#[Concept] Enhanceable Jokers

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fossil tree
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The idea is, there would be 2 possible tasks that you can complete; and when you complete one, you can enhance a Joker you have in one of two ways

  1. Increasing it's power
  2. Playing around with it's gimmicks or abilities
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Idea #1:

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Joker upgrades

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Joker -> King [Beat a Boss Blind with this Joker]
+16 Mult

Joker -> Trickster [Play a total of 5 twos in one Ante across all Blinds]
+4 mult when a 2 is played

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does this help explain my idea

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one is more raw powerful, one is more gimmicky powerful

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Shortcut -> Teleporter [Play 2 blind-winning irregular Straights with this Joker]
Straights can have 2 gaps between each rank

Shortcut -> Bypass [Have a level of 7 or above on Straight]
+1 skippable rank in Straights for every 3 levels on Straight [Currently 0 skippable ranks]

warm hornet
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joker evolution:

fossil tree