#[Concepting] - Checkered
1 messages · Page 1 of 1 (latest)
Like, gain +4 mult scaling joker?
yeah
That's insanely overpowered lol
That makes it even stronger
???
so let me set this out
played means, if you play a 2 with hanging chad, it'll only give the mult once for the 2
scored means, it will give it when its retriggered too
scored is actively more powerful as you can retrigger the card to get mass mult
so i changed it to played
this basically means, if you play a 5oak of 2's
you gain 10 mult
no more
Yeah per hand
- if it's played and not scored you can just dumpster in your low cards
2 2 2 3 4, that's a 3 of a kind, gain 10 mult, you play two hands like that per round, you're at +60 mult in a single ante
There's a reason Wee Joker literally only works on 2s, it's no surprise
And that's a Rare
btw do you have any ideas
literally anything; as long as it centres around ranks or suits
ill do you one better
Maybe with more unique effects than just doing X2 mult again
suit jokers for the other rarities
common and uncommon have the sinfuls and stones
rare and legendary should have 4 suit jokers each
Idk if that's doing me one better, that's just like its own thing entirely
But yeah some rare suit jokers would be fun
Legendary I think I'd just do one
rare suit jokers based off of... Relics maybe
like Artifacts as an extension of stones
And have it switch suits
i dont know what the theme could be though
we had sins, stones...
yeah but they're still a theme for the suits
the 4 commons were sins
the 4 uncommons were stones
Sure sure I'm just saying there's no broad trend to continue, anything goes
oh i have an idea
perhaps religious figures could work
sounsd kind of out there but
Idk maybe
heres a seal idea
Pink Seal - When this card is played, convert all other cards in hand to a Red Suit
Grey Seal - When this card is discarded, convert all cards held in hand to a Black Suit
and spectrals for the both of them
Checkerboard (Rare):
Starting from the first played card, +2 mult for every scored card after with an alternating suit. Resets if you miss this condition.
(Ex: red 5, black 5, red 5, black 2, red 2. If the next hand starts with a red card, you lose the streak, as the last one was red.)
It's pretty good scaling at the cost of a not very easy condition