#[Released, .zip] Seven Strong - Rank 7 and '7' themed Jokers

1 messages · Page 1 of 1 (latest)

lucid quiver
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Alright so I've downloaded the modding framework and I'm currently looking through example mods and the game source code and seeing if my own Joker ideas are at all possible, I am having a bit of mania at the moment so I probably wont get anything coded or any art drawn right today but I may as well put out all my ideas and let people chip in, observe silently, or ignore as they please

The name of the game is 'making 7 jokers that are all themed around 7 cards so that the pitiful 7 rank has some support'

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Initial card ideas

7th Wonder (Common)

  • Art: Colossus of Rhodes but its Jimbo
  • Effect: All scored Gold and Stone cards give +7 Chips and +1 Mult

7th Heaven (Common)

  • Art: Jimbo with an angel halo and wings
  • Effect: Retrigger all scored 7 cards

7 Sins (Uncommon)

  • Art: Jimbo with devil horns and a pitchfork
  • Effect: This joker gains +4 Chips per discarded 7 card (Currently +0 Chips)

Lucky 7 (Uncommon)

  • Art: Slot machine with 7-7-7
  • Effect: x2 Mult and earn $7 if played hand contains 3 or more 7's

7 of 9 (Uncommon)

  • Art: Seven of Nine from ST:V but it's Jimbo
  • Effect: All 7's, 8's, and 9's are considered the same rank

7 Rings (Uncommon)

  • Art: A hand with 7 fingers with 7 rings
  • Effect: Earn $1 at end of round per 7 scored this round (Currently $0)

7 Samurai (Rare)

  • Art: Jimbo but he's a samurai
  • Effect: x2.5 Mult if you have at least 7 cards of rank 7 in your full deck (Currently 0)
lucid quiver
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Baby's first balatro mod has worked - this first joker, 7th Heaven, works in game as intended

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(the rarity is wrong due to an oversight on my part)

lucid quiver
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Three of my jokers are now working!

lucid quiver
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Lucky Sevens - functional

lucid quiver
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Seven of Nine is now functional

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'Scored 8 and 9 cards are converted to 7s'

SMODS.Joker {
    key = 'seven_of_nine',
    loc_txt = {
        name = 'Seven of Nine',
        text = {
            "Scored {C:attention}8{} and {C:attention}9{} cards",
            "are converted to {C:attention}7{}s"
        }
    },
    blueprint_compat = false,
    rarity = 2,
    cost = 7,
    
    atlas = 'SevenStrong',
    pos = { x = 4, y = 0 },
    
    calculate = function(self, card, context)
        if context.cardarea == G.jokers then
            if context.before then
                local targetCards = {}
                for k, v in ipairs(context.scoring_hand) do
                    if v:get_id() == 8 or v:get_id() == 9 then 
                        targetCards[#targetCards+1] = v
                        local suit_prefix = string.sub(v.base.suit, 1, 1)..'_'
                        local rank_suffix = 7
                        v:set_base(G.P_CARDS[suit_prefix..rank_suffix])      
                    end
                end
                if #targetCards> 0 then 
                    return {
                        message = "Converted!",
                        colour = G.C.MONEY,
                        card = card
                    }
                end
            end
        end
    end
}
lucid quiver
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7th Wonder (Common)
Art: Colossus of Rhodes but its Jimbo
Effect: All scored Gold and Stone cards give +7 Chips and +3 Mult

7th Heaven (Common)
Art: Jimbo with an angel halo and wings
Effect: Retrigger each played 7

7 Rings (Common)
Art: A hand with 7 fingers with 7 rings
Effect: Earn $1 when a 7 is scored

7 Sins (Uncommon)
Art: Jimbo with devil horns and an evil beard
Effect: This joker gains +6 Chips per discarded 7 card (Currently +0 Chips)

Lucky 7 (Uncommon)
Art: Slot machine with 7-7-7
Effect: x2 Mult and earn $7 if played hand contains 3 or more 7's

7 of 9 (Uncommon)
Art: Seven of Nine from ST:V but it's Jimbo
Effect: All 7's, 8's, and 9's are considered the same rank

Yet to be made;

7 Samurai (Rare)
Art: Jimbo but he's a samurai
Effect: +100 Chips for every 7 cards of rank 7 in your full deck (Currently 0)

lucid quiver
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was able to get the last effect working, but alas, no art yet

lucid quiver
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Redid the artwork for 7 Rings (the hand)
not sure what to do for 7 wonders because IDK if I can draw the colossus that well

lucid quiver
lucid quiver
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[WIP] Seven Strong - Rank 7 and '7' themed Jokers

zinc parcel
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@lucid quiver This is awesome mod idea, will be awesome to see it

lucid quiver
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Haven't worked on this in ages, but here's the mod, as far as I remember it is fully functional

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[Released, .zip] Seven Strong - Rank 7 and '7' themed Jokers