#Stakeful Unlocks (Deck-based Mod Concept)

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swift geyser
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Basic Idea: On the 3 Sticker Stakes, for both Vanilla Decks and certain Modded Decks, you will unlock things, like TBOI.

  • Black Stake: Special changable Theme that changes the color of the background, and will dynamically react if you reach a certain condition. If you have Deck Sleeves unlocked, it will also unlock the Sleeve of that Deck.
  • Brown Stake: New Joker, loosely or strictly themed based off of that Deck.
  • Gold Stake: New Voucher set.
grim lily
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Gold Stake voucher set: can only appear on gold stake

Property taxes - Level 1

  • Rental Jokers cost $2 per round instead of $1.

Landlord - Level 2

  • Rental jokers cost $1 per round instead of $2.
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How’s that?

swift geyser
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  • Red Deck:
    Black: Solid red Theme for the background, which if you have 10+ Discards, will have various bottles swirling around. Unlocks Red Sleeve.
    Brown:
    Fringing Fingers (Common): Can select 1 extra card for discarding only.
    Gold:
    Merry Holder: Can carry over Discards between rounds. Max of 5 extra Discards.
    Merry Stocker: Increase max extra Discards held to 10.
swift geyser
grim lily
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wait so individual bonuses for each deck?

past terrace
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I think it's more just general unlocks

grim lily
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For example, red deck will have a different vouchers set than abandoned for example

past terrace
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Like if you get gold stake on red deck then you unlock that joker + sleeve + voucher set for all runs

swift geyser
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  • Blue Deck:
    Black: Solid blue Theme for the background, which if you have 10+ Hands, will have various Hands floating around. Unlocks Blue Sleeve.
    **Brown: **
    Tossy Pickup (Uncommon): If first hand of round is a High Card, +1 Hand.
    **Gold: **
    Cash Grab (T1): Earn +1$ for held Hands at end of round.
    Inflation (T2): Earn +2$ for held Hands at end of round.
swift geyser
grim lily
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So permanent unlocks? For every deck?

swift geyser
grim lily
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ah okay sorry I’m really dumb lol

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I like this, although a voucher set for every deck I feel would definitely clog up vouchers a lot

past terrace
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I mean there is a mod that adds like 70 vouchers or smth and it's very fun so maybe

swift geyser
swift geyser
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  • Yellow Deck:
    Black: Solid yellow Theme for the background, which if you have over 1000$, will turn solid gold instead and have $ symbols (the same in the Cash Out screen) floating around. Unlocks Yellow Sleeve.
    **Brown: **
    Compound Interest (Rare): Earn 2% of your current $ at end of round. (Yes, I know what this is a reference to.)
    **Gold: **
    Pocket Change (T1): Whenever you beat a Boss Blind, earn a random amount of $ (Minimum of 1, and max of 10xAnte).
    Stonks (T2): Pocket Change now has a max of 50xAnte, and has a 1 in 4 chance of proc'ing on non-Boss Blinds.
valid vortex
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potential ideas for Zodiac Deck;
Black Stake:
Background full of stars, that will change color across the run depending on how many Tarot/Planet cards have been used this run. The background will turn more purple when a tarot card is used, and more cyan when a planet card is used, with blue being the middle-ground between the two.
Brown Stake:
Unnamed Joker: +1 shop slot, -1 consumable slot.
Gold Stake:
Unnamed T1 Voucher: Arcana Packs are guaranteed to contain an Emperor or High Priestess card.
Unnamed T2 Voucher: The Emperor and The High Priestess create 1 extra consumable (For a total of 3 tarots/planets created).

swift geyser
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(At least, once I get to Zodiac Deck, there's a few before that.)

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  • Green Deck:
    Black: Solid green Theme for the background, which will have a bunch of dollar bills flying around when you get over 100$ in a single Cash Out. Unlocks Green Sleeve.
    Brown:
    Frugal Earning (Rare): Earn 1$ at end of round for each Hand and Discard you have left over.
    Gold:
    Cash Recycling (T1): At end of round, earn 1$ for each leftover Discard.
    Cash Repeating (T2): Whenever you sell a Joker, earn 10% of what you've earned last Cash Out. Can only proc 3 times each round.
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  • Black Deck:
    Black: Solid black Theme for the background (HOLY SHITE, DARK MODE!!!1! 😱), which if you have 15+ Jokers at once, will have the wisps from Antimatter float around. Unlocks Black Sleeve.
    Brown:
    Dagger of Sacrifice (Rare): Destroy the leftmost Joker each Boss Blind. If it has 10$+ of sell value, permanent +1 Joker Slot.
    Gold:
    Equivalent Exchange (T1): +1 Joker Slot, -1 Value of your choice (Hands, Discards, Hand Size, Consumable Slots.)
    Frequent (And Inequivalent) Exchange (T2): Can now Exchange at a Shop after Boss Blinds, and can Exchange Joker Slots as well for 2 of the previously described Values. Can only Exchange once per Shop.
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[Yes, I know the Black Deck unlocks are probably OP, but if you've TRIED to High Stake Black Deck, you know how fucking gut-wrenching it can be, so it's equalized.]

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[Also, this is the last one I'm doing tonight, maybe I'll make a sheet for these.]

swift geyser
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.

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Will work on this soon, lmao.

valid vortex
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if you need help with concepting unlocks, just name a deck and i'll pitch some ideas

swift geyser
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Yee, thank you, I'll let you know if I do.

swift geyser
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  • Magic Deck:
    Black: Swirling effect of gold and purple for the Theme, similar to the Magic Deck (and Arcana Packs as well, IG). After using 25+ Tarot Cards in 1 run, several Fools will be walking along the floor of the screen.
    Brown:
    Omen Seer (Uncommon): Using a Spectral Card will create a random Tarot Card (Must have room).
    Gold:
    Foolish Intuition (T1): Whenever using any Tarot card, 1 in 4 chance to create a Negative Fool Card. (Cannot be The Fool used). Halves this probability chance until the next Ante when proc'ing.
    Foolish Mastery (T2): Intuition can now proc on The Fool, and chance is changed to 1 in 3. Now halves this probability chance until the next round (instead of Ante) when proc'ing.
muted quartz
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foolish intuition is just endless nameless

past terrace
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Foolish mastery + double dice

swift geyser
past terrace
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Erm maybe make it so the probability of proccing the fool decreases per proc in a row

swift geyser
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Just changed it so that your Prob on that specific Voucher will half until the next Ante, or round with T2.

swift geyser
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  • Nebula Deck.
    Black: Dark, swirly blue Theme (similar to the Celestial Pack background). 1 extra star will swirl around when you use a Planet Card in this run.
    Brown:
    The Big Bang (Rare): This Joker gives xMult depending on both the level of the played hand type, and how many times you played it, with +0.1 per level/play. (Currently xX Mult).
    Gold:
    Star Signs (T1): Selling a Joker of over 5$ of sell value will create a random Negative Planet Card. Once per round, increase sell cost of all Jokers by 1$ when using a Planet Card.
    Starglyph (T2): Star Signs will now create a Negative Planet Card of your most played hand type, and can increase Joker sell value 3 times per round.
past terrace
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Literally just big bang from fusion jokers 😭

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I do like the voucher tho

idle mulch
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Huh

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I had a similar idea

swift geyser
stark shard