#The Dread Jokers - 30 Jokers + New Consumable (Tapes!)

1 messages · Page 1 of 1 (latest)

hallow rivet
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What if the 15 Entities from the hit podcast became jokers in Balatro?
Currently working on a mod that brings this into existence!! FUNCTIONALLY COMPLETE!!!!!!!!

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yippeee

main oasis
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I have no clue whtat the Dread is, but seems like an iteresting mod so far

hallow rivet
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thank youu

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the dread is just like, what im calling them, it's more so based off a podcast called the magnus archives

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sjdfkhsdkfjh

main oasis
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ah I see

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reading comprehension is weak as a balatro modscene member

hallow rivet
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pffft fair

main oasis
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:P

hallow rivet
# hallow rivet

current jokers: (stats could definitely use rebalancing)
Nowhere To Go - Common, gains 0.25 xmult for each discard used this round
Plague Doctor - Uncommon, Rots all consumable cards in possession at end of shop
Dark Sun - Uncommon, 1 in 7 cards are drawn face down. Face down cards give +20 mult when played
Lightless Flame - Common, When blind is selected, consumables in possession are destroyed. Gains +2 Mult for each card destroyed.
Last Laugh - Uncommon, X10 Mult if there are no more cards in the deck

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Rotten Consumables: (also could be rebalanced
The Rot (Tarot) - (not sure yet actually sdjhsjdh)
Colony (Planet) - Upgrades most played hand by 1 level
Decay (Spectral) - Creates a perishable negative copy of a random joker

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rotten consumables do not spawn naturally

main oasis
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the examples here are honestly balanced enough where they could spawn naturally tbh. How would you actually get them though?

hallow rivet
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sjdhsjdh

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plague doctor!

main oasis
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ah.... so they're basically not in your game if you have a sizable joker pool. understandable ig

hallow rivet
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yeahhh

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they're generated by having consumables in your inventory and having the doctor

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i want to make them more powerful but im not sure how sdkfjhsdfkjh

main oasis
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yeah not sure this mod is really for me with my giant pool of stuff nothing said against it though

hallow rivet
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fair!

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im still trying to figure out balancing and all anyways

main oasis
hallow rivet
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ooh i see

main oasis
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to get an idea of a high power level

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they don't have to have the downsides of curses because of how hard they are to get to spawn tbh

hallow rivet
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,,,true

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but i guess at the same time, they arent meant to be like, really good
they're moreso supplements?

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like the thing about planets is that they're hand specific
so plague doctor makes it so that it's always going to be good

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or spectrals always have downsides but plague doctor just makes it so that its just a free copy for a while

main oasis
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idk why people think spectrals always have downsides

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aura's downside is that it can give the card holographic

hallow rivet
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i mean they almost always do

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fair

main oasis
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lol

hallow rivet
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its just like

main oasis
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i copied dsomeone else message instead of posing the link i meant to

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whoops

hallow rivet
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they arent amazing, they're just good

main oasis
main oasis
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I just... also don't think your spectral is any more amazing

hallow rivet
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it IS just an uncommon card

main oasis
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I just... hate perishables is probably my thing

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it's a bias

hallow rivet
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fair

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its a free additional joker for a short while and thats all

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,,,hm

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tarots deluxe doesnt seem to be loading properly

main oasis
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forgot

hallow rivet
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oh

main oasis
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tbh I think only tarots got cursed versions so far

hallow rivet
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,,,still not loading properly um

main oasis
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wait, are you using lovely beta 7?

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that one... doesn't work right

hallow rivet
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no lovely beta 6

main oasis
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hmm...

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yeah idk

hallow rivet
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,,,yeah-

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sdkfjhsdkfjh

main oasis
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it's in my modpack and everything

hallow rivet
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OH

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HUH

main oasis
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with like... 60 other mods

hallow rivet
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why is THAT how the collection works???

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okay nevermind

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apparently you just tap the card

main oasis
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oh yeah

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forgor that too

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that's just how jeff implemented them

hallow rivet
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,,,these

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Suck

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actually

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like they're not at all what im going for

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yeah no

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like, the mod is a good idea

main oasis
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my b

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lol

hallow rivet
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but also this is, uh

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the consumables come from an uncommon joker that has no downside

main oasis
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yeah I get what you mean

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they don't fit the usecase

hallow rivet
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yeah 😭

main oasis
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the downside really is just,, you're not gonna get the joker unless you're playing with only a few mods. it's an interesting thing to try to balance around, or just say it's a mostly standalone mod

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idk I personally am not a fan of the standalone mod concept

hallow rivet
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i mean

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,,,yeah???

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you're less likely to get any joker when you're playing with a lot of mods

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thats very much

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not a fault of this one

main oasis
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no not at all

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I'm probably not the right person to be giving advice here

hallow rivet
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sdfjhsdkjhsdf

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y e a h ok

main oasis
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tbh they're probably good as is considering everything. It's a good concept that makes sense, just is out of line with what the game's all about for me personally. Sorry for going off in a weird direction and wasting your time

hallow rivet
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its like, cool

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just, uh-

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yeah i just didnt understand the criticism here 😭

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sdjfkhsdfkjh

main oasis
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I guess if I were to actually make it critisim, it'd be on the spawning method itself

hallow rivet
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yea?

main oasis
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Yeah, it limits the mod to basically being standalone to actually get the full content, which is fine if it's what you're going for

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hence why I decided it just wasn't for me

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and going off in a direction anyway was bad form

hallow rivet
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i mean

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,,,yeah?

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you dont always get the full content in a single run

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thats, like

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why its a roguelike

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sometimes you see it and think "oh thats cool"

main oasis
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I have over 1000 jokers, that's the thing. and having a whole class of consumables locked behind a single one would be weird vibes for me

hallow rivet
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,,,its,, not a class though 😭

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i mean, it Kind of is

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but like it's just an additional card type of each consumable that spawns under that specific condition

main oasis
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I mean pseudoclass? idk I actually haven't seen a mod do something like this before weirdly enough

hallow rivet
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it's literally just 3 consumables dskfhjskdfjh

main oasis
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well yeah I just expected it'd end up being more

hallow rivet
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,,,i, mean

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the idea is that it turns each consumable type into an exclusive version of it
tarots turn into "rots"
planets turn into "colonies"
spectrals turn into "decays"
and thats it dksfjhsdkfjh

main oasis
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I understand now

hallow rivet
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yeahhh

main oasis
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I'm a bit sily sometimes

hallow rivet
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tis fine

main oasis
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Yeah that's not a big deal. still not something I'm used to, but I'd hope my fomo isn't that bad

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lmao

hallow rivet
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yeahhhh

main oasis
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< is a stupid digression machine

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(not serious self deprecation)

hallow rivet
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you're not that stupid

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but like yeahhh

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hey, i mean, at least i got some nice insight

main oasis
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insight: "Coonie is lazy and wants /all the things."

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:P

hallow rivet
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insight being: the consumables should be a bit more powerful to account for their rarity

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not to the extent of cursed tarots but like

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just a little bit

main oasis
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makes sense

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I'm still surprised that I;ve never seen a single consumable locked behind a joker before

hallow rivet
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fair-

main oasis
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congrats on being original /gen

hallow rivet
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thank youuu

main oasis
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inb4 someone adds boosters that ignore all content gates

hallow rivet
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darn

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anywho
to send the list of cards i had in mind

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sdjfhsdkfjh

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people are free to like

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comment on which numbers should be changed and stuff

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imma go eep

graceful shore
hallow rivet
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[WIP/CONCEPTING] The Dread Jokers - TMA Inspired Joker Mod

hallow rivet
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currently about two thirds into the amount of jokers to code!!!

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and also like half of the way for the art needed to be done jsdhsdkfjh

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going through the list again since i made a few changes since last time

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in order:
Dig. Uncommon - Gains x0.2 mult for every spade card scored this round
Plague Doctor. Uncommon - Rots all consumables in possession upon leaving store
Dark Sun. Uncommon - 1 in 7 cards are drawn face down. Face down cards give +20 mult.
Lightless Flame. Common - Consumables in possession are destroyed upon entering blind, gains +3 mult for each destroyed
Last Laugh. Uncommon - x20 mult if there are no more cards in deck
Panopticon. Rare - +30 chips per unique Spectral used this run
Boneturner. Rare - Jacks, Queens, and Kings can be used interchangeably (completing hands, joker effects, etc.)
Lonely Joker. Common - +2 Mult if played hand is a high card
Distortion. Common - Cards give a random amount of chips
Fallen Titan. Uncommon - Stone cards give +30 chips when held in hand.

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im content enough with this amount of jokers to give it a minor release, so,, later ill send the github page for the mod!!!

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woot woot >:D

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aiming for a full page of these little guys eventually sdhsdjh

main oasis
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I understand if not

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it looks pretty neat regardless

hallow rivet
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oh!

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uh, i,,, guess? jsdhjsdh

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here!!

main oasis
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thank you :3

iron mist
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I really like the art on this mod, especially the rot tarot and plague doctor. chefs kiss

hallow rivet
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thank youuu

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I really love the plague doctor card, its the only one i didnt make and it just looks so good sndhshd

hallow rivet
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mod has been updated with 3 new jokers and new art for the boneturner!!

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Hunter - Uncommon, Gives 3 money whenever a card with a seal is scored
Nikola - Legendary, Retriggers all jokers
Mr. Spider - Uncommon, If hand is a single <rank> destroy it and gain 0.5 xmult

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woooo

jolly path
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Spooder

hallow rivet
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spiderrr

misty wedge
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oh my God yes

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I've been obsessed with tma lately

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I am this close to finishing it

hallow rivet
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OMG YEAH!!!!

hallow rivet
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okay but actually hell yeah im so glad that someone who listens to tma found this jshdsjdh

hallow rivet
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The Dread Jokers - TMA Inspired Jokers

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MOD IS NOW FUNCTIONALLY COMPLETE!!!

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woot woot!!!

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go like install it and have fun or whatever!!

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sdjhsdjh yeah!! :D

still sparrow
hallow rivet
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oh huh!

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thats weird

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maybe its like checking if the hand contains a high card

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i should prolly fix that

still sparrow
hallow rivet
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ack

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that should be half the deck size but like it doesnt seem to work

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ill try to fix that!!

hallow rivet
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sorry for the wait, but the mod should be fixed now!!

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Extinction's description should now be fixed, Lonely should be working as intended, and the "Rot" tarot's effects have been changed to:
"Creates a random negative tarot card"

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some other minor balance changes have also been made with some of the scaling jokers

main oasis
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Haven't tried on the update ofc

hallow rivet
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,,,hu h

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they,, shouldnt

main oasis
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Prolly just my heavily modded setup ngl

hallow rivet
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maybee

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ill see if there was an error in my code

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i remember patching that out but im not sure if its on your latest update

hallow rivet
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oh found out nikola doesnt seem to be working

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she could probably use a rework ngl

main oasis
hallow rivet
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mhm-

main oasis
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I just worry it might be a bit op, but not having seen it in practice Idk. It's just kinda like blueprinting every joker so it should be fine for a legendary

hallow rivet
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i was thinking of maybe just making it like a 1 in 2 chance to retrigger a joker

main oasis
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To retrigger each joker? Yeah that'd be fine, but it shouldn't be fixed, should still work with oops

hallow rivet
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or,, have a different type of trigger for the retrigger?

main oasis
hallow rivet
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yeahhh exactly

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hm,, ill have to think about it

hallow rivet
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what if it was like

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retrigger all enhanced jokers or something

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,,,retrigger all rare jokers?

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meh

main oasis
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I'd like the rare or one. The editions thing is too random for me

hallow rivet
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thats fair

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yeahh i might go for the rare one

hallow rivet
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okay!

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uploaded

sacred adder
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O i wonder what this is (i actually know the answer)

hallow rivet
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pffft

hallow rivet
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all art has been done!!! (thanks to the lovely AnneBean for the Plague Doctor and Panopticon card art)

hallow rivet
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working on pack two!!!

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so far have 7 cards coded and 4 of them drawn

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from left to right, we have:

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Coffin - 20 dollars when bought, destroys a random joker when sold
Syringe - Sell this card to reduce hands to 1 and reduce blind requirement by 80%
Shadow Puppet - Creates a negative copy of the first Tarot card used each round
Wildfire - 1 in 8 Wild cards convert adjacent cards after scoring
Gunslinger - [Poker Hand] counts as a Dead Man's Hand. Self Destructs (Dead Man's Hand - 1837 x 1876, can also be two black aces and eights)
Mechanical Joker - Retriggers adjacent common Jokers
Archivist - When consumable is used, gains chips equals to four times the card's sell value

hallow rivet
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thinking of changing coffin to be like

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destroys an adjacent joker when sold (prioritizes right over left)

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though i suppose the concept itself is flawed

hallow rivet
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pack two is functionally complete!!

hallow rivet
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sdkfjhsfkjdhsf

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So far, 6 of these new cards are still lacking art

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but like they should be fully functional!

crimson zodiac
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tell me if theres a different way i should be reporting this or if it was already a known issue. happened when trying to sell coffin

hallow rivet
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a h
h m

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i think this is the only place you can report it so far

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but,,, huh

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i think i see what the issue is

crimson zodiac
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i'll try removing other mods real quick to make sure

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same result

hallow rivet
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ahhh i see the issue i think

hallow rivet
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sjdsdjhsdjh

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sorry about that

crimson zodiac
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nw. marionette is super fun to play with

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currently relying on reserved parking for all my +mult like a weird bad shoot the moon

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wait marionette + deep blue + mime is crazy

hallow rivet
crimson zodiac
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oh you should make some of the jokers not compatible with eternal i think

hallow rivet
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A H

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i

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completely forgot about eterna

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fixed!

crimson zodiac
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tyty

gusty cobalt
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👍

hallow rivet
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The Dread Jokers - 30 TMA Inspired Jokers

hallow rivet
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just discovered something!! turns out this mod has talisman as a dependency

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woops

hallow rivet
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sorry for the ping

amber halo
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No worries, ping me for whatever whenever

hallow rivet
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thankiesss

hallow rivet
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one of these things is not like the other

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anw just pushed the changes now

hallow rivet
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discovered an error with mechanical joker, will try to fix it later

hallow rivet
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mannequin is kind of broken

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i should

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fix that by tonight

main oasis
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getting a random UI crash that calls out one of these jokers, At any time in a run when I try to push the menu button, don't have the joker, or any jokers

hallow rivet
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huh,,,

hallow rivet
main oasis
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yessum

hallow rivet
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i thought i fixed this bug,,,

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its regarding the dead man's hand i implemented

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h m

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okay

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interesting

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sorry, i'll have to fix this some other time

hallow rivet
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really weird issue

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maybe try updating to the latest steamodded but unsure

hallow rivet
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needs to be done in a new run though unfortunately

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also actually hi welcome back gaycoonie been a while

hallow rivet
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drops tapes

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custom consumables coming soon!

copper lotus
hallow rivet
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ahhh

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is it also working for like

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parity?

copper lotus
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yeah they all worked fine

hallow rivet
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oh sweet

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shdsjdh omg thank you so much i really appreciate the help

copper lotus
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I can send the file back over to you if you need?

hallow rivet
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can you send a zip file for me to see your changes n stuff?

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yeyeye thank youuu

copper lotus
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yeah ofc gimme a sec

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I removed the dependency so I could load the mod

hallow rivet
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ah fair fair

hallow rivet
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The Dread Jokers - 30 Jokers + New Consumable Type

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The Dread Jokers - 30 Jokers + New Consumable (Tapes!)

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Yippeee

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finally to like make this an official release and stuff!

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pushing to main github in a moment

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however

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you can access it in the experimental branch if you want to give it a test!!

open flower
hallow rivet
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dont know yet!

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ive only got halfway through implementing them

hallow rivet
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just updated the mod!!!

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some of the jokers and consumables are still lacking art but it should hopefully all work

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,,,maybe exhaustion is still a little bugged but whatever its 1 am ill fix it next time

hallow rivet
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Yippee!!

misty wedge
hallow rivet
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welll

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not really!

hallow rivet
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but in a more abstract way, each of them are related to,,,

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wait what episode are you on

misty wedge
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@hallow rivet all

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as in I have completed the series and TMP up to date iirc

hallow rivet
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oooh omg

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nice

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well- they're each very loosely based on an entity

misty wedge
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ah ok

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i suspected precipice was ||vast||

hallow rivet
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though the connections are kind of, less there since i made the effects first

misty wedge
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and wonderland was ||distortion|| due to ||hopital||

hallow rivet
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mhm!

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the symbols next to the name are what "indicates" the alignment

misty wedge
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ah

hallow rivet
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buut again

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some of the connections are very

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not, good

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😭

misty wedge
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is it wrong i see pulse and think of the TMP "bid on shit going wrong for yourself" entry

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cause it resembles both a wonky ekg and stock trading lines

hallow rivet
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oooh

misty wedge
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also what is a dead man's hand in this mod actually

hallow rivet
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that wasnt the connection i was going for but thats fun

hallow rivet
misty wedge
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oh ok

hallow rivet
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i forget the specific numbers but its in the thousands

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caveat is it requires the gunslinger

misty wedge
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btw i absolutely
LOVE the art for the tape recorder card

hallow rivet
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oh thank you

misty wedge
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im very very like, Into balatro cards/consumables that are physical objects in design

hallow rivet
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i spent so long on that one trying to get it right

hallow rivet
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did the joker text come across right as something taped on, i wonder?

misty wedge
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yeah

hallow rivet
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nice

misty wedge
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the torn corner, the patch of stickytape

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reads that way instinctually to me

hallow rivet
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hell yeah

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that was the intention and im glad to see it

misty wedge
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burnout: desolation
divinity: ?
exhaustion: slaughter
glimmer: ?
indulgence: ?
morph: stranger
mystery: ?
nightfall: dark
halcyon: ?
parity: ?
precipice: vast
preserve: end?
research: eye
static: lonely?
wonderland: spiral

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mystery seems like maybe buried but i can't read the symbol on it well

hallow rivet
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oooh, the ones you got are all pretty close

misty wedge
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morphs affiliation icon is a dead ringer for the scratched-out face on stranger's tarot

hallow rivet
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divinity was web, glimmer was hunt, indulgence was buried, mystery was extinction, halcyon was flesh, parity was lonely, and static was corruption

misty wedge
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ohhh ok

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OH because buried is also about debt

hallow rivet
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yeahhhhh

misty wedge
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clever okay

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and flesh is also about yearning for perfection

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parity and lonely seems like maybe a nod to ||the severance of breekon and hope?||

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meanwhile divinity actually made me think corruption because of ||the cult with the dog||

hallow rivet
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they're very loosely both "what does the entity represent" and also "how do you somewhat prevent the entity"

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oooooh, good point

misty wedge
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oho ok

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so they're kind of a gestalt

hallow rivet
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mhm!

misty wedge
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SUPER evocative

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i will admit i am not analyzing these as much as i could be as i have to turn my head 90 degrees

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i mistakenly thought they would be rotated on the github page lmao

hallow rivet
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glimmer and hunt is because ||you're hunting/envying something pretty||

misty wedge
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makes sense

hallow rivet
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i can send a picture of the rotated spritesheet if you want!

misty wedge
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that'd work!

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i love how the compulsion spectral turned out btw

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what does the distortion card actually do because the github is um

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it just says nilnilnil

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omg i just noticed the two other faces on the pied piper...... nice

hallow rivet
hallow rivet
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it says "It is Not what It is"

misty wedge
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o i see

hallow rivet
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it's supposedly another misprint-esque card

misty wedge
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ah

hallow rivet
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makes playing cards give a random amount of chips

misty wedge
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me when i um

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the funny door

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:)

hallow rivet
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mhm :3

misty wedge
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i like that it's very thematic because you could have like

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a very valuable card be poot

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or a small value one suddenly be high chips

hallow rivet
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and if you dont know the effects of the card, it feels like you're going mad, because "why is my king giving +2 chips"

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its fun

misty wedge
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'im not king of spades! :)'

hallow rivet
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hehe

split mason
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is this incompatible with cryptid? i got distortion and now every time i play a hand the game crashes, and im seeing the word "cryptid" everywhere in the crash description

hallow rivet
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,,,huh

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interesting

split mason
hallow rivet
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i mean, considering how many lovely patches this has, it could be incompatible with other big ones

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but,, i'll take a look!

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oh, yeah, i recognize this one

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i thought i fixed this,,,

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are you using the latest version?

split mason
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of cryptid? no
of dread jokers? i just downloaded it so hopefully

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im like a couple dev versions behind

hallow rivet
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icic

split mason
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lemme download latest cryptid and see if it helps

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isnt crashing now but ill keep you updated

hallow rivet
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okay, got it!

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i think i know somewhat what the issue is

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try, getting a consumeable and see what happens?

hallow rivet
# hallow rivet

also ren if you see the sprite art on compulsion then there's a neat little thing on the tape :3

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just, for those who know

split mason
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yup

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its with a consumable

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thats the problem

hallow rivet
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okay

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hm

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that is, weird

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,,,wait

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oh

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oh I think ive figured it out

split mason
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oh?

hallow rivet
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,,,nevermind

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huh??

split mason
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consumables can score, do you think its trying to change numbers that dont exist for the consumable?

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i dont know how the code works but thats my theory

hallow rivet
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,,,maybe

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the error is essentially:
ive added an additional patch that lets consumables score, but,,,

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it, says that the consumable doesnt exist

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which is strange because ive already made a patch to check it does exist

split mason
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wack

hallow rivet
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falls through the wall

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aaaa

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so i found out this mod is weirdly incompatible with cheesyjokers???

hot oracle
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is it something cheesy needs to fix?

hallow rivet
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likely?

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im not sure what it is, but it seems to be something about how the calculate_joker function works

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when cheesyjokers is also installed

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*incompatible in the sense that it doesnt crash the game, it just makes the statement cards not work

hot oracle
#

do you happen to have an easy way to replicate the error?

hallow rivet
#

uh!

#

its pretty simple actually-

#

just install cheesyjokers and dreadjokers at the same time

#

and,, when a statement card is activated, some of them have no effect

#

mostly the ones that have their effects via calculate code

#

the one i usually use for testing is nightfall and parity

hot oracle
#

apparently it helps a lot if I remember to actually turn on the statement card

hallow rivet
#

pfft

hot oracle
hallow rivet
#

oooh radical

hot oracle
#

I try to stay on top of the roughly billion mods I'm maintaining

earnest vessel
#

:3 Hiya, interesting stuff...

hallow rivet
#

thank youu

fair adder
#

anyway, these consumables look really cool

hallow rivet
#

dammit

#

thats still happening???

#

yeahhh its really strangely incompatible with cryptid

#

i should get around to fixing whatever that is

#

still though thank you!!

fair adder
#

I already tried: Lighthouse, Tape Recorder and Pipe Piper and they have really nice vanilla vibe 😄

#

and 5 casettes - they are really good 😄

hallow rivet
#

thank you again, i appreciate the support

unique island
#

Hi! I think your Joker ideas are really excellent, and I especially like the Tape consumable idea. I was wondering if there happened to be a release for this mod that worked with older versions of Talisman rather than Talisman 2.0.0, for whatever reason, I can get Talisman to run on an earlier release but obviously the Dread Jokers pack won't as currently released. Been trying to get Talisman to run without immediately crashing my game for hours and wanted to try the problem from the other side lol

cunning bridge
#

wtf is distortion doing

hallow rivet
#

ill, see what i can do about the talisman stuff!

hallow rivet
#

/j ||it makes all cards give a random amount of chips||

unique island
#

I also want to start listening to the Magnus Archives after seeing the Jokers and Statements and what not so thanks for the indirect recc lol

hallow rivet
#

pffft

#

nicee

fair adder
#

Were you thinking about adding a voucher that would make the tapes appear normally in the shop? It could be called "Record Store"

hallow rivet
#

oooh!

#

right, right!

#

i was considering adding vouchers and tags eventually

#

just didnt have the time yet

split kestrel
#

Tried to add this in my modpack

teal sphinx
#

it seems to be incompatible with Grim, I'm getting errors when I try to launch them both together

split kestrel
#

Oh yeah I remember now

#

Can you try to resolve the conflict?

hallow rivet
#

yeahhh its grim that ive always been having trouble with

#

im not sure honestly

#

my solutions with grim involve having to rewrite the code to require grim

split kestrel
#

...oh what

hallow rivet
#

yeahh

#

its, like

#

weird lovely patching stuff

#

it seems like there's some sort of weird thing where we're both trying to patch to a specific line

#

and so when i try to account for that

#

it just causes errors when i do it normally

teal sphinx
#

is there a way to make it conditionally patch if grim is also loaded? maybe if you set its priority to load after grim

hallow rivet
#

not sure to be honest

split kestrel
#

Let's call the grim guy

earnest vessel
#

@timber forum

timber forum
#

Which line is it?

#

I’ll try to so something on my end for better compatibility if possible

hot oracle
#

i found that loading dead jokers later (like making it LunasDreadJokers) allowed it to load

teal sphinx
#

@hallow rivet I believe I found a bug. This mod being enabled prevents joker effects, such as Sixth Sense, from destroying cards, and I believe the reason is in lines 299 and 528 of lovely.toml, which can overwrite "destroyed" to be false when it was previously set to true.

split kestrel
timber forum
#

Do you know which line it is?

split kestrel
timber forum
split kestrel
#

Yeah I did not test it

split kestrel
#

I tested it, it really is conflicting with grim

timber forum
craggy raven
#

I noticed that statement cards cause a crash with cryptid by simply being in the consumeable slot, not even being used

craggy raven
#

@hallow rivet you're probably asleep rn but I'm pinging you for future reference because you may wanna know this

craggy raven
#

confirmed to also cause a crash when in use

limpid blade
#

mr spider still scales like normal, just doesnt destroy the cards

steady wigeon
#

.

marble valve
# fair adder well, i'll try to play it without cryptid 😅

I kept getting the same error because of The Dread Jokers, but even without Cryptid. It might be a coincidence, but I think it always happened when I played Flush while having at least one joker and something in the consumable slot — and selling either the joker or the consumable item allowed to play the hand without crashing. Really hope it gets patched, cause this mod is awesome.

fading mountain
#

Mod doesn't work anymore with the newest version of steamodded. Auto crashes when launching the game

brisk fern
#

Does this mod still work?

brisk fern
#

Ok yeah i doesn't work, i hope it gets updated though, i loved this mod

fair adder
#

it was great, especially tapes consumables

brisk fern
#

they're such a cool concept

nocturne ingot
#

THIS MOD IS SO COOL I hope it gets updated you can tell how much effort was put into it

brisk fern
#

sooo nothing still? <:(

olive wolf
#

Shooting a message here in case someone decides for fork it

hallow rivet
#

honestly yeah i loved this mod

#

maybe i should fork it and work on it while the devs still gone

split kestrel
#

Yeah that is so sadge

hallow rivet
#

aaaanyways

#

can i ask what the problems have been while i was gone?

#

like the big issues

hallow rivet
#

wait fuck

#

it was

#

that easy?

#

i just changed one line

#

and it launched again

#

UH

#

nevermind

#

its never that easy

hallow rivet
#

welcome back dread jokers <3

hallow rivet
#

oh, also apparently now compatible with cryptid!

#

thats fun

brisk fern
#

LET'S GOOOO

#

THANK YOU!

knotty finch
#

Oooooh

#

Finally able to play this with the new update, Statements are fun

quartz stump
#

For some reason Bunco prevents Statements from working it seems

#

idk if I should say it here or in the Bunco one but I'm currently testing if my ortalab problem was also due to bunco

hallow rivet
#

found someone commenting this

#

this is going to fuel me for months

#

anyways working on a small patch for distortion and the retrigger related jokers!!

hallow rivet
#

,,,hm, ill try to see whats going on!

#

thanks for reporting!

hallow rivet
#

fixed a bunch of stuff!!!

boreal willow
#

Is there a way to deactivate statements?

#

also, Halcyon doubles prices

hallow rivet
#

oh crap, it does?

#

that is, weird

#

you shouldnt even be able to have halcyon at the shop,,,

hallow rivet
boreal willow
#

the first one

hallow rivet
#

oh, no you cant

boreal willow
hallow rivet
#

oh crap, wait,,

#

RIGHT

#

skdfjhskdjfh

#

,,,so thats why i had that,,,

#

okay, okay, ill, try to fix that one, thanks for telling me!!

#

,,,also how do you have the shop open with an active stateement?

boreal willow
#

yeah...?

hallow rivet
#

ksdfjhksdfhj

boreal willow
#

they should destroy themselves?

hallow rivet
#

supposedly!

boreal willow
#

this makes much more sense

hallow rivet
#

like they destroy themselves after the blind

#

pffft

#

Fair

boreal willow
#

also, I found that Research doesn't retrigger cards

hallow rivet
#

,,,AH

#

,,,huh???

#

that is, Especially weird okay

#

maybe i missed something in the retrigger code,,?

#

you're using the latest version right

boreal willow
#

yeah I just downloaded it

#

cloned the repo

hallow rivet
#

okay rad

boreal willow
#

i must tell you that I have a lot of mods installed

#

so maybe the problem's in the compatibility

hallow rivet
#

maybe,,,

#

i definitely know that the halcyon problem is on my end!

#

the statements not being removed and the lack of retriggers less so,,

boreal willow
#

are you sure that the game calls the calculate function on consumables?

hallow rivet
#

,,,it does on my end

#

but im,, not sure

#

,,,okay, yeah, the,, calculate function works here!

#

that is,, weird

boreal willow
#

hold on

hallow rivet
#

whats your mod list?

boreal willow
#

gonna do some debugging

hallow rivet
#

sure sure

boreal willow
#

debugging

hallow rivet
#

,,,pfft

boreal willow
#

yeah it looks like the function calculate isn't called

#

gonna investigate

hallow rivet
#

,,,weird

boreal willow
#

yeah

hallow rivet
#

okay, thank you very much, though!!

#

like,, thanks for helping debug this with me lmao

#

anyways, also just fixed halcyon hopefully

solar path
#

@hallow rivet Hi! I'm really enjoying this mod, especially the idea of the Statements/tape consumables. They're a really neat idea that I don't think I've seen anyone else try! Only gripe I have at the minute is that I don't know if this is because I have other mods installed, but for some reason some of the tapes refuse to work (Like Mystery not giving me tarot cards when discarding)

If you would like more information on what mods I'm running, please feel free to ask!

#

Also Mechanical Joker's ability doesn't seem to work last time I checked?

sly kite
#

The retrigger statements (both Research and Compulsion) not working and statements not being removed at the end of blinds is happening to me as well. I'm going to try turning off Bunco but maybe it's a steamodded or talisman problem and it doesnt work with newer versions?

#

ok i turned off Bunco and now Statements are working and being removed properly, it's most likely Bunco's fault

sly kite
#

also running into a crash when trying to use Indulgence (both with and without Bunco), seems to do with Talisman

sly kite
#

And — last one, I promise lol — Divinity scales at X2 per round instead of X1, though this might be on me since looking at the code it should be working properly

solar path
sly kite
#

I'm guessing Bunco rewrites a bit of the game logic for it to work (my bet is on Copper cards)

sly kite
#

Especially since other consumables from other mods work fine

hallow rivet
hallow rivet
hallow rivet
hallow rivet
hallow rivet
#

yeah, exactly! it,, should be working as usual but somethings breaking it and i have no clue what it is

#

,,,i know there are multiple calls to end of round but, like, shrug

hallow rivet
solar path
sly kite
#

I've been playing around with Bunco's code for a while and I'm pretty sure that one of the patches in its lovely.toml file somehow overwrites a Consumable's ability to have a calculate function

#

Because when Bunco is enabled Statements just. never go into their calculate function at all

solar path
#

Weird... Maybe forward it to them Luna?

sly kite
#

Yeeeah... Maybe add a conflict for Bunco for now and create an Issue in Bunco's repo about this, they probably know whats going on lol

#

I found it! It's this part right here!

# Edition tags 4/5
[[patches]]
[patches.pattern]
target = '=[SMODS _ "src/utils.lua"]'
pattern = '-- TARGET: add your own CardAreas for joker evaluation'
position = 'before'
match_indent = true
payload = '''

for k, v in ipairs(t) do
    if v == G.consumeables and (BUNCOMOD and BUNCOMOD.vars and not BUNCOMOD.vars.jokerlike_consumable_editions) then
        table.remove(t, k)
        break
    end
end

'''
#

When you comment it Statements work properly again

#

alternatively, turning this on in Bunco's config also fixes the issue

#

...pretty obvious in hindsight I suppose, but there's that, haha

#

Everything's good

#

Maybe add a disclaimer that for Bunco compatibility this has to be on but other than that I think it's fixed and nothing has to be changed on Bunco's part

hallow rivet
hallow rivet
#

skdfjhsdkfjhsdf OKAY, thank you so much for debugging this!! hehe

#

it makes me unbelievably happy to see people actually engaging with this project and like talking about it

#

im sorry im not as active as i used to, research got in the way of Everything hehe

sly kite
hallow rivet
#

silly balatro mod is the most important thing in my life right now

#

(also crosscode enjoyer? nice)

#

i, think

#

sorry im just looking at your steam account now holy shit youve played quantum protocol and one step from eden???????????

sly kite
sly kite
hallow rivet
#

sdkfhjksdhj YEAH

#

i,, got burnt out on one of the first stages

#

but the game is actually amazing

#

you have, Such a good taste in games

#

im gonna assume you're an aliensrock viewer in some way?

sly kite
sly kite
hallow rivet
#

*just because so many of your games line up with his playthroughs kjdfhskjdhs

#

Really??

#

woah

sly kite
#

Though I have noticed he has started to take over my YouTube recommended

hallow rivet
#

thats how he gets you sometimes

sly kite
#

Btw, you also made the Enhancedments mod right?

hallow rivet
#

oh, yeah i did!!

sly kite
#

It looks very very nice I fell in love when I first saw it, thank you kindly balatrojoker

hallow rivet
#

awww dskfhjskdfjhsdfkjh

#

thank you <333 hehehe

sly kite
#

I can't go back anymore

hallow rivet
#

pffft
i, really appreciate that actually!

#

its nice to know that my mods have had an impact on at least one person

#

anywho, im working on fixing the broken cards

#

(also marionette and shadow puppet got art now!!! WOOO!!!

#

indulgence should be fixed, also fixed a thing with coffin

#

,,ill still have to look into what contexts divinity is called for

sly kite
#

It's like the function is getting called twice which is pretty odd

hallow rivet
#

sending in the update as soon as i fix divinity

sly kite
#

Does it happen in your version too?

hallow rivet
#

yeah, it does!

#

,,,i,, know there are some contexts that are called multiple times

#

the only difference is what additional contexts are with it

sly kite
#

Hmm I would look into similar working consumables from other mods and see how they do it

hallow rivet
#

,,,nevermind it really is just the function being called twice what the heck?

#

i have a really dirty solution i can do

#

,,,okay yeah that was gross but it worked dsjfhksdfhj

#

YIPEEE

#

thingies are patched!!!

#

woooooo

#

uploaded

sly kite
#

🎉

#

Did you push changes? I'm not seeing them lol

hallow rivet
#

uh

#

OH I DIDNT

#

jsvdjsjfhsjf

#

PUSHED 😭

limpid blade
#

yooo

#

we are so back

#

i probably should ask tho
did you fix the bug that causes like. cards destroyed by jokers to not be actually removed from your deck, making blank spots in your hand

#

iirc mister spider was the one that was doing it when i played last time

hallow rivet
#

wait what

#

,,,i did not know about that one

#

allow me to check

limpid blade
#

so like. it would remove the cards from your deck but it wouldn’t reduce your deck size, so you would still draw the cards but since they were destroyed you couldn’t select them to play or discard and they were just blank spots in your hand

#

the terraria jokers mod has the same issue

hallow rivet
#

,,,huh

#

well,, it,, looks like its fixed from an initial glance?

#

the deck size has been reduced

limpid blade
#

oh sweet

hallow rivet
#

ill have to run some more testing to check though

sly kite
#

That sounds like another mod's issue because mine get destroyed properly

limpid blade
#

it was a while ago that i tried it, like before the mod’s hiatus

#

i was planning on trying out paperback but i’m actually so excited that this mod is back lmao

hallow rivet
#

awww ksdfhjgkshjdfksdhjf

limpid blade
#

i love tma dude

hallow rivet
#

HEHEHEE

#

sdkfhjskdfj oh my god fuck yeah

limpid blade
#

i’m on like episode 140 or so i think

hallow rivet
#

ooh,,

#

,,,,oh thats season 4!!

limpid blade
hallow rivet
#

okay, hell yeah
you gotta keep listening dksfjhskdfj

#

it makes me increasingly happy that this is somewhat reaching its target audience

limpid blade
#

yessss

hallow rivet
#

or just like

#

generally just reaching An audience

limpid blade
#

i was. pleasantly surprised to say the least when i first saw this mod

sly kite
#

I started it very recently, just finished EP 6. But it's got me very hooked so far

limpid blade
#

it’s so good dude

hallow rivet
#

its so fucking good

sly kite
#

I started it because I love Jonathan Sims' work in Slay the Princess

hallow rivet
#

pffft

#

oh thats fair

limpid blade
#

wait he worked on that

#

might need to play it now

hallow rivet
#

i played through slay the princess because of jon's work there

#

YEAH

limpid blade
#

i found tma from the mechanisms

hallow rivet
#

he's like the main voice

sly kite
#

Yeah the devs got him specifically because they liked his work in TMA

limpid blade
#

omg

#

def gonna check it out now lmao

hallow rivet
#

HEHEHEE

sly kite
#

His range is insane

hallow rivet
#

fuxk yeahhh

limpid blade
hallow rivet
#

hes so good at making me scared and being a narrator

limpid blade
#

YEAH

hallow rivet
#

augghh

limpid blade
#

augggghhh

sly kite
#

I'm looking forward to the remaining 194 episodes lmao

limpid blade
#

i will say
episode 32 is what really got me hooked. which is saying something cause i was already really enjoying it before that

hallow rivet
#

personally i got into it becausw like a friend made me listen to ep 40

#

and i was like "i gotta know how this happens"

limpid blade
#

mhm

#

||prentiss my beloved||

hallow rivet
#

||i misunderstood her name at first because i thought they said Apprentice and for a while thought she was someone studyjng under jurgen leitner||

limpid blade
#

oh lmfaoo

hallow rivet
#

YEAH JSHDJSHD

limpid blade
#

that’s really funny actually

#

||hive is such a good fucking episode dude. like i’ll sometimes go back and relisten to it because it still sends chills down my spine||

hallow rivet
#

fuck, god you're so right.

limpid blade
#

oh also, thinking about the mod itself
tape recorder is such a fun joker

#

fun synergies

hallow rivet
#

||for me its the fucking episode 85 upon the stair one||

limpid blade
#

TRUE

hallow rivet
#

||i love how its like extremely reminiscent of the original poem and like, god.||

limpid blade
#

||another in my top 3 episodes||

#

||hive, upon the stair, and i think it was 119 stranger and stranger||

hallow rivet
# hallow rivet hehehhe

yeah! i realise like, after everything that so many of the jokers are like, consumable synergy

limpid blade
#

yeee

hallow rivet
#

oh man i feel like you'd love season 5

limpid blade
#

i’m so excited

hallow rivet
#

its like

#

shdhjzhdjshnzjzhx

#

vibrates

#

interesting

#

wasnt my favorite but its so good

limpid blade
#

dude i haven’t been able to get any of my friends into tma so i haven’t had anyone to yap about it to lmfao

#

this is so nice

hallow rivet
#

hhehehehe

#

jshdjshdjh FAIR

#

yeah!!!

#

i have a ton of friends into it but

#

unfortunately not in the way i am :(

limpid blade
#

mhm

hallow rivet
#

i could go on for hours about the different ways you can interpret and study the ||entities||

#

||an entire theory that the extinction isnt new, its just different||

limpid blade
#

hehehehe

hallow rivet
#

||something something extinction is about the world changing, and people never realise its existed in the past because once change happened, its no longer scary||

#

idk

#

yeah

#

wait fuck is that spoiling you

#

shit

#

i forgot when thats revealed

limpid blade
#

nah i’ve gotten there dw

hallow rivet
#

okok Cool

#

but yea like, so many perspectives to look upon and im so sad that my friends dont care about the rich world

limpid blade
#

frrr

hallow rivet
#

if you gave me like a day i could write an entire essay about the different ways the enities could be reinterpreted

#

outside of just the typical associations that the series had

limpid blade
#

hehehe

limpid blade
#

extinction and last laugh are so fun dude

#

took me till like ante 10 to get last laugh online but it was peak

sly kite
#

I like how Eclipse wiggles every single time anything gets drawn to hand it's very funny

hallow rivet
hallow rivet
#

mans has got the wiggles

limpid blade
limpid blade
limpid blade
#

tbf i was using it with a few other mods, and there were some really good deck fixing options in them

#

so i was able to get it online easily

hallow rivet
#

fair, fair

#

yeah, exactly actually-

#

,,,i,, think i had an iteration where it was

#

"+0.5x mult for every rank missing from your deck"

solar path
# hallow rivet

Oh these look SO good! Very nicely done! (I can only do art, I can barely understand programming lol)

hallow rivet
#

thank youuu skdfjhsdkfjh

#

actually my, gf made them for me since i was still feeling some art burnout

solar path
#

Ahhhh, shout out to them then!

hallow rivet
#

yeah!!

limpid blade
hallow rivet
#

man that whole bunco thing from balatro university really put me off modding again

#

well
time to go back into an eternal slumber to never return

#

or like
until im satisfied with the third expansion

limpid blade
solar path
#

Made this joker with the Statements/Cassette Tapes from The Dread Jokers in mind :)

Record Shop

#

Based off the 'Bleecker Bob's Records' shop in New York that shut down a while ago

#

(Mainly did this for fun)

tall orbit
#

you need art?
me do art
pls

#

i am begging for something to do

limpid blade
#

relevant

solar path
#

Finally
Magnus Archives x Balatro crossover complete

hallow rivet
#

hey yall!! its been a real long time

#

this isnt me announcing a new update unfortunately

limpid blade
#

hallow rivet
#

sjhdjshd BUT!

#

its a cool new modpack coming out that has a bunch of cool jokers

#

and an updsted version of dread jokers

limpid blade
#

ohh yippee!

hallow rivet
#

with ~exclusive~ custom content

#

worked hard with the creator to help it come out

fading mountain
#

Well we dunno how much of dread jokers will be in there lol
But yea it is in that pack

hallow rivet
#

oh no I know cause I helped make part of it lmao

fading mountain
#

Ahhh okay

#

Well cool

hallow rivet
#

yea they have pretty open communication to the devs whos mods are in it

#

mostly

limpid blade
#

hell yeah

hallow rivet
#

they heavily modified some stuff and changed others but id say it was honestly for the best

fading mountain
#

Not surprised

warm pelican
#

This keeps crashing on me

#

Oops! The game crashed:
Syntax error: card.lua:3459: ')' expected near 'then'

A bad lovely patch has resulted in this crash.

Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-1016c-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.8.0
Platform: Windows

Stack Traceback

(3) C function 'function: 0x23e65e60'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 896
(6) global C function 'require'
(7) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x23e68650 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x23e686a0, gammacorrect:false, title:Balatro, externalstorage:false (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

hallow rivet
#

oh uh!! sorry, the mod is no longer being supported :(

warm pelican
#

Nooo!!!

#

We need find someone to take over or at least repair that issue

autumn spindle
#

sorry for the necropost tho lmao

warm pelican
#

Man, sound like this was awesome mod

solar path
#

Then Record Shop ended up being its own thing, but still, I had fun with The Dread Jokers

warm pelican
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What record shop?
I wonder we could rescue this mod from oblivion

solar path
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This Record Shop, from MmmmmJokers

It was originally gonna be made as a crossmod Joker for Dread Jokers, but then it became its own thing :P

warm pelican
solar path
warm pelican
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Man that so awesome!!

candid sigil
solar path
warm pelican
solar path