The button to enter the Blind created by the Rule should now change accordingly.
Yeah I don't think that part worked, trying to start my challenge now instacrashes:
Oops! The game crashed:
functions/misc_functions.lua:1831: attempt to index local 'args' (a nil value)
Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-0401a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.7.1
Platform: Windows
Steamodded Mods:
1: Challenger Deep by Opal [ID: ChDp, Priority: 10, Version: 1.3.1, Uses Lovely]
2: Minty's Silly Little Mod by wingedcatgirl [ID: MintysSillyMod, Priority: 35, Version: 0.5.1, Uses Lovely]
3: DebugPlus by WilsontheWolf [ID: DebugPlus, Version: 1.3.0, Uses Lovely]
Lovely Mods:
Stack Traceback
===============
(3) LÖVE metamethod at file 'boot.lua:352'
Local variables:
errhand = Lua function '(LÖVE Function)' (defined at line 550 of chunk [lovely debugplus.console "console.lua"])
handler = Lua function '(LÖVE Function)' (defined at line 550 of chunk [lovely debugplus.console "console.lua"])
(4) Lua global 'localize' at file 'functions/misc_functions.lua:1831'
Local variables:
args = nil
misc_cat = string: "blind_states"
loc_target = nil
ret_string = nil
(*temporary) = string: "Hover"
(*temporary) = table: 0x04a7d238 {y:9.3333333333333, x:11.457222222222}
(*temporary) = table: 0x05f1bc88 {y:5.05, x:8.5333333333333}
(*temporary) = table: 0x11969b20 {y:8.6333333333333, x:9.9905555555556}
(*temporary) = number: 8.63333
(*temporary) = number: 0.7
(*temporary) = number: 1
(*temporary) = number: 1
(*temporary) = nil
(*temporary) = table: 0x04d5d038 {x:10, w:0, y:5.75, h:0, scale:1, r:0}
(*temporary) = table: 0x05e1b700 {y:9.3337003110317, x:11.456849295175}
(*temporary) = table: 0x05e1d3f0 {y:5.0502557859864, x:8.5331233025637}
(*temporary) = table: 0x05e1d418 {}
(*temporary) = number: 0
(*temporary) = number: 11.4568
(*temporary) = number: 10
(*temporary) = number: 0
(*temporary) = nil
(*temporary) = number: 1
(*temporary) = number: 4.85
(*temporary) = number: 2.74
(*temporary) = table: 0x05e70ad8 {click_offset:table: 0x05e70ba0, children:table: 0x05e70b00, parent:table: 0x05e70748, T:table: 0x05e85280, offset:table: 0x05e85f08, role:table: 0x05f1b378 (more...)}
(*temporary) = number: 2.24294e-288
(*temporary) = table: 0x05e70ad8 {click_offset:table: 0x05e70ba0, children:table: 0x05e70b00, parent:table: 0x05e70748, T:table: 0x05e85280, offset:table: 0x05e85f08, role:table: 0x05f1b378 (more...)}
(*temporary) = nil
(*temporary) = number: 1
(*temporary) = number: 4.85
(*temporary) = string: "attempt to index local 'args' (a nil value)"
(5) Lua upvalue 'gameUpdateRef' at file 'game.lua:2701'
Local variables:
self = table: 0x0432bf08 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x05e6e328, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x04d0a038 (more...)}
dt = number: 0
(*temporary) = table: 0x04da7008 {Small:Select, Boss:, Big:Upcoming}
(6) Lua method 'update' at Steamodded file 'src/ui.lua:84'
Local variables:
self = table: 0x0432bf08 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x05e6e328, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x04d0a038 (more...)}
dt = number: 0.0166821
(7) Lua field 'update' at file 'main.lua:999'
Local variables:
dt = number: 0.0166821
(8) Lua function '?' at file 'main.lua:938' (best guess)
(9) global C function 'xpcall'
(10) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 909 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])