
It depends on how strong the fossil cards are
Whether they're as good as spectral or tarot cards
Fossil voucher set
Dig Site (T1)
Fossil cards have a 1 in 4 chance to apply their positive effect twice
Preservation (T2)
Fossil cards have a 1 in 4 change to not apply their negative effect
if you scroll up you can see its stuff like destroy a joker gain a joker slot and -1 hand +3 discards permanently
so theyre really good and i think getting them should be rare
maybe like digging site (common): after 30 scored spades create a random fossil and self destruct
These are all good ideas
hey just wanted yo let you know the jokers are peak
ok this joker i kinda made up on the spot, but it'd be a missed opportunity to not bring them up;
Dino Nuggets (Uncommon)
Whenever a fossil card is used, earn $10. Decrease payout by $2 per fossil card used.
the jokers are great but i really love the fossil idea this would be a fire mod even if it just added fossils
maybe add a setting that enables/disabled jokers and just leaves fossils? id keep the jokers on obv because theyre awesome but someone might just want fossils
Idk how to make a config yet, I'll try to implement it once all the stuff is coded
museum: $12 per fossil card used increase by 3 or 4 per fossil used
because from what i can tell they seem like they should be fairly rare because they provide very useful permanent buffs
Phantom: Every 3 spectral cards used create a fossil card. rare
preservation, double dice and perkeo will be the new best strat
Can my entire deck, arranged into hands, beat this blind? 😛
The spectral card about fossil cards?
Black Hole is still only a spectral, not a planet
Destroy 5 cards for ???, -1 hand for 2 discards, -1 hand size for 2 hands, increased base reroll price for immediate $35?
maybe a hand size or edition like polychrome
does this just require steammodded?
destroy 5 cards for an editioned card
destroy 5 cards and an editioned card is already good
Immolate but for 1 editioned card?
Deckfixing god
A reimagining of mint condition
what... what is this
A close-up of mint leaves. I kinda feel like the normal one feels a bit plain.
I actually am thinking of redesigning it for v1
However on top of everything else that's planned v1 probably won't be out anytime soon
Looks very noisey and blurry
Can we get beta 1.2 /hj
is this still alive
Idk, I kinda lost motivation on this, for a few reasons
ah ok
I hope so, it's got some really cool ideas.
it has a release but likely no updates for a bit
for whenever someone gets around to it: Penrose is a bit bugged, it turns everything into a 3 when played as suggested before scoring
Hope this still gets worked on! The art and ideas feel too good to go to waste
a little bit of balance feedback is that i think letter blocks is crazy strong and could probably use a nerf to +1 mult per card scored instead of +2
is this still alive
is this still alive
Web Driver Torso
is this still alive
🥀
A shame, just saw this mod. The art is beautiful
If anyone wants to play this mod, I submitted a pull request a month ago that fixes all issues of this mod I know of and integrates previous pull requests. The pull request wasn't accepted, but the fork is available here: https://github.com/RainDance2871/Tesseract
Some things I fixed:
- Fixed a bug for Impossibility where playing a 2 or 8 but not both caused Impossibility to trigger if you played the other in a later hand.
- Mint Condition has its timing bug addressed: Now pays out money first before reducing payouts.
- Chromatic Aberration and Penrose now have correct visual card transformations.
- Jimbette and Letter Blocks have correctly displaying upgrade messages
- Bismuth, Conduit and Chromatic Aberration now only appear if you have at least one relevant enhancement in your deck.
- Lots of Joker text has changed to match Vanilla Jokers and Jokers now display relevant info boxes.
- Added suppression of Jokers from other mod packs with similar functionality (Can be modified in config).
- Letter Blocks's gain from lettered cards: +2 mult -> +1 mult. Original balancing can be restored in config.
This was mostly so I myself could properly enjoy this mod, but maybe others can benefit as well while we wait and hope for hyperx coming back.
What happened to this
no clue
oh. that's not good
i need to ask permission to use their mod in my modpack
uhh. what do i do now
i dm'd them. i guess i can only just wait.
if they are truly gone from Discord then...i dunno, can i treat it like "abandonware" maybe?
seems a little too handwavey for me to justify. i guess i'll see if they respond first
Imo go for it. Had seen similar scenario with the Arsonist mod from Darkest Dungeon modding scene, OP just left and a rando picked up the torch, OP then came back after years stating IRL reasons and they worked it out to reinstate it today. So worst case scenario you just take it down if the mod dev asks you to, def better than just letting this mod be forgotten.