I don't have modding experience, just ideas for how they'd work, but I feel like it only makes sense, if it hasn't been added to other joker packs yet, or even if they have been I still think a standalone mod would be cool.
- Dallas / "Offshore Joker" (Rare)
Gives $1 for every 0.5x score above blind requirements, for example scoring 600 on a 300 blind would give $2 and scoring 750 would give $3.
- Hoxton / "Klepto Joker" (Rare)
Lets you steal one card from the shop each ante, getting the card for free but increasing the chance that you'll be caught and put into debt each time you steal.
- Chains / "Dodge Joker" (Rare)
Spawns a consumable "Escape Van" card on your last hand of a boss blind if you've scored at least half of the blind requirement once per ante, which sends you back to the previous shop when used.
- Wolf / "Bribe Joker" (Rare)
Lets you skip a boss blind once every other ante but sets your money to zero and doesn't remove it from the boss blind pool.
There could also be vouchers and consumables that appear if you have the jokers active, though I'm not sure exactly how they would work, could always have an "Ace Driver" voucher that appears if you have the "Dodge Joker" and makes the "Escape Van" consumable appear one hand earlier, or "Deployable" consumables, like "Medic Bag" that gives you one extra hand if you have the "Offshore Joker", or "Ammo Bag" which draws 5 additional cards if you have the "Bribe Joker".