#Your Only Move Is GAMBLE - Cards based on Yomi HUSTLE

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fast oxide
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https://github.com/ddf9795/balatro-yomi-gamble/tree/main
Adds new cards based on the turn-based fighting game Your Only Move Is HUSTLE, by ivysly. HEAVILY WIP as I learn more about modding Balatro.
I plan on adding at least 5 Jokers based on the basecast 5 characters from Yomi HUSTLE, and in the future I may add more Jokers or consumables based on popular characters from the modding community.

GitHub

Github repository for Your Only Move Is GAMBLE, a Balatro mod by Leftie. - ddf9795/balatro-yomi-gamble

brazen raft
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Looking forward to seeing how you'll translate the concepts of the characters over into Balatro.

devout hornet
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👋

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robot is very large

fast oxide
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Ninja [IMPLEMENTED] - +X0.1 Mult per consecutive same hand played

Cowboy [IMPLEMENTED] - Retrigger all scoring cards between first scoring Pair 1 additional time

Wizard - When round begins, add a random "Hovering" playing card to your hand (Hovering cards ignore mechanics such as debuffs in boss blinds)

Robot - When round begins, apply a "Remote Bomb" sticker to a random playing card in hand (When a card with a Remote Bomb sticker is played and does not score, it is destroyed)

Mutant - Adds +2lvl to a random poker hand. Poker hand changes at end of round

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(still unsure about the one for Mutant, that ones tentative)

devout hornet
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okay i don't think adding a hovering card to hand is very cool
it should apply hovering by some other method

fast oxide
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thats fair

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i just know something about hovering should be the mechanic

devout hornet
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also yeah mutant's is really

bad in almost every situation

fast oxide
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im trying to find a way to translate mutant's Juke to balatro but its kind of difficult

devout hornet
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retrigger a random played card 5 times

fast oxide
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maybe not 5 times but

devout hornet
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but there's 10 juke pips and it's 2 pips per juke

fast oxide
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or maybe it is 5 but only once a round or something

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when some condition is met

devout hornet
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if it was uncommon it'd be fine balance wise

fast oxide
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fair enough

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it is random

devout hornet
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yeah the randomness makes it much weaker

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and also personifies the unpredictable nature of mutant

fast oxide
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yeye

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as for wizard, how should hovering cards be acquired

devout hornet
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the main issue with these kinds of effects is the exclusivity of the enhancement

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needing one specific joker just to get it (when admittedly a hovering enhancement isn't very good since it blocks out other enhancements) makes it really suck

fast oxide
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maybe it could be a seal? like an orb seal or something

devout hornet
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being immune to boss blind effects would only ever affect six blinds or so

fast oxide
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its either hover or like, some riff off of orb

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those are wizards things

devout hornet
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i do feel like the idea of wizard applying something to a card makes sense but it's difficult to decide what to apply

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it could be like a 1 in 3 chance to add mult/bonus/stone to each scored card mirroring lightning/magic dart or orb dart/telekinesis

fast oxide
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......thats an idea

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i like that

devout hornet
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the question then becomes

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when would you want that joker

fast oxide
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yeah, random stone is risky

devout hornet
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even when it doesn't give stone it's not super impactful

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its best use cases are beaten out by 2 tarot cards

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maybe it just interacts with stone cards

fast oxide
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could do

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OH

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what if

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it destroys stone cards but it makes them INSANELY valuable

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synergy with marble joker

devout hornet
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ooh so like

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what numbers would you associate with wizard

fast oxide
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hmm

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3 (third character in the roster)

devout hornet
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vile clutch has 100 max slider range

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3 meter for orb

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3 geyser charges

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oh wow wizard likes 3

fast oxide
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lol

devout hornet
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so like

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stone cards give +33 mult and +33 chips and are destroyed

fast oxide
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thats silly

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i love it

devout hornet
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that's pretty easy to code too

fast oxide
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for sure

devout hornet
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mostly just need to use the right context for destroying cards

fast oxide
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yeah, i could prob figure that out myself, i have the docs open

devout hornet
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if you don't do it during context.destroying_cards or whichever one it is

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it makes ghost copies of the cards and looks awful

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oh yeah another issue with making seals/enhancements/editions exclusive to jokers

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they appear in standard packs

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i don't know if you can make them not do that

fast oxide
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theres probably a way

devout hornet
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probably

fast oxide
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if you can make editions exclusive

devout hornet
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i don't think there are any exclusive editions

fast oxide
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i moreso meant like in the context of jokers

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but like im SURE its possible

devout hornet
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every edition that works on a joker will work on a playing card

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except negative playing cards won't appear in packs so that's something

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surely there is a way

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also wow

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cowboy does not do very much

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without splash it's kinda

useless?

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you can retrigger 1 card if you play 3oak and 3 cards if you play full house i guess but

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and 2 if you play two pair

fast oxide
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yeah im not really sure how to work around 3/4oak

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i would love to figure that out but i just dont know

devout hornet
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i feel like its effect is kinda

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useless without splash and that's not very good

fast oxide
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yeah im sure i can make it better

devout hornet
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maybe something with 6 charges

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i don't need to explain why i don't think

fast oxide
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but i just had that idea that its like bullet rocochet between 2 points

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yeah

devout hornet
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maybe it fires a bullet every hand and then the next X number of scored cards give certain benefits

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X number being the bullet bounce limit which I don't know

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and then you get the charges back at some point idk when

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boss blind maybe

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or just after 1 round when empty?

fast oxide
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i can see something like that

nimble geyser
fast oxide
devout hornet
fast oxide
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is this better?

mint hull
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i have a friend who likes yomi hustle, so this is cool!

sturdy wolf
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holy shit I'm not the only one with this idea, someone ought to make the reverse, put john balatro in yomi

meager geyser
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HIS NAME IS JIMMY BALATRO

sturdy wolf
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NUH UH

hallow talon
fast oxide
fast oxide
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It's only a concept but people have had the idea

sturdy wolf
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W

wicked kestrel
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Also this is basically just better Seltzer

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Perhaps it retriggers the first 6 cards scored of each blind?

wicked kestrel
devout hornet
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like every yomi character kills their opponent it has no personality

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but that does give me an idea

wicked kestrel
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That’s fair

devout hornet
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i would say it's difficult to capture the command grab essence of robot but

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robot's not a grappler anymore

wicked kestrel
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Maybe lean into its sheer armor capabilities? (If that’s still a thing it’s been a while since I played)

devout hornet
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this could be done in conjunction with a kill process ref

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but this would go against thunk's idea of jokers only having 1 effect

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idk how much left wants to prioritise the balatro vanilla feel

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but kill process grants purple armor on hit, so

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robot could charge up a powerful effect over a decently long timeframe, activate on a condition "spending" all your "meter" to do a shitton of damage, and then getting a one-time mr. bones effect between each trigger

wicked kestrel
devout hornet
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gains charge equal to chip value of discarded cards

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so if you discard an ace it gains 11 charge

wicked kestrel
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Ah yeah

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But double it since it’ll be reset

devout hornet
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nah it won't reset

wicked kestrel
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Oh ok

devout hornet
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it only resets after the charge threshold is met, then the effect activates

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that effect either being something like
"Final card played gives X10 mult once and is destroyed"

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or "Each played card in final hand of round gives X1.5 (maybe X2?) Mult"

wicked kestrel
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And this happens how often on average?

devout hornet
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depends on the charge threshold

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it'd have to be playtested to know what's a good margin

wicked kestrel
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Cuz rn it feels like it’s trying to do a loyalty card thing

devout hornet
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the charge threshold and xmult values can be changed to suit balance

devout hornet
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and the charge is WAY stronger

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takes longer to build, but a deck with enough discards could probably get it going every boss blind

fast oxide
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Mod ain't dead, btw, just had a busy weekend, and been focusing on yomi stuff. Thats still my main modding game at the end of the day, I'm reading all the ideas here and it's fueling my creativity a bit

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an idea for the robot card which came to mind is to make it kind of like a steel card midas mask, every card of a specific rank that is played and scored is made steel and that rank changes each round

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would go kind of silly with steel joker

fast oxide
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just an fyi, ping-replying me giving an idea and saying "eh" doesnt help me at all, it just frustrates me

devout hornet
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i spilled my drink right after typing that

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midas mask already exists

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the random ranks also cripple it really bad

fast oxide
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yes, but steel cards are really fun but always difficult to get rolling unless you get really lucky with chariot+fool chaining

devout hornet
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unless your deck is already thinned in which case you probably already have enhancements

fast oxide
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i saw it more as a way to start setting up a steel deck early or as a way to try and salvage a weak deck before its too late with some free steels

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  • this would go batshit with steel joker
devout hornet
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that's
one combination which doesn't mean much

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the chance of you getting those 2 specific jokers is really low, lower the more mods you get

fast oxide
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marble and stone joker is also a rare combo but i see people cope for it pretty damn regularly

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i dont see the problem

devout hornet
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that's cause people are morons also what the fuck who is playing marble and stone joker

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pretty sure they got vampire and midas mask nerfed solely because of midas mask vamp combo

fast oxide
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....are you giving this feedback in the context of a min-maxer or a casual player?

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because in the context of a min-maxer, if its not red seal steel kings it doesnt fucking matter anyways

devout hornet
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min maxxers play mime baron red seal kings

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in the context of a modded player, which is the audience this mod will go to, it's really almost never worth taking unless it's right at the start of the run and you already have early game sorted

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mid or late game it's too late to get anything going and you'd rather have something else in the slot

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this joker is a lot like obelisk in that regard

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like yeah it's good in its niche but you never get it when you need that niche

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and that makes it useless outside its niche

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obelisk is for pivoting in case you didn't know but it's also a rare so it never shows up when you need it

devout hornet
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a mod that focuses more on enhancement synergy would be nice

fast oxide
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im trying to make something that complements vanilla, i dont play this game with mods very often, cryptid is a guilty pleasure of mine and not a regular driver
sure maybe im ignorant in that regard but if youre playing with cryptid nothing outside of that mod matters anyways and theres probably a mod out there that does this exact thing anyways

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i want to make a mod that nods back to my main game, not something that earns me e28 every hand

devout hornet
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there's complementing vanilla and then there's taking a vanilla joker, changing two aspects of it and calling it there

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vanilla doesn't really ever double back on itself with joker effects

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outside the type mult/chips jokers

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but they're supposed to be filler jokers so

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they get a pass

fast oxide
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well it would be nice to get some feedback that actually tells me how to take this idea and make it more distinct rather than "this card sucks" because im trying to make something decent but whenever i share anything here im almost instantly shut down with very little in the way of constructive feedback

devout hornet
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oh that's just a me thing i do that a lot

fast oxide
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well it doesnt help

devout hornet
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yes i'm aware

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i will not change my ways

regardless
what makes it similar to midas mask is the application of the enhancement

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so change that

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maybe it does it to cards with a certain attribute held in hand

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maybe it's a 50% chance for each playing card added to deck

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maybe it makes steel cards held in hand have a chance to spread steel to adjacent cards

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maybe it just

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adds random steel playing cards to your deck on a condiiton

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when a card is destroyed, add a random steel card to deck

gloomy mural
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i found it finally

fast oxide
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For the record: still working on this, but I'm keeping dev a little quiet since this is at its core a personal project, and also a side project: Yomi modding is picking back up so that takes higher priority over this

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But basecast cards are nearly done and it's at that point I'll release the first version, I just have to figure out how the hell vouchers work.